Dungeon Crawl Stone Soup version 0.21-a0-84-g85d6d27 (webtiles) character file. 32 cerealjynx the Cutter (level 3, -8/19 HPs) Began as a Vine Stalker Gladiator on June 30, 2017. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (913 turns). cerealjynx the Cutter (Vine Stalker Gladiator) Turns: 913, Time: 00:01:09 Health: -8/19 AC: 4 Str: 17 XL: 3 Next: 27% Magic: 0/4 EV: 12 Int: 8 God: Gold: 124 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets g - 53 stones (quivered) h - 44 arrows i - 13 curare-tipped needles n - 12 poisoned needles Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery e - a +1 ring of protection {unknown} (You found it on level 1 of the Dungeon) Scrolls j - a scroll of magic mapping {unknown} k - a scroll of identify {unknown} o - a scroll of blinking {unknown} Potions l - 2 potions of degeneration {unknown} m - a potion of flight {unknown} Comestibles f - 2 bread rations Skills: + Level 2.5 Fighting * Level 3.3 Short Blades - Level 1.7 Throwing - Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You throw a stone. The stone hits the kobold but does no damage. Throwing (i - inventory): g - 48 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You throw a stone. The stone barely misses the kobold. Throwing (i - inventory): g - 47 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You throw a stone. The stone barely misses the kobold. Throwing (i - inventory): g - 46 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You throw a stone. The stone misses the kobold. Throwing (i - inventory): g - 45 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You throw a stone. The stone hits the kobold but does no damage. Throwing (i - inventory): g - 44 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You throw a stone. The stone hits the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! g - 44 stones (gained 1); n - 12 poisoned needles g - 45 stones (gained 1) g - 46 stones (gained 1) You see here a dagger. g - 47 stones (gained 1) g - 48 stones (gained 1) g - 49 stones (gained 1) HP restored. g - 50 stones (gained 1) g - 52 stones (gained 2) You see here a whip. g - 53 stones (gained 1) Key pressed, stopping explore. g - 54 stones (gained 1) You now have 124 gold pieces (gained 17). Found a stone staircase leading up. Found a stone staircase leading down. There is a stone staircase leading down here. o - a scroll labeled VIBYGA XUTRU An orc and an orc priest come into view. The orc priest shouts! An orc priest comes into view. It is wielding a hand axe. There are monsters nearby! No reachable target in view! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! 2 orcs come into view. The orc shouts! The orc priest shouts! Found 15 gold pieces. Found a stone staircase leading down. The orc shouts! The orc is too close now for your liking. Throwing (i - inventory): g - 54 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a short sword You throw a stone. The stone hits the orc priest but does no damage. The orc priest begins to cast a cantrip, but forgets the words! You start waiting. You barely miss the orc. The orc hits you but does no damage. The orc priest looks braver for a moment. You hit the orc. You bite the orc. You drain its power. The orc is severely wounded. The orc hits you with a short sword. You hit the orc. You kill the orc! The orc hits you with a hand axe. You hit the orc priest. The orc priest is lightly wounded. The orc closely misses you. The orc priest hits you with a hand axe. You closely miss the orc priest. You bite the orc priest. You drain its power. You feel invigorated. The orc priest is moderately wounded. The orc closely misses you. The orc priest hits you with a hand axe. You closely miss the orc priest. The orc priest is moderately wounded. The orc hits you with a hand axe. The orc priest closely misses you. You hit the orc priest. Your bite misses the orc priest. The orc priest is severely wounded. The orc hits you with a hand axe. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #+ # #### ##. .. .#...# .. ... $.....# .# .... .......##.#..... ........$...$... #...>..o...o... . ##....oo#....... ##.## .......@#.#...#. .... ##....#.#.. .... #.# ######.#.......#..# #.. #.#o......#..# #.. #.#.#o..#.#..# #.. #.#.......#..# #.. #.##.....##..# #.. #.###$oo###..# #.. #..#######...# #.) You could see 2 orc priests and an orc. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) An orc (D:2) 5 goblins (D:1) A hobgoblin (D:1) 2 bats 2 frilled lizards (D:2) 4 kobolds 10 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cerealjynx the Vine Stalker Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 21 | D:1 | Reached skill level 2 in Fighting 146 | D:1 | Reached skill level 3 in Short Blades 146 | D:1 | Reached XP level 2. HP: 8/15 MP: 3/3 630 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 913 | D:2 | Killed from afar by an orc priest Vault maps used: D:1: dpeg_arrival_ratfight, serial_glass, glass_columns_a, glass_columns_a, minmay_misc_feat_columns D:2: cheibrodos_pilgrimage Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.5 Short Blades | 3 | 3.3 Throwing | | 1.7 Dodging | | 2.4 Action || total -------------------------++------- Melee: Rapier || 54 Bite || 12 Throw: Stone || 39 Stab: Sleeping || 1 Armor: Leather armour || 14 Dodge: Dodged || 26 Vault maps used: D:1: dpeg_arrival_ratfight, serial_glass, glass_columns_a, glass_columns_a, minmay_misc_feat_columns D:2: cheibrodos_pilgrimage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 1.3 | 15.3 | 150.5 Dungeon | 100.0 | 100.0 | 0.3 | 1.3 | 15.3 | 150.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.5 +-------+-------+-------+-------+-------+----------------------