Dungeon Crawl Stone Soup version 0.22-a0 (webtiles) character file. 176 brevous the Gusty (level 5, -5/28 HPs) Began as a Deep Elf Air Elementalist on Jan 1, 2018. Slain by Edmund ... wielding a +2 dire flail of protection (11 damage) ... on level 3 of the Dungeon. The game lasted 00:09:03 (3929 turns). brevous the Gusty (Deep Elf Air Elementalist) Turns: 3929, Time: 00:09:03 Health: -5/28 AC: 3 Str: 5 XL: 5 Next: 30% Magic: 7/13 EV: 13 Int: 21 God: Gold: 155 SH: 0 Dex: 15 Spells: 2/12 levels left rFire . . . SeeInvis . l - +0 short sword (venom) rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . t - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ j - amulet of the gourmand {Gourm, !d} HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons f - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) l - a +0 short sword of venom (weapon) (You found it on level 1 of the Dungeon) Missiles g - 7 tomahawks (quivered) Armour a - a +0 robe (worn) t - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Magical Staves y - an uncursed staff of air {unknown} (You found it on level 3 of the Dungeon) Jewellery j - an amulet of the gourmand (around neck) {Gourm, !d} (You found it on level 1 of the Dungeon) Wands v - a wand of acid (3) (You took it off Ijyb on level 3 of the Dungeon) x - a wand of flame (25) (You took it off a goblin on level 3 of the Dungeon) Scrolls d - 7 scrolls of remove curse {unknown} e - 6 scrolls of identify {unknown} h - 3 scrolls of fear {unknown} i - 3 scrolls of enchant weapon {unknown} k - a scroll of fog {unknown} m - a scroll of enchant armour {unknown} n - a scroll of random uselessness {unknown} q - a scroll of teleportation {unknown} s - a scroll of amnesia {unknown} u - a scroll of immolation {unknown} Potions o - a potion of brilliance {unknown} p - 3 potions of curing r - 5 potions of flight {unknown} z - 2 potions of invisibility {unknown} A - a potion of degeneration {unknown} Books b - a book of Air Comestibles c - 7 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 3.7 Conjurations * Level 4.4 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 2% 1 None b - Static Discharge Conj/Air ###..... 7% 3 ###.... c - Airstrike Air ###....... 19% 4 ####... s - Swiftness Chrm/Air ##...... 7% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:3 Edmund Message History You climb downwards. Level annotation: Edmund There is a stone staircase leading up here. Found a stone staircase leading down. An adder comes into view. The adder hisses angrily. A hound skeleton comes into view. Aim: an adder The zap hits the adder. Aim: an adder (heavily wounded) The zap hits the adder. You kill the adder! You have reached level 5! Aim: a hound skeleton The zap hits the hound skeleton. Aim: a hound skeleton (moderately damaged) The zap hits the hound skeleton. Aim: a hound skeleton (severely damaged) The zap hits the hound skeleton. The hound skeleton bites you. Aim: a hound skeleton (almost destroyed) The zap hits the hound skeleton. You destroy the hound skeleton! You start resting. This spell is slightly dangerous to cast. Memorise Airstrike, consuming 4 spell levels and leaving 2? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. Unknown command. A worker ant comes into view. Aim: a worker ant The zap hits the worker ant. Aim: a worker ant (lightly wounded) The zap hits the worker ant. The worker ant is struck by lightning. The lightning arcs! You are struck by lightning. The lightning grounds out. The worker ant bites you. x2 The worker ant is struck by lightning. The lightning arcs! You are struck by lightning. The lightning grounds out. The worker ant closely misses you. The worker ant is struck by lightning. You kill the worker ant! The lightning arcs! You are struck by lightning. The lightning arcs! You start resting. A worm comes into view. You start resting. A jackal skeleton comes into view. Aim: a jackal skeleton (resting) The zap hits the jackal skeleton. The jackal skeleton moves out of view. Aim: a jackal skeleton (moderately damaged) The zap hits the jackal skeleton. The jackal skeleton bites you. Aim: a jackal skeleton (heavily damaged) The zap hits the jackal skeleton. You destroy the jackal skeleton! You start resting. Edmund is nearby! Aim: Edmund, wielding a dire flail of protection and wearing a scale mail (hasn't noticed you) The zap hits Edmund. Edmund appears unharmed. Edmund shouts! Aim: Edmund, wielding a dire flail of protection and wearing a scale mail The zap hits Edmund. Aim: Edmund, wielding a dire flail of protection and wearing a scale mail (lightly wounded) The zap hits Edmund. An ogre comes into view. It is wielding a giant club. Aim: Edmund, wielding a dire flail of protection and wearing a scale mail (lightly wounded) The zap hits Edmund. The ogre shouts! A worker ant comes into view. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" You feel quick. Edmund hits you with a dire flail of protection! Unknown command. You start to feel a little slower. You feel sluggish. Edmund completely misses you. There is a stone staircase leading up here. Edmund barely misses you. You climb upwards. You start to feel a little faster. There is a stone staircase leading down here. Aim: Edmund, wielding a dire flail of protection and wearing a scale mail (lightly wounded) The zap hits Edmund. Edmund misses you. Aim: Edmund, wielding a dire flail of protection and wearing a scale mail (lightly wounded) The zap hits Edmund. Edmund hits you with a dire flail of protection. Aim: Edmund, wielding a dire flail of protection and wearing a scale mail (moderately wounded) The zap misses Edmund. Edmund hits you with a dire flail of protection! * * * LOW HITPOINT WARNING * * * Aim: Edmund, wielding a dire flail of protection and wearing a scale mail (lightly wounded) The zap hits Edmund. You no longer feel sluggish. Edmund hits you with a dire flail of protection. * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund closely misses you. You closely miss Edmund. Edmund hits you with a dire flail of protection! You die... ............#.##.#.....#### #. ............#.##.#.....'..######. [...........#.##.#.....##.#...... .........####..#[#.....##.#.##### ...............))......##.#.# ....####...............##.#.# ..<.# #...............##.#.### ##### #...........######.#...# ##### #........@..'.# #.###.# ....# #.......@...#.# #.###.# ....####...........#.# #.....# ...................#.# ####### ...................#.# ......)..###....#.##.# .........# #.####.##.# .........# #.####....# ....########'#....######## You could see Edmund. Vanquished Creatures Ijyb (D:3) A worker ant (D:4) A hound skeleton (D:4) 5 adders An ooze (D:3) A worm (D:3) A dart slug (D:2) A leopard gecko (D:3) 6 bats A giant cockroach (D:1) 12 goblins 4 hobgoblins 7 jackals 4 kobolds A quokka (D:2) 4 frilled lizards A jackal skeleton (D:4) 8 rats 60 creatures vanquished. Vanquished Creatures (others) A goblin (D:3) 1 creature vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Deep Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Found a shattered altar of Ashenzari. 467 | D:1 | Reached XP level 2. HP: 5/15 MP: 5/8 671 | D:1 | Learned a level 2 spell: Swiftness 1101 | D:2 | Reached skill level 2 in Conjurations 1117 | D:2 | HP: 3/15 [poisoned by an adder] 1475 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1774 | D:2 | Learned a level 3 spell: Static Discharge 2503 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 2521 | D:3 | Noticed Ijyb 2540 | D:3 | HP: 5/24 [acid (13)] 2547 | D:3 | Killed Ijyb 2547 | D:3 | Reached skill level 3 in Conjurations 2547 | D:3 | Reached skill level 4 in Air Magic 2961 | D:3 | Reached skill level 4 in Spellcasting 3482 | D:4 | Noticed Edmund 3566 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/13 3624 | D:4 | Learned a level 4 spell: Airstrike 3880 | D:4 | Noticed an ogre 3926 | D:3 | HP: 7/28 [Edmund/dire flail of protection (11)] 3929 | D:3 | Slain by Edmund Vault maps used: D:1: dpeg_arrival_arbitrary_b, nicolae_ashenzari_panopticon D:3: kennysheep_the_goblin_king D:4: nicolae_ru_awakened_eye, first_ration, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.7 Air Magic | 4 | 4.4 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 8 | 15 || 23 Cast: Shock | 59 | 48 || 107 Static Discharge | | 7 || 7 Swiftness | | 1 || 1 Use: Potion | | 1 || 1 Eat: Chunk | 14 | 3 || 17 Armor: Robe | 1 | 4 || 5 Dodge: Dodged | 21 | 19 || 40 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 252 | 0.0 | 0 | 61 | 0.0 | 3929 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 20 | 0.0 | 0 | 12 | 0.0 | 1094 D:2 | 0 | 70 | 0.0 | 0 | 21 | 0.0 | 1310 D:3 | 0 | 95 | 0.0 | 0 | 23 | 0.0 | 1143 D:4 | 0 | 67 | 0.0 | 0 | 5 | 0.0 | 382 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_arbitrary_b, nicolae_ashenzari_panopticon D:3: kennysheep_the_goblin_king D:4: nicolae_ru_awakened_eye, first_ration, uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.5 | 47.9 | 39.8 | 947.8 Dungeon | 100.0 | 100.0 | 3.5 | 47.9 | 39.8 | 947.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 63.0 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 63.0 +-------+-------+-------+-------+-------+----------------------