Dungeon Sprint DCSS version 0.22-a0-351-g29664b4 (webtiles) character file. 0 cassidymoon the Sneak (level 1, -1/9 HPs) Began as a Spriggan Enchanter on Apr 12, 2018. Slain by a merfolk siren ... wielding a +0 spear (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:20 (16 turns). cassidymoon the Sneak (Spriggan Enchanter) Turns: 16, Time: 00:00:21 Health: -1/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: mesmerised, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 1.1 Short Blades + Level 3.0 Dodging * Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren stops glowing. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is severely wounded. The merfolk siren hits you with a spear! Ouch! That really hurt! You die... ## ##.###+# #.m.##.## #@'.<.+ #...##.## ##.###+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cassidymoon the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed a merfolk siren 16 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Dagger || 12 Cast: Corona || 1 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 16 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------