Dungeon Crawl Stone Soup version 0.25-a0-1079-g858b6a6 (webtiles) character file. Game seed: 17544357646366026087, levelgen mode: deterministic 24 cdice the Charmwright (level 2, -1/24 HPs) Began as a Draconian Skald on May 15, 2020. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1221 turns). cdice the Charmwright (Draconian Skald) Turns: 1221, Time: 00:01:28 Health: -1/24 AC: 4 Str: 13 XL: 2 Next: 79% Magic: 2/5 EV: 12 Int: 13 God: Gold: 47 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: infused, very slightly contaminated A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Scrolls b - a scroll of noise {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of remove curse {unknown} f - a scroll of magic mapping {unknown} Potions h - a potion of heal wounds {unknown} Comestibles c - 3 rations g - 3 chunks of flesh Skills: * Level 2.2 Fighting * Level 2.5 Long Blades * Level 2.5 Dodging + Level 2.1 Spellcasting + Level 2.8 Charms + Level 0.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 8% 1 ##..... b - Shroud of Golubria Chrm/Tloc #..... 21% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 12% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 38% 3 ####... Spectral Weapon Hex/Chrm #....... 38% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Infusion (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You barely miss the worm. The worm is heavily wounded. The worm misses you. You completely miss the worm. The worm is heavily wounded. The worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Infusion (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Shroud of Golubria. You are very lightly contaminated with residual magic. Nothing appears to happen. You barely miss the worm. You tail-slap the worm. The worm is heavily wounded. The worm bites you! You die... ##.# ...# #..# ##..# #...# +...+ #..w# ## #..@# ..... ##..##.##.### #...†...... ############.###....##### ..................<..... #.......########......# ......................# ............÷.........# . #.......########......#.. You could see a worm. Vanquished Creatures A dart slug (D:1) 5 bats 2 giant cockroaches (D:1) 3 goblins 4 frilled lizards 4 kobolds (D:1) 5 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cdice the Draconian Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 23/24 MP: 0/5 1039 | D:1 | Learned a level 2 spell: Shroud of Golubria 1221 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_basic, first_ration, kennysheep_generic_room_7 Action || total -------------------------++------- Melee: Falchion || 56 Tailslap || 8 Cast: Infusion || 4 Shroud of Golubri || 1 Eat: Chunk || 1 Armor: Skin || 20 Dodge: Dodged || 59 Rpst.: Falchion || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 4 | 11.4 | 21 | 3 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 5 | 4 | 44.4 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+-------