Dungeon Crawl Stone Soup version 0.23-a0-419-g0174fd8 (webtiles) character file. 9 cellescent the Magician (level 2, 0/22 HPs) Began as a Demonspawn Wanderer on Nov 13, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (384 turns). cellescent the Magician (Demonspawn Wanderer) Turns: 384, Time: 00:00:31 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 14 God: Gold: 22 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles b - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) Wands d - a wand of random effects (15) Scrolls h - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} Potions c - a potion of curing g - a potion of haste {unknown} Comestibles f - a ration j - 4 chunks of flesh Skills: + Level 2.0 Fighting + Level 0.1 Short Blades + Level 1.9 Dodging + Level 1.0 Stealth + Level 1.0 Unarmed Combat + Level 2.3 Spellcasting Level 1.0 Fire Magic + Level 1.2 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History The jackal is heavily wounded. The jackal closely misses you. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... #..# #. .h# ##.### ##.## # #....# #.h.# .# #....# #?..##.#### #....# #.....$.... #....# #..).##### #....############.# #............@h...# #.>..############## #........# ####.....####### #......)....## # ###########..############ # #..#8##8##8##8### #................ #................ You could see a jackal. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 4 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cellescent the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | cellescent set off with the following items: a +0 leather | armour, 3 throwing nets, a potion of curing, a wand of | random effects (15), a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 371 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 371 | D:1 | Reached XP level 2. HP: 7/22 MP: 5/5 384 | D:1 | Slain by a jackal Vault maps used: D:1: psy_arrival_heroes, kennysheep_crisscross Action || total -------------------------++------- Melee: Dagger || 56 Armor: Leather armour || 7 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------