Dungeon Crawl Stone Soup version 0.22-a0-248-gc8378ba (webtiles) character file. 80 brevous the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Feb 28, 2018. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1591 turns). brevous the Conjurer (Deep Elf Conjurer) Turns: 1591, Time: 00:02:36 Health: 0/24 AC: 2 Str: 5 XL: 4 Next: 18% Magic: 0/10 EV: 13 Int: 21 God: Gold: 75 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn f - ring of flight {+Fly, !d} MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: Evoke Flight You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery f - a ring of flight (left hand) {+Fly, !d} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of identify {unknown} e - a scroll of magic mapping {unknown} g - 2 scrolls of fog {unknown} i - a scroll of teleportation {unknown} Comestibles b - 2 rations h - 3 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History i - a scroll labeled XUQYSSUSTRO A kobold comes into view. Aim: a kobold (resting) The magic dart hits the kobold. A kobold is nearby! Aim: a kobold The magic dart hits the kobold. You kill the kobold! You butcher the bat corpse. h - 2 chunks of flesh {@w0} (gained 1) A bat comes into view. A bat is nearby! Aim: a bat (resting) The magic dart hits the bat. A bat is nearby! Aim: a bat The magic dart hits the bat. You kill the bat! Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. You butcher the bat corpse. h - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 A worm comes into view. Aim: a worm (resting) The magic dart hits the worm. Aim: a worm (moderately wounded) The magic dart hits the worm. Aim: a worm (moderately wounded) The magic dart hits the worm. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Aim: a worm (severely wounded) The magic dart hits the worm. Aim: a worm (severely wounded) The magic dart hits the worm. The rat twitches its whiskers. Aim: a worm (severely wounded) The magic dart hits the worm. You kill the worm! The rat twitches its whiskers. Aim: a rat The magic dart hits the rat. You kill the rat! You start resting. A giant cockroach comes into view. Aim: a giant cockroach (clinging, resting) The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a halberd. A gnoll is nearby! Aim: a gnoll, wielding a halberd (resting) The magic dart hits the gnoll. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a club. Aim: a gnoll, wielding a halberd (lightly wounded) The searing ray hits the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The searing ray hits the gnoll. You kill the gnoll! Your Conjurations skill increases to level 6! The searing ray hits the gnoll. You finish channeling your searing ray. Aim: a gnoll, wielding a club (severely wounded) The searing ray hits the gnoll. You kill the gnoll! You have reached level 4! You feel clever. (Press . to maintain the ray.) You start resting. A gnoll comes into view. A gnoll is nearby! Aim: a gnoll The searing ray hits the gnoll. (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a halberd. You see here a gnoll corpse. You butcher the gnoll corpse. The gnoll shouts! You see here a chunk of flesh {@w0}. h - 3 chunks of flesh {@w0} (gained 1) An adder comes into view. The gnoll hits you from afar with a halberd! The adder closely misses you. The gnoll hits you from afar with a halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You aren't carrying any items that you can evoke. The adder bites you but does no damage. Aim: an adder The searing ray hits the adder. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder. The adder bites you. You die... ####.......###........... .......#...........#..... .......#................ ........................ ###.####...>............ ... #..............# .. #.....###g.....# #.....# #S...<.# .....#### #@###'######### ...#..# #.# #.........# ....#..# #.# #####.##### ... #..# #.# #.# .# #.. #.#######.# #.....)...# ########### You could see a gnoll and an adder. Vanquished Creatures 3 gnolls (D:2) A worm (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 7 bats A giant cockroach (D:2) 5 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 6 kobolds 2 ball pythons (D:1) 3 frilled lizards 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 82 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 87 | D:1 | Learned a level 2 spell: Searing Ray 193 | D:1 | Reached skill level 5 in Conjurations 568 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1546 | D:2 | Reached skill level 6 in Conjurations 1548 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/10 1588 | D:2 | HP: 3/24 [gnoll/halberd (14)] 1591 | D:2 | Slain by an adder Vault maps used: D:1: evilmike_arrival_plus, minmay_misc_feat_roman, minmay_octomino_j4 D:2: old_standard_altar, chequers_ecumenical_altar_simple Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 18 | || 18 Cast: Magic Dart | 72 | || 72 Searing Ray | 1 | 3 || 4 Eat: Chunk | 2 | || 2 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 24 | 2 || 26 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 115 | 0.0 | 0 | 42 | 0.0 | 1591 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 58 | 0.0 | 0 | 32 | 0.0 | 1360 D:2 | 0 | 57 | 0.0 | 0 | 10 | 0.0 | 231 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: evilmike_arrival_plus, minmay_misc_feat_roman, minmay_octomino_j4 D:2: old_standard_altar, chequers_ecumenical_altar_simple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.5 | 9.2 | 77.7 | 783.5 Dungeon | 100.0 | 100.0 | 1.5 | 9.2 | 77.7 | 783.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.5 +-------+-------+-------+-------+-------+----------------------