Dungeon Crawl Stone Soup version 0.24-a0-581-gc0fa660 (webtiles) character file. Game seed: 885134179107280040 0 browni3141 the Ducker (level 1, 11/11 HPs) Began as a Spriggan Monk on Aug 25, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:03:59 (1132 turns). browni3141 the Ducker (Spriggan Monk) Turns: 1132, Time: 00:04:00 Health: 11/11 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 20 Int: 11 God: Gold: 73 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois + Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn h - ring of poison resistance MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of poison resistance (left hand) Potions d - a potion of lignification {unknown} e - a potion of flight {unknown} f - 2 potions of agility {unknown} g - a potion of curing {unknown} Comestibles b - 4 rations Skills: + Level 2.4 Fighting + Level 4.4 Dodging + Level 3.0 Stealth + Level 2.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Annotations: D:3 Terence D:4 exclusions: downstairs and worker ant Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You see here a glowing dark potion. d - a glowing dark potion There is a stone staircase leading up here. The orc barely misses you. There is a stone staircase leading up here. The orc hits you but does no damage. The orc completely misses you. You see here a ration. b - 4 rations (gained 1) Found a grey potion. The rat misses you. A leopard gecko comes into view. The leopard gecko hisses angrily. You see here a grey potion. e - a grey potion The rat closely misses you. As you read the scroll labeled BODAIL KETRA, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ... ########### ## #@...ol...# .# #########.# .# #..r..# #....l### .# #......... .# ### #.....#### ######.# #$# #..#..# .....#.#######.# ###.###.# ##.#.#.#....<..# #..## ##.### You could see an orc and a leopard gecko. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | browni3141 the Spriggan Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 347 | D:4 | Noticed an orc priest 430 | D:4 | Noticed a worker ant 433 | D:4 | Noticed a worker ant 437 | D:4 | Found a radiant altar of Vehumet. 456 | D:4 | Noticed a worker ant 457 | D:4 | Noticed an orc wizard 459 | D:4 | Noticed an orc priest 750 | D:4 | Noticed a worker ant 784 | D:5 | Entered Level 5 of the Dungeon 784 | D:5 | Noticed a quasit 784 | D:5 | Noticed a centaur 1085 | D:3 | Noticed Terence 1132 | D:3 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, minmay_tetromino_o2 D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_overflow_hidden_temple, gammafunk_temple_overflow_elements, first_ration, uniq_terence, uniq_sigmund D:4: layout_basic, vehumet_altar_wand_db, uniq_ijyb D:5: kennysheep_six_static_rooms, layout_gridville, kennysheep_generic_room_6 Action || total -------------------------++------- Melee: Unarmed || 1 Use: Scroll || 5 Armor: Robe || 1 Dodge: Dodged || 54 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------