Dungeon Sprint DCSS version 0.21-a0-84-g85d6d27 (webtiles) character file. 4 cerealjynx the Ruffian (level 1, 0/22 HPs) Began as a Troll Monk on July 5, 2017. Slain by a jelly (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:18 (135 turns). cerealjynx the Ruffian (Troll Monk) Turns: 135, Time: 00:00:18 Health: 0/22 AC: -3 Str: 18 XL: 1 Next: 50% Magic: 0/0 EV: 10 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.47/turn (no ring) MPRegen 0.07/turn (no ring) @: corroded A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were completely stuffed. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - 2 bread rations i - a chunk of flesh Skills: + Level 2.7 Fighting + Level 2.7 Dodging - Level 1.0 Stealth * Level 3.7 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History Welcome, cerealjynx the Troll Monk. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! 2 bats, 2 rats and a hobgoblin come into view. The bat misses you. You scratch the bat. You kill the bat! You closely miss the hobgoblin. You barely miss the hobgoblin. The hobgoblin barely misses you. You claw the hobgoblin! You kill the hobgoblin! The rat bites you but does no damage. There is an open door to the Dungeon, spattered with blood here. Things that are here: a club; a hobgoblin corpse; a bat corpse You scratch the rat. You kill the rat! You scratch the rat. You kill the rat! The bat hits you but does no damage. You claw the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! Butcher a hobgoblin corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the hobgoblin corpse. You butcher the bat corpse. i - 4 chunks of flesh; i - 5 chunks of flesh (gained 1) There is an open door to the Dungeon, spattered with blood here. You see here a club. Things that are here: a bat corpse; a rat corpse x2 Butcher a bat corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the bat corpse. You butcher the rat corpse. x2 i - 6 chunks of flesh (gained 1); i - 7 chunks of flesh (gained 1) i - 8 chunks of flesh (gained 1) You see here a rat skeleton. You start waiting. Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes great. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes great. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes great. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes great. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. Done waiting. Unknown command. You open the door. A jelly, a centaur, an ogre, a crimson imp and a skeleton come into view. The centaur shouts! Unknown command. You aren't carrying any items that you can evoke. The crimson imp shouts! The ogre shouts! The jelly hits you. The acid corrodes you! You are splashed with acid! The acid burns! Ouch! That really hurt! There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jelly. The jelly barely misses you. The crimson imp blinks! You scratch the jelly. The acid corrodes you! Your claws burn! * * * LOW HITPOINT WARNING * * * The jelly is lightly wounded. The jelly barely misses you. You claw the jelly! Your claws burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you. You die... ▓.▓ ▓.▓ ▓)▓ ▓÷▓ ▓.▓ ▓.▓ ▓.▓ ▓5▓ ▓@▓ ▓J▓ ▓O▓ ▓Z▓ ▓c▓ ▓.▓ ▓+▓ You could see an ogre, a centaur, a jelly, a crimson imp and a bat skeleton. Vanquished Creatures A hobgoblin (D) 2 bats (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cerealjynx the Troll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 131 | D | Noticed a jelly 131 | D | Noticed a crimson imp 131 | D | Noticed an ogre 131 | D | Noticed a centaur 134 | D | HP: 5/22 [acid (3)] 135 | D | Slain by a jelly Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 10 Eat: Chunk || 7 Armor: Robe || 2 Dodge: Dodged || 4 Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.1 | 7.1 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.1 | 7.1 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------