Dungeon Crawl Stone Soup version 0.23-a0-54-gae6112e (webtiles) character file. 268 brevous the Conjurer (level 6, -7/32 HPs) Began as a Deep Elf Conjurer on Aug 9, 2018. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:19 (2516 turns). brevous the Conjurer (Deep Elf Conjurer) Turns: 2516, Time: 00:07:19 Health: -7/32 AC: 3 Str: 5 XL: 6 Next: 0% Magic: 0/13 EV: 13 Int: 22 God: Gold: 73 SH: 0 Dex: 15 Spells: 2/12 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . m - +0 cloak rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn f - ring of protection from magic {MR+, !d} MPRegen 0.13/turn l - +3 ring of slaying @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Missiles b - a throwing net {=f, !d} Armour a - a +0 robe (worn) m - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Jewellery f - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 1 of the Dungeon) l - a +3 ring of slaying (right hand) (You found it on level 2 of the Dungeon) o - an uncursed amulet of the gourmand {unknown} (You found it on level 3 of the Dungeon) Wands n - a wand of disintegration (6) (You found it on level 2 of the Dungeon) Scrolls h - a scroll of magic mapping {unknown} i - 3 scrolls of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of noise {unknown} Potions e - a potion of might {unknown} Comestibles c - 5 rations g - 2 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 7.6 Conjurations + Level 1.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 ##..... c - Dazzling Spray Conj/Hex ###... 5% 3 ###.... x - Iskenderun's Mystic Conj #####... 4% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex ###....... 17% 4 ####... Force Lance Conj/Tloc ###..... 24% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Aim: an orc, wielding a dagger (heavily wounded) The magic dart hits the orc. Aim: an orc, wielding a dagger (severely wounded) The magic dart hits the orc. You kill the orc! Aim: an ooze The magic dart hits the ooze. Aim: an ooze (moderately wounded) The magic dart hits the ooze. Aim: an ooze (heavily wounded) The magic dart hits the ooze. Aim: an ooze (heavily wounded) The magic dart hits the ooze. You kill the ooze! You start resting. You are near starving! You start waiting. A hobgoblin comes into view. Aim: a hobgoblin (hasn't noticed you) The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. You butcher the hobgoblin corpse. g - 3 chunks of flesh {@w0} You see here a hobgoblin skeleton. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You are feeling hungry. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. There is a stone staircase leading up here. A kobold comes into view. The kobold shouts! A rat comes into view. Aim: a kobold The magic dart hits the kobold. A quokka comes into view. Aim: a kobold The magic dart hits the kobold. You kill the kobold! Aim: a quokka The magic dart hits the quokka. Aim: a quokka (almost dead) The magic dart hits the quokka. You kill the quokka! You start resting. The rat is too close now for your liking. Aim: a rat (hasn't noticed you) The magic dart hits the rat. You kill the rat! You start resting. You see here a rat corpse. You butcher the rat corpse. g - 2 chunks of flesh {@w0} (gained 1) i - 3 scrolls labeled SYBBAG VAEHIUFENO (gained 1) c - 5 rations (gained 1) o - a triangular beryl amulet A hobgoblin, 2 orcs, 2 orc priests and an orc wizard come into view. The orc wizard shouts! The orc priest shouts! The orc shouts! (Press . to maintain the ray.) The searing ray hits the orc. The searing ray hits the orc. You kill the orc! The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! x2 The searing ray hits the orc priest. You finish channeling your searing ray. Aim: an orc priest, wielding a hand axe (almost dead) The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest. You kill the orc priest! Your Hexes skill increases to level 1! The orc wizard gestures at you while chanting. The puff of flame misses you. The searing ray hits the orc wizard. The searing ray hits the orc wizard. You kill the orc wizard! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You finish channeling your searing ray. You hit the orc priest. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest barely misses you. You closely miss the orc priest. The hobgoblin barely misses you. Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..... #.......... ......###........... ..............(.. ## ................. #................... #...########........ #................... #........).......... #.......@o)......... #...########........ # ...o........... ...o........... ..o............ o.o............ ..g............ ............... ###########.... You could see an orc priest. Vanquished Creatures An orc priest (D:3) 3 jellies (D:2) An orc wizard (D:3) 2 adders (D:2) 9 oozes A worm (D:2) A dart slug (D:1) 4 leopard geckos (D:1) 2 orcs (D:3) A ball python (D:1) A giant cockroach (D:1) 8 hobgoblins 4 jackals (D:2) A quokka (D:3) A bat (D:1) 2 frilled lizards (D:2) 2 goblins (D:1) 12 kobolds 5 rats 61 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 6 toadstools (D:2) 7 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 153 | D:1 | Learned a level 2 spell: Searing Ray 191 | D:1 | Reached skill level 5 in Conjurations 882 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1541 | D:2 | Reached skill level 6 in Conjurations 1685 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/10 1964 | D:2 | Reached skill level 7 in Conjurations 1964 | D:2 | Reached XP level 5. HP: 24/28 MP: 4/11 2119 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2123 | D:2 | Learned a level 3 spell: Dazzling Spray 2508 | D:3 | Reached skill level 1 in Hexes 2510 | D:3 | Reached XP level 6. HP: 18/32 MP: 2/13 2515 | D:3 | HP: 6/32 [orc priest/divine providence (13)] 2516 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: matt_arrival_grand_opening, minmay_liquid_box D:2: cheibrodos_fertilizer D:3: first_ration, lemuel_angel_altar, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.6 Hexes | 1 | 1.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 2 | 7 || 9 Cast: Magic Dart | 51 | 31 || 82 Searing Ray | 4 | 5 || 9 Stab: Sleeping | 1 | || 1 Eat: Chunk | 2 | 3 || 5 Armor: Robe | 2 | 2 || 4 Dodge: Dodged | 9 | 14 || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 383 | 0.0 | 0 | 61 | 0.0 | 2516 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 43 | 0.0 | 0 | 19 | 0.0 | 1019 D:2 | 0 | 235 | 0.0 | 0 | 32 | 0.0 | 1318 D:3 | 0 | 105 | 0.0 | 0 | 10 | 0.0 | 179 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: matt_arrival_grand_opening, minmay_liquid_box D:2: cheibrodos_fertilizer D:3: first_ration, lemuel_angel_altar, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 25.3 | 61.8 | 825.7 Dungeon | 100.0 | 100.0 | 1.6 | 25.3 | 61.8 | 825.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.7 +-------+-------+-------+-------+-------+----------------------