Dungeon Crawl Stone Soup version 0.23-a0-582-g1b4a0ca (webtiles) character file. 10 cerealjynx the Magician (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Dec 16, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:40 (638 turns). cerealjynx the Magician (Gnoll Wanderer) Turns: 638, Time: 00:02:41 Health: 0/20 AC: 2 Str: 14 XL: 2 Next: 20% Magic: 10/10 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 14/15 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn g - ring of positive energy {rN+} MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +2 blowgun Missiles c - 24 stones (quivered) Armour d - a +0 robe (worn) Jewellery g - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) Comestibles f - a ration Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 2.4 Throwing + Level 0.3 Armour + Level 0.3 Dodging + Level 2.2 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 7.1 Spellcasting + Level 5.3 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 3.7 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Apportation Tloc ###... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Recall Summ/Tloc N/A 19% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a jackal You throw a stone. The stone hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/19 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +2 blowgun (weapon) The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/19 hp. Firing (i - inventory. (/) - cycle) a - 2 curare-tipped needles (quivered) Aim: a jackal (lightly wounded) You shoot a curare-tipped needle. The curare-tipped needle hits the jackal. The jackal is poisoned. The jackal convulses. You kill the jackal! a - 2 curare-tipped needles (gained 1); c - 24 stones (gained 1) You see here a jackal corpse. You see here a jackal corpse. You butcher the jackal corpse. h - 2 chunks of flesh {@w0} You see here a jackal skeleton. You start resting. A jackal comes into view. You see here a jackal skeleton. You start resting. All of the chunks of flesh in your inventory have rotted away. The jackal is too close now for your liking. You regained 15 hp, and now have 18/19 hp. You are now empty-handed. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) e - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; e - 2 curare-tipped needles a - a +0 dagger (weapon) You hit the jackal but do no damage. The jackal misses you. You closely miss the jackal. The jackal bites you. x2 You take 3 damage, and have 15/19 hp. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 13/19 hp. You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal completely misses you. The jackal bites you. You take 1 damage, and have 12/19 hp. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. x2 The jackal closely misses you. The jackal barely misses you. b - a +2 blowgun (weapon) The jackal bites you. You take 1 damage, and have 11/19 hp. Firing (i - inventory. (/) - cycle) e - 2 curare-tipped needles (quivered) Aim: a jackal You shoot a curare-tipped needle. The curare-tipped needle barely misses the jackal. x2 The jackal bites you but does no damage. Firing (i - inventory. (/) - cycle) e - a curare-tipped needle (quivered) Aim: a jackal You shoot a curare-tipped needle. The curare-tipped needle misses the jackal. The curare-tipped needle closely misses the jackal. The jackal barely misses you. a - a +0 dagger (weapon) The jackal bites you. You take 1 damage, and have 10/19 hp. You barely miss the jackal. Your bite misses the jackal. The jackal closely misses you. You hit the jackal. The jackal closely misses you. You hit the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 9/19 hp. You hit the jackal. You kill the jackal! You hit the jackal. Your bite misses the jackal. The jackal misses you. The jackal barks! You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 5 damage, and have 5/20 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/20 hp. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/20 hp. You barely miss the jackal. The jackal barely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 1/20 hp. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You die... # .. # ... # #.# # ###.###### #### ####........# #.. ..#.#.#..... #h## #.#h#......# #@##.##.#.#.#..#.# #h##........#..#.. ###(#####.#......### .##.#......##.###.#.## # ..............##........ ##.#.#.##.#####...##### # #.#..#.# #...# # ∆ #.##.#.# #...# # # .#.# #...##### You could see 2 jackals. Vanquished Creatures 4 jackals (D:1) A bat (D:1) 3 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cerealjynx the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | cerealjynx set off with the following items: 3 | curare-tipped needles, a +2 blowgun, a +0 robe, a ration; | and the following spell memorised: Apportation; and the | following spells available to memorise: Recall 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 314 | D:1 | Reached XP level 2. HP: 10/19 MP: 10/10 319 | D:1 | HP: 4/19 [jackal (2)] 324 | D:1 | HP: 1/19 [jackal (2)] 634 | D:1 | HP: 5/20 [jackal (3)] 636 | D:1 | HP: 2/20 [jackal (1)] 638 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_hexagon Action || total -------------------------++------- Melee: Unarmed || 18 Dagger || 40 Bite || 5 Fire: Blowgun || 4 Throw: Stone || 1 Armor: Robe || 16 Dodge: Dodged || 45 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: scummos_arrival_hexagon Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 63.0 | 7.5 | 638.0 Dungeon | 100.0 | 100.0 | 0.0 | 63.0 | 7.5 | 638.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------