Dungeon Crawl Stone Soup version 0.22-a0-109-gbeb7240 (webtiles) character file. 143 brevous the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Jan 26, 2018. Succumbed to a worker ant's poison ... on level 2 of the Dungeon. The game lasted 00:06:18 (2894 turns). brevous the Conjurer (Draconian Conjurer) Turns: 2894, Time: 00:06:19 Health: 0/38 AC: 5 Str: 10 XL: 5 Next: 4% Magic: 0/10 EV: 12 Int: 22 God: Gold: 96 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . SeeInvis . g - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.12/turn o - ring of stealth {Stlth+} MPRegen 0.12/turn (no ring) @: brilliant, lethally poisoned (0 -> -14) A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) h - a +2 hunting sling of freezing (You found it on level 1 of the Dungeon) r - a -1 dagger (You took it off a goblin on level 2 of the Dungeon) Missiles c - 71 stones (quivered) d - 52 sling bullets Jewellery o - a ring of stealth (left hand) {Stlth+} (You found it on level 2 of the Dungeon) p - an uncursed amulet of magic regeneration {unknown} (You found it on level 2 of the Dungeon) Scrolls f - a scroll of enchant armour j - 3 scrolls of remove curse l - a scroll of magic mapping {unknown} m - a scroll of amnesia {unknown} Books a - a book of Conjurations n - a book of Changes (You found it on level 2 of the Dungeon) Comestibles b - 5 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Hepliaklqana Makhleb Qazlal Xom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the hobgoblin! You start resting. m - a scroll labeled ZIHEASOBLU There is a stone staircase leading down here. You butcher the hobgoblin corpse. q - 3 chunks of flesh {@w0} You see here a hobgoblin skeleton. x2 Found a stone staircase leading up. There is a stone staircase leading up here. j - 4 scrolls labeled DULAUX JIFEWO (gained 1) A goblin comes into view. It is wielding an enchanted dagger. The goblin shouts! Aim: a goblin, wielding an enchanted dagger The magic dart hits the goblin. Aim: a goblin, wielding an enchanted dagger (heavily wounded) The magic dart hits the goblin. The goblin hits you but does no damage. Aim: a goblin, wielding an enchanted dagger (severely wounded) The magic dart hits the goblin. You kill the goblin! c - 71 stones (gained 23) Things that are here: an enchanted dagger; a hunting sling r - an enchanted dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! r - a cursed -1 dagger (weapon) As you read the scroll labeled CUERIA PEURCHE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled DULAOL YGAJ, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. As you read the scroll labeled DULAUX JIFEWO, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - a +0 whip (weapon) Your surroundings suddenly seem different. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. All of the chunks of flesh in your inventory have rotted away. A worker ant comes into view. A worker ant is nearby! Aim: a worker ant (resting) The magic dart hits the worker ant. The worker ant twitches its antennae in your direction. A rat comes into view. The worker ant bites you. Aim: a worker ant (lightly wounded) The searing ray hits the worker ant. (Press . to maintain the ray.) The worker ant bites you but does no damage. The searing ray misses the worker ant. The searing ray hits the rat. You kill the rat! The worker ant bites you. The searing ray misses the worker ant. The worker ant bites you. The searing ray misses the worker ant. You finish channeling your searing ray. The worker ant barely misses you. The worker ant bites you. You are poisoned. The worker ant poisons you! The worker ant closely misses you. Aim: a worker ant (lightly wounded) The searing ray hits the worker ant. (Press . to maintain the ray.) You feel sick. The worker ant bites you. You are more poisoned. The worker ant poisons you! The searing ray hits the worker ant. You feel sick. The worker ant misses you. The searing ray hits the worker ant. You feel sick. The worker ant bites you. You are more poisoned. The worker ant poisons you! Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. You feel sick. The worker ant bites you. The worker ant bites you but does no damage. You hit the worker ant but do no damage. You feel sick. The worker ant bites you but does no damage. You hit the worker ant but do no damage. You tail-slap the worker ant, but do no damage. You feel sick. The worker ant bites you. You barely miss the worker ant. You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The worker ant bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The worker ant poisons you! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * Aim: a worker ant (severely wounded) The magic dart hits the worker ant. You kill the worker ant! You have reached level 5! You die... .......#.#....................... ##.###.#.##...######.###.####..## #.# #.#.###.## #.## ##.###..## #.###.#.# #.# #.# #...#.... #.......# #.# #.## ##.#.##.## #####.#.# #. ##.###.##.##.# #.#.# #. ##...###.##.# #.#.# #.########.#####.##.# #.#.# #...†@..............# #.#.# #.######....).......## #.#.# #% ......#.########.#. #.#.############............ #.#..........# ##########.## #.#.#####.##.# #.# #.#.# #.##.# #.# #.#÷# #.##.############.# #####.#.# #.##..............# There were no monsters in sight! Vanquished Creatures A worker ant (D:2) 6 adders (D:2) 2 oozes (D:1) A worm (D:2) 4 leopard geckos A ball python (D:1) A giant cockroach (D:1) 5 goblins 8 hobgoblins 5 kobolds (D:1) A quokka (D:2) 3 bats 4 frilled lizards (D:1) 11 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 313 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 795 | D:1 | Found a shadowy altar of Dithmenos. 917 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/7 1507 | D:1 | Found a shimmering altar of Xom. 1507 | D:1 | Found a hazy altar of Hepliaklqana. 1509 | D:1 | Found an opulent altar of Gozag. 1509 | D:1 | Found a shimmering altar of Xom. 1509 | D:1 | Found a stormy altar of Qazlal. 1588 | D:1 | Learned a level 2 spell: Searing Ray 1592 | D:2 | Reached skill level 3 in Spellcasting 1969 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 2030 | D:2 | Found a burning altar of Makhleb. 2076 | D:2 | Reached skill level 5 in Conjurations 2888 | D:2 | HP: 6/33 [worker ant (3)] 2893 | D:2 | HP: 4/33 [poisoned by a worker ant] 2893 | D:2 | HP: 1/33 [worker ant (3)] 2894 | D:2 | Reached XP level 5. HP: 1/38 MP: 0/10 2894 | D:2 | Succumbed to a worker ant's poison Vault maps used: D:1: dpeg_arrival_solitude, serial_aquarium, aquarium_bridge_square, aquarium_bridge_island_large, aquarium_window_corridor_3, aquarium_window_2, aquarium_view_2e, aquarium_view_2g, aquarium_pool_2, minmay_statues_item, doesnt_xom_only_xom D:2: nicolae_overflow_crystal_walls, first_ration Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Whip | 13 | 17 || 30 Tailslap | | 1 || 1 Cast: Magic Dart | 64 | 18 || 82 Searing Ray | 3 | 6 || 9 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Eat: Chunk | 3 | 4 || 7 Armor: Skin | 7 | 9 || 16 Dodge: Dodged | 25 | 22 || 47 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 205 | 0.0 | 0 | 53 | 0.0 | 2894 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 60 | 0.0 | 0 | 30 | 0.0 | 1587 D:2 | 0 | 145 | 0.0 | 0 | 23 | 0.0 | 1307 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_solitude, serial_aquarium, aquarium_bridge_square, aquarium_bridge_island_large, aquarium_window_corridor_3, aquarium_window_2, aquarium_view_2e, aquarium_view_2g, aquarium_pool_2, minmay_statues_item, doesnt_xom_only_xom D:2: nicolae_overflow_crystal_walls, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 39.7 | 46.4 | 1433.5 Dungeon | 100.0 | 100.0 | 0.9 | 39.7 | 46.4 | 1433.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 102.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 102.5 +-------+-------+-------+-------+-------+----------------------