Dungeon Crawl Stone Soup version 0.25-a0-668-gea548f1 (webtiles) character file. Game seed: 11744555224394168492, levelgen mode: deterministic 9 brosylate the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Mar 28, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (216 turns). brosylate the Conjurer (Draconian Conjurer) Turns: 216, Time: 00:01:50 Health: 0/20 AC: 4 Str: 10 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club f - a +0 dagger (weapon) Scrolls c - a scroll of random uselessness {unknown} d - a scroll of identify {unknown} e - 3 scrolls of blinking {unknown} Comestibles b - a ration Skills: + Level 1.7 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 5% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 65% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. You miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You die... #....# #...# #....## #'### #.....# #.# #.....# #.# ##....# #.# #....# #.# #....# #.# #....# #.# #...)#####@# #.....h.##h# #######.##h# #....# ###### You could see 2 jackals. Vanquished Creatures A bat (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brosylate the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 4/20 MP: 5/5 216 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, nrook_campfire Action || total -------------------------++------- Melee: Unarmed || 18 Dagger || 28 Club || 7 Armor: Skin || 16 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------