Dungeon Crawl Stone Soup version 0.22-a0-81-g7478db5 (webtiles) character file. 0 brevous the Ruffian (level 1, 0/18 HPs) Began as a Naga Transmuter on Jan 18, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (10 turns). brevous the Ruffian (Naga Transmuter) Turns: 10, Time: 00:00:23 Health: 0/18 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: appendage (expiring), very slow A: large, horns 2, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison, End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Books c - a book of Changes Comestibles d - a ration Skills: - Level 1.0 Fighting - Level 1.5 Dodging * Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. You have a pair of horns on your head. Message History Trunk games don't count for the tournament, you want 0.21. Play trunk anyway? (Y/N) Welcome, brevous the Naga Transmuter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. You grow a pair of large bovine horns. The jackal bites you. The jackal closely misses you. You hit the jackal. You headbutt the jackal, but do no damage. The jackal closely misses you. x2; The jackal barely misses you. You hit the jackal. The jackal bites you. x2 You closely miss the jackal. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a club. You closely miss the jackal. Your transformation is almost over. The jackal barely misses you. x2 You miss the jackal. The jackal barely misses you. The jackal bites you. You die... # #.#.##### ... ..... ... g... #.###.. ## ..#.#h#.# #.#.#@# #.#h#.# #<#.#.. #.#.#.#... #.# #.#.....# ..# #.####.# ### #.# # ... ##. You could see 2 jackals and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Naga Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 7 | D:1 | HP: 4/18 [jackal (1)] 10 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_chessboard Action || total -------------------------++------- Melee: Unarmed || 7 Headbutt || 1 Cast: Beastly Appendage || 1 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 10 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lightli_arrival_chessboard Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.0 | 10.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.0 | 10.0 +-------+-------+-------+-------+-------+----------------------