Dungeon Crawl Stone Soup version 0.23-a0-612-gcb482e9 (webtiles) character file. 67 cerealjynx the Sneak (level 3, 0/24 HPs) Began as a Vampire Enchanter on Dec 22, 2018. Slain by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (2293 turns). cerealjynx the Sneak (Vampire Enchanter) Turns: 2293, Time: 00:04:11 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 98% Magic: 3/6 EV: 12 Int: 18 God: Gold: 37 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + . Faith . b - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: regenerating slowly A: fangs 3, see invisible, unbreathing a: Bat Form You were on level 2 of the Dungeon. You were very thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} f - a scroll of magic mapping {unknown} g - a scroll of remove curse {unknown} h - a scroll of immolation {unknown} Potions d - 13 potions of blood {@q1} i - a potion of cancellation {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.3 Short Blades - Level 2.2 Dodging - Level 4.9 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes - Level 3.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ###... 5% 2 ###.... c - Confuse Hex ###..... 9% 3 ###.... v - Corona Hex ###.... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Tukima's Dance Hex ###..... 9% 3 ###.... Dazzling Spray Conj/Hex ##.... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You heal slowly. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You kill the jackal! The jackal barely misses you. Health restored: 24 Aim: a jackal (chance to defeat MR: 62%) The jackal looks drowsy... You now have 0/6 mp. The helpless jackal fails to defend itself. You bite the jackal, and draw its blood! You feel slightly less thirsty. You puncture the jackal! You kill the jackal! You completely miss the kobold. The kobold hits you. You take 1 damage, and have 23/24 hp. You hit the kobold. You kill the kobold! The jackal barely misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. Aim: a jackal (lightly wounded, chance to defeat MR: 73%) The jackal barely resists. The jackal bites you but does no damage. The jackal closely misses you. You now have 0/6 mp. You hit the jackal. The jackal misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 22/24 hp. You hit the jackal. Your bite misses the jackal. The jackal closely misses you. You hit the jackal. The jackal bites you. x2 You take 3 damage, and have 19/24 hp. You hit the jackal. You kill the jackal! Your magical contamination has completely faded away. Things that are here: a jackal corpse x3 You bottle the corpse's blood. d - 10 potions of blood {@q1} (gained 1) Things that are here: a jackal skeleton; a jackal corpse x2 You start resting. A goblin comes into view. It is wielding a +0 dagger. You regained 2 hp, and now have 21/24 hp. MP restored: 6 No target in view! No target in view! No target in view! You bottle the corpse's blood. You can't pick that up. You bottle the corpse's blood. d - 11 potions of blood {@q1} (gained 1) Things that are here: a potion of blood; a jackal skeleton x2 d - 12 potions of blood {@q1} (gained 1) Things that are here: a jackal skeleton x2 An adder comes into view. You are feeling very thirsty. The helpless adder fails to defend itself. You bite the adder, and draw its blood! You feel better. You are feeling thirsty. You impale the adder!! You kill the adder! Your Ice Magic skill increases to level 3! Health restored: 24 You bottle the corpse's blood. You can't pick that up. Things that are here: a potion of blood; an adder skeleton d - 13 potions of blood {@q1} (gained 1) You see here an adder skeleton. Found a stone staircase leading up. You are feeling very thirsty. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund barely misses you. You see here a scroll labeled VOSHRER BYRUX. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to defeat MR: Sigmund resists with significant effort. Sigmund barely misses you. You now have 4/6 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to defeat MR: Sigmund looks drowsy... You now have 2/6 mp. The helpless Sigmund fails to defend himself. You bite Sigmund, and draw his blood! You feel slightly less thirsty. You puncture Sigmund! Sigmund misses you. That would be overly suicidal. Okay, then. You hit Sigmund but do no damage. You hit Sigmund. Sigmund barely misses you. You hit Sigmund. You barely miss Sigmund. Sigmund hits you with a +0 scythe. You take 3 damage, and have 21/24 hp. You hit Sigmund. Sigmund hits you with a +0 scythe! You take 8 damage, and have 13/24 hp. MASSIVE DAMAGE!! You hit Sigmund. You hit Sigmund. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... ......... #...#...# .#.## #.......# ..... # #.###.####### ..[### #.##.##.###.......# .#.# #.............##### ...# ###.##.###.### .#.# #.# #.# .# #?# #.# #@# #.# #@# #.# ..# #.# ##.# .# #.# #.# #.# ### You could see Sigmund. Vanquished Creatures 2 adders (D:2) 2 oozes (D:2) 2 dart slugs A leopard gecko (D:2) 2 hobgoblins (D:1) 5 jackals 2 ball pythons 5 bats 5 goblins 6 kobolds 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cerealjynx the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 268 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 648 | D:1 | Reached skill level 1 in Ice Magic 1355 | D:2 | Reached skill level 2 in Ice Magic 1355 | D:2 | Reached XP level 3. HP: 8/24 MP: 0/6 1360 | D:2 | Learned a level 3 spell: Confuse 2249 | D:2 | Reached skill level 3 in Ice Magic 2279 | D:2 | Noticed Sigmund 2293 | D:2 | Slain by Sigmund Vault maps used: D:1: eino_arrival_cavern_a D:2: uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 2 3 | 3.0 Short Blades | | 1.3 Dodging | | 2.2 Stealth | | 4.9 Spellcasting | | 2.0 Hexes | | 4.5 Action || total -------------------------++------- Melee: Dagger || 121 Bite || 7 Cast: Corona || 10 Ensorcelled Hiber || 9 Use: Potion || 2 Stab: Sleeping || 18 Armor: Robe || 20 Dodge: Dodged || 92 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 96 | 0 | 0.0 | 35 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 67 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: eino_arrival_cavern_a D:2: uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 51.1 | 35.0 | 1136.5 Dungeon | 100.0 | 100.0 | 0.9 | 51.1 | 35.0 | 1136.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.0 +-------+-------+-------+-------+-------+----------------------