Dungeon Crawl Stone Soup version 0.23-a0-242-g2b5ca64 (webtiles) character file. 131 cerealjynx the Shield-Bearer (level 4, -1/42 HPs) Began as a Deep Dwarf Fighter on Sept 28, 2018. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:00 (527 turns). cerealjynx the Shield-Bearer (Deep Dwarf Fighter) Turns: 527, Time: 00:02:01 Health: -1/42 AC: 7 Str: 20 XL: 4 Next: 91% Magic: 3/3 EV: 7 Int: 9 God: Gold: 56 SH: 9 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -1), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) d - a +2 whip of draining (You took it off a kobold on level 2 of the Dungeon) Missiles j - 17 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - 2 scrolls of blinking {unknown} g - a scroll of noise {unknown} i - a scroll of identify {unknown} Potions h - a potion of agility {unknown} Comestibles f - 2 rations {@e1} k - a chunk of flesh {@w0} Skills: + Level 3.2 Fighting * Level 3.6 Axes + Level 3.9 Armour * Level 4.5 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Sif Muna Annotations: D:2 exclusion: downstairs Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You block the adder's attack. The worker ant closely misses you. You hit the worker ant. You miss the adder. The adder bites you but does no damage. You block the worker ant's attack. You block the adder's attack. The worker ant bites you. You take 3 damage, and have 37/42 hp. You hit the worker ant. You barely miss the adder. You block the adder's attack. You block the worker ant's attack. The adder bites you but does no damage. You hit the worker ant but do no damage. You closely miss the adder. You block the worker ant's attack. The adder bites you but does no damage. The worker ant bites you but does no damage. The adder barely misses you. You hit the worker ant. You hit the adder. You block the worker ant's attack. The adder bites you but does no damage. A worker ant comes into view. The worker ant bites you. You are poisoned. The worker ant poisons you! The worker ant twitches its antennae in your direction. You hit the worker ant but do no damage. You slash the adder! The adder bites you but does no damage. You block the adder's attack. The worker ant bites you but does no damage. You closely miss the adder. You hit the worker ant but do no damage. You block the adder's attack. The worker ant waves its antennae. The worker ant bites you. You are more poisoned. The worker ant poisons you! The adder bites you. The worker ant barely misses you. You take 1 damage, and have 36/42 hp. You hit the adder. You kill the adder! You completely miss the worker ant. The worker ant closely misses you. You closely miss the worker ant. You block the worker ant's attack. x2 The worker ant bites you but does no damage. You barely miss the worker ant. x2 The worker ant bites you but does no damage. You block the worker ant's attack. The worker ant bites you. You are more poisoned. The worker ant poisons you! The worker ant bites you. You are more poisoned. The worker ant poisons you! You slash the worker ant! You kill the worker ant! Your life force feels restored. You hit the worker ant. You feel very sick. You block the worker ant's attack. You take 3 damage, and have 33/42 hp. You hit the worker ant but do no damage. You feel very sick. You block the worker ant's attack. The worker ant bites you. You take 4 damage, and have 29/42 hp. You slash the worker ant! You feel sick. The worker ant closely misses you. You block the worker ant's attack. You take 1 damage, and have 28/42 hp. You hit the worker ant. You kill the worker ant! No target in view! No target in view! You see here an adder corpse. You butcher the adder corpse. k - a chunk of flesh {@w0} There is a stone staircase leading up here. An iguana comes into view. The iguana hisses angrily. You aren't carrying any items that you can evoke. No other missiles available. Use F to throw any item. You aren't carrying any items that you can evoke. An orc priest comes into view. There is a stone staircase leading up here. Throwing (i - inventory) j - 19 stones (quivered) Aim: an iguana You throw a stone. The stone hits the iguana but does no damage. Throwing (i - inventory) j - 18 stones (quivered) Aim: an iguana You throw a stone. The stone barely misses the iguana. You barely miss the orc priest. You slash the iguana! The iguana bites you. The orc priest hits you. You block the iguana's attack. You take 4 damage, and have 24/42 hp. You barely miss the orc priest. You closely miss the iguana. The orc priest invokes the aid of Beogh against you. Beogh smites you! The iguana barely misses you. You hear a shout! You take 11 damage, and have 13/42 hp. MASSIVE DAMAGE!! You hit the orc priest. You completely miss the iguana. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The iguana closely misses you. The orc priest hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/42 hp. You fail to use your ability. The iguana barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... * #...# . #...####.. , ,≈ #......... , * #.....##.. , #........# * ##.†...#... , * *#.<(..###.. * #..lo...... * * * #..@#.).). , #..##.._..# , , #...*.).).#, #.......... #.#.. *##. * * , * #.#... , ,* #. ... * , .. , * You could see an iguana and an orc priest. Vanquished Creatures Terence (D:2) 3 worker ants An adder (D:4) An ooze (D:2) A worm (D:2) A dart slug (D:2) A giant cockroach (D:2) A goblin (D:2) 2 hobgoblins (D:2) 3 jackals (D:1) 2 kobolds 4 frilled lizards 2 rats (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cerealjynx the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 206 | D:2 | Reached XP level 2. HP: 18/27 MP: 2/2 206 | D:2 | Noticed Terence 217 | D:2 | Killed Terence 217 | D:2 | Reached XP level 3. HP: 14/33 MP: 3/3 220 | D:2 | Reached skill level 3 in Axes 300 | D:2 | Found a deep blue altar of Sif Muna. 339 | D:2 | Reached skill level 4 in Shields 379 | D:2 | Reached skill level 3 in Fighting 379 | D:2 | Reached XP level 4. HP: 41/42 MP: 3/3 483 | D:3 | Noticed a sky beast 492 | D:4 | Found an iron altar of Okawaru. 526 | D:4 | HP: 10/42 [orc priest/nerve-wracking pain (3)] 527 | D:4 | Killed from afar by an orc priest Vault maps used: D:1: ncdulo_wetmaze D:2: nicolae_overflow_crystal_walls, uniq_crazy_yiuf_cottage, uniq_terence D:3: gammafunk_temple_overflow_elements, chequers_ecumenical_altar_simple_redux D:4: okawaru_ov_weapons_minmay, gammafunk_temple_overflow_wave, serial_aquarium, aquarium_bridge_island_small, aquarium_window_2, aquarium_window_1, aquarium_view_2d, aquarium_pool_2, makhleb_blood_cavern_becter Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.6 Shields | 4 | 4.5 Fighting | 3 | 3.2 Armour | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 64 | 23 || 87 Throw: Stone | 11 | 2 || 13 Abil: Heal Wounds | 1 | || 1 Use: Potion | 1 | || 1 Armor: Scale mail | 16 | 15 || 31 Dodge: Dodged | 30 | 10 || 40 Block: Shield | 31 | 19 || 50 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 152 | 36 | 19.1 | 22 | 1 | 4.3 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 64 | 36 | 36.0 | 14 | 1 | 6.7 D:4 | 79 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: ncdulo_wetmaze D:2: nicolae_overflow_crystal_walls, uniq_crazy_yiuf_cottage, uniq_terence D:3: gammafunk_temple_overflow_elements, chequers_ecumenical_altar_simple_redux D:4: okawaru_ov_weapons_minmay, gammafunk_temple_overflow_wave, serial_aquarium, aquarium_bridge_island_small, aquarium_window_2, aquarium_window_1, aquarium_view_2d, aquarium_pool_2, makhleb_blood_cavern_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.5 | 3.3 | 56.5 | 129.8 Dungeon | 100.0 | 100.0 | 1.5 | 3.3 | 56.5 | 129.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 47.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 47.0 +-------+-------+-------+-------+-------+----------------------