Dungeon Crawl Stone Soup version 0.22-a0-99-g1ac4c55 (webtiles) character file. 56 brevous the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Jan 25, 2018. Slain by an orc wizard ... wielding a +0 dagger (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1280 turns). brevous the Conjurer (Deep Elf Conjurer) Turns: 1280, Time: 00:02:28 Health: -4/19 AC: 2 Str: 7 XL: 3 Next: 69% Magic: 5/10 EV: 13 Int: 20 God: Gold: 100 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . l - +2 short sword (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn g - +2 ring of strength MPRegen 0.12/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons e - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) l - a +2 short sword of speed (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery g - a +2 ring of strength (left hand) (You found it on level 1 of the Dungeon) Scrolls h - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of magic mapping {unknown} k - 2 scrolls of remove curse {unknown} n - a scroll of fog {unknown} Potions f - a potion of haste {unknown} m - a potion of lignification {unknown} o - 2 potions of heal wounds {unknown} Books b - a book of Conjurations Comestibles c - 5 rations d - 7 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Your base attributes are Str 5, Int 19, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a goblin, wielding a dagger of speed (resting) The magic dart hits the goblin. The goblin shouts! You hear a shout! Aim: a goblin, wielding a dagger of speed (moderately wounded) The magic dart hits the goblin. You don't have enough magic to cast that spell. A kobold comes into view. It is wielding a short sword. The kobold moves out of view. Things that are here: a hand axe; a ring mail; the human corpse of Terence There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Some of the chunks of flesh in your inventory have rotted away. Eating one of 5 chunks of flesh {@w0}. You eat one of the 5 chunks of flesh {@w0}. You climb downwards. The goblin hits you with a dagger of speed. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. Aim: a goblin, wielding a dagger of speed The magic dart hits the goblin. You kill the goblin! Your Spellcasting skill increases to level 4! Aim: a kobold, wielding a short sword The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a dagger of speed; a goblin corpse You start resting. You butcher the goblin corpse. d - 4 chunks of flesh {@w0} (gained 3) You see here a dagger of speed. x2 You butcher the human corpse of Terence. d - 7 chunks of flesh {@w0} (gained 3) Things that are here: a ring mail; a hand axe Things that are here: a ring mail; a hand axe Things that are here: a short sword; a kobold corpse A frilled lizard comes into view. Aim: a frilled lizard (hasn't noticed you) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. c - 5 rations (gained 1) A rat comes into view. Aim: a rat (hasn't noticed you) The magic dart hits the rat. You kill the rat! You start resting. Found a stone staircase leading down. You now have 100 gold pieces (gained 10). 2 orc wizards come into view. The orc wizard shouts! x2 The teleport trap disappears. The orc wizard disappears! Found a stone staircase leading up. Aim: an orc wizard, wielding a dagger and wearing a robe The magic dart hits the orc wizard. An orc priest and an orc wizard come into view. Aim: an orc wizard, wielding a dagger and wearing a robe (lightly wounded) The magic dart hits the orc wizard. The orc priest shouts! The orc wizard shouts! Okay, then. Aim: an orc wizard, wielding a dagger and wearing a robe (moderately wounded) The magic dart hits the orc wizard. The orc wizard hits you but does no damage. The searing ray hits the orc wizard. (Press . to maintain the ray.) The orc wizard hits you with a dagger. The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. The searing ray hits the orc wizard. The orc wizard gestures at you while chanting. You are confused. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest mumbles some strange prayers to Beogh against you. You're too confused to cast spells. You hit the orc wizard. Something hits you. The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You miss the orc wizard. The orc priest looks satisfied for a moment. The orc wizard casts a spell. The orc wizard blinks! Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc wizard closely misses you. Something hits you. You die... ......................... <...............<)....... .................[...+... ..o..............)....... ....#.##.#########.###... . # #..# #.# #... # ##o## ##.###### #.###{.# #........ #...@o.######........ ####........#........ #........#........ #........#........ ##+#..####(....... ##.## #........ #..# #....)... ##.###........ #..###.###### You could see an orc priest and an orc wizard. Vanquished Creatures Terence (D:2) 4 bats A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds 4 frilled lizards 7 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 241 | D:1 | Learned a level 2 spell: Searing Ray 556 | D:1 | Reached skill level 5 in Conjurations 1097 | D:2 | Noticed Terence 1104 | D:2 | Killed Terence 1104 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1185 | D:2 | Reached skill level 4 in Spellcasting 1278 | D:2 | HP: 2/19 [something (3)] 1280 | D:2 | Slain by an orc wizard Vault maps used: D:1: scummos_arrival_checkerplants D:2: first_ration, minmay_surrounded, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 57 Searing Ray || 2 Eat: Chunk || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 80 | 0.0 | 0 | 31 | 0.0 | 1280 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 36 | 0.0 | 0 | 24 | 0.0 | 1092 D:2 | 0 | 44 | 0.0 | 0 | 7 | 0.0 | 188 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: scummos_arrival_checkerplants D:2: first_ration, minmay_surrounded, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.6 | 39.9 | 49.0 | 623.5 Dungeon | 100.0 | 100.0 | 2.6 | 39.9 | 49.0 | 623.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------