Dungeon Crawl Stone Soup version 0.25-a0-200-g5ba9614 (webtiles) character file. Game seed: 885160248516775481, levelgen mode: deterministic 4 caek the Firebug (level 1, 16/16 HPs) Began as an Ogre Fire Elementalist on Dec 2, 2019. Got out of the dungeon alive. The game lasted 00:00:40 (417 turns). caek the Firebug (Ogre Fire Elementalist) Turns: 417, Time: 00:00:41 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 3/4 EV: 10 Int: 16 God: Gold: 12 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} e - a potion of mutation {unknown} f - a potion of magic {unknown} Comestibles c - 2 rations Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.5 Spellcasting * Level 1.1 Conjurations + Level 2.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ##..... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 65% 4 #####.. Fireball Conj/Fire #......... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. A rat is nearby! You hit the rat. The rat is severely wounded. The rat bites you. You hit the rat. You kill the rat! There is an open door here. You see here a rat corpse. You open the door. There is an open door here. You see here a club. There is an open door here. You see here a hobgoblin skeleton. You see here a dagger. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Your magical contamination has completely faded away. You have escaped! ##.#.#...#≈.≈#§≈≈###### ##.##...#≈.≈#≈≈.# ####...#≈.≈#≈..# #...#...#...# #...).......# #...........# #...........# #...........# #.....@.....# #...........# ############# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caek the Ogre Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 21 | D:1 | Reached skill level 1 in Conjurations 417 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.5 Fire Magic | | 2.7 Action || total -------------------------++------- Melee: Club || 7 Cast: Flame Tongue || 9 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------