Dungeon Crawl Stone Soup version 0.21-a0-111-g52d2817 (webtiles) character file. 413 cerealjynx the Magician (level 6, -14/28 HPs) Began as a Vine Stalker Conjurer on July 11, 2017. Was an Initiate of Sif Muna. Demolished by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:09:30 (4361 turns). cerealjynx the Magician (Vine Stalker Conjurer) Turns: 4361, Time: 00:09:31 Health: -14/28 AC: 2 Str: 12 XL: 6 Next: 91% Magic: 0/15 EV: 12 Int: 16 God: Sif Muna [......] Gold: 209 SH: 0 Dex: 14 Spells: 9/16 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.49/turn y - ring of resist corrosion MPRegen 0.14/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 209 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a cursed -1 leather armour (You found it on level 2 of the Dungeon) p - a +0 pair of boots (You found it on level 2 of the Dungeon) Jewellery y - a ring of resist corrosion (left hand) (You found it on level 4 of the Dungeon) Scrolls d - 2 scrolls of random uselessness {unknown} f - a scroll of fear {unknown} k - 6 scrolls of identify {unknown} m - 2 scrolls of immolation {unknown} n - a scroll of noise {unknown} q - a scroll of remove curse {unknown} s - 4 scrolls of teleportation {unknown} w - a scroll of enchant weapon {unknown} A - 2 scrolls of torment {unknown} Potions e - a potion of might {unknown} h - 3 potions of curing {unknown} j - 2 potions of heal wounds {unknown} l - 2 potions of agility {unknown} r - a potion of flight {unknown} v - a potion of brilliance {unknown} x - a potion of invisibility {unknown} Books b - a book of Conjurations u - a book of Maledictions (You found it on level 3 of the Dungeon) Comestibles c - 3 bread rations g - 2 royal jellies i - 2 meat rations t - 2 fruits Skills: - Level 1.5 Dodging - Level 2.4 Stealth * Level 5.8 Spellcasting + Level 5.2 Conjurations + Level 2.1 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 #...... c - Fulminant Prism Conj/Hex ###....... 30% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Sif Muna Trog Wu Jian The Shining One Shops: D:4 *% Annotations: D:3 Edmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History [Y]es or [N]o only, please. Really fire in your fulminant prism's direction? Okay, then. You barely miss Edmund. Edmund is almost dead. Edmund hits you with a flail of protection! Your fulminant prism crackles loudly. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a flail of protection. Your fulminant prism explodes! The blast of energy engulfs Edmund. Edmund is almost dead. You see here a club. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading down, spattered with blood here. You see here a club. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a flail of protection and wearing a chain mail (almost dead) The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you but does no damage. The searing ray hits Edmund. Edmund is almost dead. Edmund hits you with a flail of protection. The searing ray misses Edmund. Edmund hits you with a flail of protection. The searing ray hits Edmund. Edmund is almost dead. You finish channeling your searing ray. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading down, spattered with blood here. You see here a club. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading down, spattered with blood here. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor, p - Edmund You conjure a prism of explosive energy! Edmund barely misses you. You hit Edmund but do no damage. Edmund is severely wounded. Edmund says, "A flail is better than a scythe, any day of the week!" Edmund hits you with a flail of protection. Your fulminant prism crackles loudly. You hit Edmund but do no damage. Your bite misses Edmund. Edmund is severely wounded. Edmund barely misses you. Your fulminant prism explodes! The blast of energy engulfs Edmund. Edmund is almost dead. You see here a club. Edmund grinds his teeth, and then sighs. Edmund mutters, "Who needs spells, anyway?" There is a stone staircase leading down, spattered with blood here. You climb downwards. The ogre closely misses you. The ogre hits you with a giant club. There is a stone staircase leading up here. The ogre barely misses you. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre hits you with a giant club! The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a giant club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded) The magic dart hits the ogre. The ogre is almost dead. You are feeling very hungry. The ogre barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... #[.#.#.#.#.#.# #.#.#.#.#.#.#. ...#.#.#.#.#.# ##.#.#.#.#.#.#. #<..#.#.#.#.#.# #..#.#.#.#.#.#. # #...#.#.#.#.#.# #.####..#.#.#.#.#.#. #..@O....#.#.#.#.#.# #######............. ##.#.#.#.#.#.# #.#.#.#.#.#.#. ##.#.#.#.#.#.# #.#.#.#.#.#.#. ##.#.#.#.#.#.# ....#.#.#.#.#. O.....#.#.#.#.# You could see an ogre. Vanquished Creatures The ghost of octopodefightclub the Skirmisher, an amateur OpGl of Yredelemnul (D:4) The ghost of cerealjynx the Ducker, an amateur DsGl of Ashenzari (D:3) An orc wizard (D:3) 4 gnolls (D:3) 6 adders 3 worms 3 leopard geckos 5 orcs (D:3) 2 ball pythons (D:3) 5 bats A bat zombie (D:3) A giant cockroach (D:1) 9 goblins 10 hobgoblins 4 jackals (D:4) 2 quokkas 3 frilled lizards 2 kobolds (D:1) 8 rats 2 rat zombies (D:3) 73 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cerealjynx the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 233 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 237 | D:1 | Learned a level 2 spell: Searing Ray 333 | D:1 | Reached skill level 3 in Spellcasting 396 | D:1 | HP: 3/13 [leopard gecko (1)] 927 | D:2 | Found a glowing golden altar of the Shining One. 1507 | D:2 | Found a bloodstained altar of Trog. 1517 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/8 2044 | D:3 | Found an ornate altar of the Wu Jian Council. 2225 | D:3 | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 2225 | D:3 | Reached XP level 4. HP: 18/21 MP: 5/10 2253 | D:3 | Found a deep blue altar of Sif Muna. 2273 | D:3 | Reached skill level 4 in Spellcasting 2312 | D:3 | Noticed cerealjynx's ghost (amateur DsGl) 2332 | D:3 | HP: 3/21 [cerealjynx's ghost (6)] 2360 | D:3 | HP: 3/21 [cerealjynx's ghost (7)] 2447 | D:3 | HP: 5/21 [cerealjynx's ghost (5)] 2499 | D:3 | Killed cerealjynx's ghost 2499 | D:3 | Reached XP level 5. HP: 18/24 MP: 2/13 2782 | D:3 | Learned a level 4 spell: Fulminant Prism 2852 | D:3 | Reached skill level 1 in Hexes 2863 | D:3 | Reached skill level 5 in Spellcasting 3178 | D:3 | Reached XP level 6. HP: 23/28 MP: 4/14 3248 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3325 | D:3 | Became a worshipper of Sif Muna the Loreminder 3459 | D:4 | Found Zoceedef's Elemental Accessories. 3467 | D:4 | Noticed octopodefightclub's ghost (amateur OpGl) 3538 | D:4 | Killed octopodefightclub's ghost 3538 | D:4 | Reached skill level 5 in Conjurations 3538 | D:4 | Reached skill level 2 in Hexes 3964 | D:4 | Found Peppul's Food Shop. 4097 | D:4 | Noticed Edmund 4357 | D:4 | HP: 5/28 [ogre/giant club (12)] 4358 | D:4 | HP: 2/28 [ogre/giant club (3)] 4361 | D:4 | Demolished by an ogre Vault maps used: D:1: mrwooster_arrival_arrow, moated_statue, kennysheep_decorative_pillar D:2: tso_oasis_becter, lemuel_doored_altar, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_ca, co_window_of_opportunity_b, co_window_corner_b, co_window_corner_b, co_window_broadway_a, co_window_cross_3, co_window_broadway_a, co_window_4corner_a, co_window_4corner_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a D:3: lemuel_crystal_altar, nicolae_overflow_crystal_walls, lemuel_zombie_altar_kikubaaqudgha D:4: serial_shops, nicolae_shop_waterfront, first_bread, eino_small_chamber_without_monster, nicolae_elemental_shop, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.8 Hexes | 1 2 | 2.1 Conjurations | 5 | 5.2 Dodging | | 1.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 29 | 63 || 92 Bite | 11 | 15 || 26 Cast: Magic Dart | 70 | 76 || 146 Searing Ray | 1 | 18 || 19 Fulminant Prism | | 5 || 5 Stab: Sleeping | | 1 || 1 Eat: Chunk | 4 | 7 || 11 Armor: Robe | 9 | 9 || 18 Dodge: Dodged | 22 | 67 || 89 Vault maps used: D:1: mrwooster_arrival_arrow, moated_statue, kennysheep_decorative_pillar D:2: tso_oasis_becter, lemuel_doored_altar, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_ca, co_window_of_opportunity_b, co_window_corner_b, co_window_corner_b, co_window_broadway_a, co_window_cross_3, co_window_broadway_a, co_window_4corner_a, co_window_4corner_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a D:3: lemuel_crystal_altar, nicolae_overflow_crystal_walls, lemuel_zombie_altar_kikubaaqudgha D:4: serial_shops, nicolae_shop_waterfront, first_bread, eino_small_chamber_without_monster, nicolae_elemental_shop, uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 1.7 | 11.9 | 341.5 Dungeon | 100.0 | 100.0 | 0.4 | 1.7 | 11.9 | 341.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 147.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 147.8 +-------+-------+-------+-------+-------+----------------------