Dungeon Crawl Stone Soup version 0.22-a0-3-g4fa69d9 (webtiles) character file. 2 cellescent the Covered (level 1, 0/10 HPs) Began as a Gargoyle Wanderer on Jan 2, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (31 turns). cellescent the Covered (Gargoyle Wanderer) Turns: 31, Time: 00:00:29 Health: 0/10 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 b - the Disquisition on Displacement Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Translocation 3 Comestibles f - a ration Skills: Level 2.0 Crossbows * Level 3.4 Armour + Level 0.2 Dodging + Level 1.1 Stealth Level 1.1 Shields Level 2.1 Conjurations Level 1.0 Transmutations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal barely misses you. The jackal bites you. You die... ♣♣♣ #♣<♣# #8.8# ##'## #..# #.## #@# #h# .h# #.## .. #.# .. ### You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cellescent the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | cellescent set off with: a book of Geomancy, the Disquisition on Displacement, a scroll of teleportation, a +0 robe, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 1/1 0 | D:1 | Identified the Disquisition on Displacement 31 | D:1 | Slain by a jackal Vault maps used: D:1: saegor_arrival_simple_b, grunt_decor_arrowhead Action || total -------------------------++------- Melee: Club || 24 Armor: Robe || 19 Dodge: Dodged || 16 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+---------