Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 5620416788553787690, levelgen mode: deterministic 0 bubbles12340 the Conjurer (level 1, -3/14 HPs) Began as a Draconian Conjurer on Mar 10, 2020. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:28 (74 turns). bubbles12340 the Conjurer (Draconian Conjurer) Turns: 74, Time: 00:02:28 Health: -3/14 AC: 4 Str: 10 XL: 1 Next: 8% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 30 stones (quivered) Potions c - a potion of cancellation {unknown} Comestibles b - a ration Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 38% 4 #####.. Force Lance Conj/Tloc #....... 67% 4 #####.. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... # #. #. ######. #.. ##.....! #..##...###.. ###..g@....... ......#....#####. #.###............ #####.######. #.# #.# ###.### #.....######+ ###.....#≈....# You could see a gnoll. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bubbles12340 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 74 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a Action || total -------------------------++------- Melee: Unarmed || 7 Tailslap || 2 Cast: Magic Dart || 5 Dodge: Dodged || 7