Dungeon Crawl Stone Soup version 0.22-a0-109-gbeb7240 (webtiles) character file. 139 brevous the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Jan 26, 2018. Slain by an orc priest ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:01 (2366 turns). brevous the Conjurer (Deep Elf Conjurer) Turns: 2366, Time: 00:04:02 Health: 0/28 AC: 2 Str: 5 XL: 5 Next: 1% Magic: 0/13 EV: 13 Int: 21 God: Gold: 133 SH: 0 Dex: 15 Spells: 6/13 levels left rFire . . . SeeInvis . h - +1 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons h - a +1 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation k - 4 scrolls of identify m - a scroll of remove curse Potions d - a potion of cancellation {unknown} g - a potion of haste {unknown} i - 2 potions of curing j - a potion of flight {unknown} o - 2 potions of agility {unknown} r - a potion of resistance {unknown} Books b - a book of Conjurations Comestibles c - 8 rations f - 7 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations + Level 1.4 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... c - Fulminant Prism Conj/Hex ###....... 24% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Message History You kill the kobold! You start resting. As you read the scroll labeled TEGUKH PUOGICRAP, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. You remove your ring of loudness {Stlth-}. Drop what? 14/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of loudness {Stlth-}. Your magical contamination has completely faded away. A hobgoblin comes into view. A hobgoblin is nearby! Aim: a hobgoblin (resting) The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You now have 133 gold pieces (gained 12). Found a stone staircase leading up. You butcher the hobgoblin corpse. f - 5 chunks of flesh {@w0} (gained 3) You see here an uncursed ring of loudness {Stlth-}. You butcher the frilled lizard corpse. f - 6 chunks of flesh {@w0} (gained 1) A goblin comes into view. A goblin is nearby! Aim: a goblin (resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a goblin (resting) The magic dart hits the goblin. You kill the goblin! You start resting. A jackal comes into view. A jackal is nearby! Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! You hear a bark! Aim: a jackal (moderately wounded) The searing ray hits the jackal. (Press . to maintain the ray.) The searing ray hits the jackal. You kill the jackal! A jackal comes into view. Aim: a jackal (hasn't noticed you) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) You see here a jackal corpse. A goblin comes into view. You see here a jackal corpse. You butcher the jackal corpse. You see here 2 chunks of flesh {@w0}. Aim: a goblin The magic dart hits the goblin. You kill the goblin! You start resting. Your magical contamination has completely faded away. f - 8 chunks of flesh {@w0} (gained 2) j - an orange potion You start resting. Some of the chunks of flesh in your inventory have rotted away. You see here 13 stones. c - 8 rations (gained 1) 2 orcs and an orc priest come into view. The orc priest shouts! The orc shouts! You hear a shout! The orc moves out of view. There are monsters nearby! Aim: an orc, wielding a mace and wearing a leather armour (hasn't noticed you) The magic dart hits the orc. The orc shouts! An orc comes into view. It is wielding a club. Aim: an orc, wielding a mace and wearing a leather armour (moderately wounded) The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc. The searing ray hits the orc. You kill the orc! The searing ray hits the orc. You kill the orc! You have reached level 5! The searing ray hits the orc. You finish channeling your searing ray. Aim: an orc, wielding a club and wearing a leather armour (severely wounded) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The searing ray misses the orc priest. The searing ray misses the orc priest. You finish channeling your searing ray. Aim: an orc priest, wielding a flail and wearing a leather armour (heavily wounded) The magic dart hits the orc priest. Aim: an orc priest, wielding a flail and wearing a leather armour (heavily wounded) The magic dart hits the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You don't have enough magic to cast that spell. You hit the orc priest. The orc priest hits you with a flail! You die... ##...?# #..#.##,* ##.###.## #..#.##.### ##.## ##.###..#.##.... #.## ##.##.......... #(# #.......###### #.## *#.##.###...... ##.## *#.##...##.##### ##.###.#*##.......=.. ##.@.#* #.###.....> ##o## #.# ####### #)# #/# # #)# #.# # *#.#*** *,* ***# *[..,,***,******,*# *#.#*,,,,,,,,,,,,,. ###*,********,***, *,* *,** ** You could see an orc priest. Vanquished Creatures Terence (D:2) 5 adders (D:2) A worm (D:2) A dart slug (D:2) 3 leopard geckos 3 orcs (D:3) 2 ball pythons (D:2) 9 goblins 6 hobgoblins 4 jackals 8 bats 2 frilled lizards 9 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 305 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 326 | D:1 | Learned a level 2 spell: Searing Ray 539 | D:1 | Reached skill level 5 in Conjurations 1005 | D:2 | Found a shattered altar of Ashenzari. 1024 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1198 | D:2 | Noticed Terence 1209 | D:2 | Killed Terence 1209 | D:2 | Reached skill level 4 in Spellcasting 1209 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/12 1338 | D:2 | Learned a level 4 spell: Fulminant Prism 1781 | D:2 | Found a faded altar of an unknown god. 1789 | D:2 | Reached skill level 6 in Conjurations 1789 | D:2 | Reached skill level 1 in Hexes 2359 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 2366 | D:3 | Slain by an orc priest Vault maps used: D:1: saegor_arrival_simple_b, st_stairs_14 D:2: evilmike_ruin_ashenzari, chequers_ecumenical_altar_simple_redux, minmay_hexomino_u4, uniq_terence D:3: kennysheep_slug_shrine, uniq_jessica, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Hexes | 1 | 1.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 1 || 1 Cast: Magic Dart | 39 | 36 || 75 Searing Ray | 6 | 8 || 14 Use: Scroll | | 8 || 8 Eat: Chunk | 1 | 3 || 4 Armor: Robe | | 2 || 2 Dodge: Dodged | 5 | 2 || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 199 | 0.0 | 0 | 60 | 0.0 | 2366 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 33 | 0.0 | 0 | 21 | 0.0 | 912 D:2 | 0 | 137 | 0.0 | 0 | 24 | 0.0 | 1208 D:3 | 0 | 29 | 0.0 | 0 | 15 | 0.0 | 246 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_simple_b, st_stairs_14 D:2: evilmike_ruin_ashenzari, chequers_ecumenical_altar_simple_redux, minmay_hexomino_u4, uniq_terence D:3: kennysheep_slug_shrine, uniq_jessica, uniq_sigmund, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 43.0 | 46.0 | 770.3 Dungeon | 100.0 | 100.0 | 2.3 | 43.0 | 46.0 | 770.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 66.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 66.3 +-------+-------+-------+-------+-------+----------------------