Dungeon Sprint DCSS version 0.23-a0-702-gd214142 (webtiles) character file. 25 bronco the Skirmisher (level 3, -10/25 HPs) Began as a Gargoyle Monk on Jan 12, 2019. Mangled by an ogre ... wielding a cursed -3 giant spiked club (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:42 (38 turns). bronco the Skirmisher (Gargoyle Monk) Turns: 38, Time: 00:00:43 Health: -10/25 AC: 5 Str: 15 XL: 3 Next: 4% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: berserk cooldown, hasted and slowed A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing g - 2 potions of magic Comestibles c - a ration Skills: + Level 4.8 Fighting + Level 4.0 Polearms + Level 3.4 Dodging + Level 2.9 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You barely miss the ogre. The ogre closely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a cursed -3 giant spiked club! You hit the ogre. The ogre is heavily wounded. The ogre hits you with a cursed -3 giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel yourself speed up. The ogre completely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a cursed -3 giant spiked club! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bronco the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 29 | D | Killed Ijyb 29 | D | Reached XP level 2. HP: 20/20 MP: 2/2 29 | D | Reached XP level 3. HP: 25/25 MP: 3/3 32 | D | Noticed an ogre 38 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.8 Polearms | 4 | 4.0 Dodging | 3 | 3.4 Stealth | | 2.9 Action || total -------------------------++------- Melee: Spear || 29 Use: Potion || 3 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------