Dungeon Crawl Stone Soup version 0.22-a0-93-g6b88ebb (webtiles) character file. 88 brevous the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Jan 24, 2018. Slain by an ogre ... wielding a +0 giant club (20 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2095 turns). brevous the Conjurer (Deep Elf Conjurer) Turns: 2095, Time: 00:02:30 Health: -2/24 AC: 2 Str: 5 XL: 4 Next: 30% Magic: 4/12 EV: 11 Int: 21 God: Gold: 51 SH: 0 Dex: 15 Spells: 4/11 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn o - ring of resist corrosion MPRegen 0.13/turn (no ring) @: heavily drained A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) f - a +0 dagger (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery o - a ring of resist corrosion (left hand) (You found it on level 2 of the Dungeon) Scrolls d - 4 scrolls of teleportation {unknown} g - 2 scrolls of fear {unknown} h - 3 scrolls of remove curse {unknown} i - 2 scrolls of identify {unknown} l - a scroll of amnesia {unknown} p - a scroll of enchant armour {unknown} t - a scroll of immolation {unknown} Potions j - 2 potions of lignification {unknown} k - a potion of berserk rage {unknown} n - a potion of degeneration {unknown} s - a potion of mutation {unknown} u - a potion of heal wounds {unknown} v - a potion of might {unknown} w - a potion of haste {unknown} Books b - a book of Conjurations q - a book of Ice (You found it on level 2 of the Dungeon) Comestibles c - 6 rations Skills: - Level 2.4(0.8) Dodging - Level 2.4(0.8) Stealth + Level 4.3(2.7) Spellcasting * Level 5.8(4.1) Conjurations + Level 0.2(0.0) Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 3% 2 ##..... c - Fulminant Prism Conj/Hex ##........ 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Xom Message History The searing ray hits the scorpion. The scorpion misses you. The searing ray hits the scorpion. You kill the scorpion! Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. You finish channeling your searing ray. You see here a scorpion corpse. You start resting. This spell is quite dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 4? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. m - an amulet of harm (around neck) Really remove m - an amulet of harm? You remove your amulet of harm. The amulet drains your life force as you remove it! You feel drained. Drop what? 22/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed amulet of harm. Put on which piece of jewellery? (? for menu, Esc to quit) o - a ring of resist corrosion (left hand) Wear which item? (? for menu, Esc to quit) Okay, then. You open the door. There is an open door here. A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. Aim: a bat The magic dart hits the bat. Aim: a bat (moderately wounded) The magic dart hits the bat. The bat hits you. Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You start resting. An orc comes into view. It is wielding a hand axe. An orc is nearby! Aim: an orc, wielding a hand axe (hasn't noticed you) The magic dart hits the orc. The orc shouts! Aim: an orc, wielding a hand axe (almost dead) The magic dart hits the orc. You kill the orc! You see here a robe. A kobold comes into view. It is wielding a whip. Aim: a kobold, wielding a whip (resting) The magic dart hits the kobold. The kobold shouts! Aim: a kobold, wielding a whip (severely wounded) The magic dart hits the kobold. You kill the kobold! You start resting. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! Aim: a giant cockroach (hasn't noticed you) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a giant cockroach (clinging) The magic dart hits the giant cockroach. Aim: a giant cockroach (almost dead, clinging) The magic dart hits the giant cockroach. Aim: a giant cockroach (almost dead) The magic dart hits the giant cockroach. You kill the giant cockroach! A worm comes into view. Aim: a worm (hasn't noticed you) The searing ray hits the worm. (Press . to maintain the ray.) The searing ray hits the worm. The searing ray hits the worm. The searing ray hits the worm. You kill the worm! You finish channeling your searing ray. You start resting. Your magical contamination has completely faded away. You start resting. An ogre comes into view. It is wielding a giant club. An ogre is nearby! Aim: an ogre, wielding a giant club (hasn't noticed you) The magic dart hits the ogre. The ogre shouts! Aim: an ogre, wielding a giant club (lightly wounded) The searing ray hits the ogre. (Press . to maintain the ray.) You are feeling hungry. The searing ray hits the ogre. The searing ray misses the ogre. The searing ray hits the ogre. You finish channeling your searing ray. The ogre completely misses you. Aim: an ogre, wielding a giant club (severely wounded) The searing ray hits the ogre. (Press . to maintain the ray.) The ogre hits you with a giant club. The searing ray hits the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... #.# #........ #.# #........ ##.### ###†......# ##.#.# #.........# ##'#.# ##.........## "....# #....####... #....# #....# #...# # #....# #.#..# #.O.# .# #....###.#..# #!@.###..###. #........#..# #............ ##########.[# #...###).###. #..# #.....# ...# #..# #...### ### #..# #.#....... #..# #.#.###..# #..# #.#.# # #..###.#.# You could see an ogre. Vanquished Creatures A scorpion (D:3) An adder (D:2) A worm (D:3) A leopard gecko (D:1) An orc (D:3) A giant cockroach (D:3) 2 goblins 3 hobgoblins A quokka (D:2) 4 bats A frilled lizard (D:1) 3 kobolds 5 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 466 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 470 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:2 | Reached skill level 5 in Conjurations 1327 | D:2 | Found a shattered altar of Ashenzari. 1332 | D:2 | Found a shimmering altar of Xom. 1630 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1862 | D:3 | Noticed a scorpion 1868 | D:3 | Killed a scorpion 1868 | D:3 | Reached skill level 4 in Spellcasting 1868 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1923 | D:3 | Learned a level 4 spell: Fulminant Prism 2087 | D:3 | Noticed an ogre 2095 | D:3 | Slain by an ogre Vault maps used: D:1: dpeg_arrival_round_c, minivault_5 D:2: minitemple D:3: makhleb_altar_promises_db, first_ration, minmay_misc_feat_nine_boxes, minmay_checkerbox Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Hexes | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 30 | 12 || 42 Searing Ray | 2 | 3 || 5 Eat: Chunk | 3 | || 3 Armor: Robe | 2 | || 2 Dodge: Dodged | 4 | 1 || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 127 | 0.0 | 0 | 25 | 0.0 | 2095 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 14 | 0.0 | 0 | 8 | 0.0 | 858 D:2 | 0 | 28 | 0.0 | 0 | 11 | 0.0 | 1003 D:3 | 0 | 85 | 0.0 | 0 | 6 | 0.0 | 234 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_round_c, minivault_5 D:2: minitemple D:3: makhleb_altar_promises_db, first_ration, minmay_misc_feat_nine_boxes, minmay_checkerbox Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 23.4 | 68.5 | 685.7 Dungeon | 100.0 | 100.0 | 1.8 | 23.4 | 68.5 | 685.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.3 +-------+-------+-------+-------+-------+----------------------