Dungeon Crawl Stone Soup version 0.22-a0 (webtiles) character file. 21 brevous the Gusty (level 2, 0/15 HPs) Began as a Deep Elf Air Elementalist on Jan 1, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:32 (736 turns). brevous the Gusty (Deep Elf Air Elementalist) Turns: 736, Time: 00:02:33 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 62% Magic: 2/8 EV: 13 Int: 19 God: Gold: 24 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . h - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: sluggish, very slow A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls g - a scroll of remove curse {unknown} i - a scroll of blinking {unknown} k - a scroll of amnesia {unknown} Potions d - a potion of invisibility {unknown} e - a potion of brilliance {unknown} f - a potion of lignification {unknown} Books b - a book of Air Comestibles c - 3 rations j - 3 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 2.0 Conjurations * Level 3.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 None s - Swiftness Chrm/Air #....... 11% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You start resting. A kobold comes into view. Aim: a kobold (resting) The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A hobgoblin comes into view. Aim: a hobgoblin (resting) The zap hits the hobgoblin. The hobgoblin shouts! Aim: a hobgoblin (severely wounded) The zap hits the hobgoblin. You kill the hobgoblin! A jackal and a hobgoblin come into view. A hobgoblin comes into view. The hobgoblin shouts! A bat comes into view. The bat closely misses you. The bat misses you. x2 Aim: a bat The zap hits the bat. You kill the bat! Aim: a hobgoblin You miscast Shock. You are very lightly contaminated with residual magic. The air around you crackles with energy! Aim: a hobgoblin The zap hits the hobgoblin. The hobgoblin hits you. Aim: a hobgoblin (moderately wounded) The zap hits the hobgoblin. The hobgoblin misses you. Aim: a hobgoblin (almost dead) The zap hits the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 2! Things that are here: a hobgoblin corpse; a bat corpse You butcher the hobgoblin corpse. j - 2 chunks of flesh {@w0} Things that are here: a hobgoblin skeleton; a bat corpse You butcher the bat corpse. j - 3 chunks of flesh {@w0} (gained 1) You see here a hobgoblin skeleton. You start resting. Your magical contamination has completely faded away. You see here a hobgoblin skeleton. k - a scroll labeled ZEIGOC GUTEI You start resting. A bat comes into view. A bat is nearby! The zap hits the bat. The zap misses the bat. A bat is nearby! The zap hits the bat. You kill the bat! You start resting. A jackal comes into view. Aim: a jackal (hasn't noticed you) The zap hits the jackal. The jackal barks! You hear a bark! A jackal comes into view. Aim: a jackal You miscast Shock. You are very lightly contaminated with residual magic. You are blasted with air! Aim: a jackal The zap misses the jackal. You barely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal misses you. The jackal bites you. Aim: a jackal (lightly wounded) The zap misses the jackal. The jackal barely misses you. Aim: a jackal (lightly wounded) The zap misses the jackal. The jackal bites you but does no damage. Aim: a jackal (lightly wounded) The zap misses the jackal. The jackal bites you. x2 Aim: a jackal (lightly wounded) The zap hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You feel quick. The jackal misses you. The jackal misses you. Your magical contamination has completely faded away. The jackal bites you. * * * LOW HITPOINT WARNING * * * You start to feel a little slower. You feel sluggish. The jackal barely misses you. You see here a hobgoblin skeleton. The jackal closely misses you. The jackal barely misses you. x2 The jackal bites you. You die... .................#......# #.. .....................#..#######.. ....##.#.......#................. ###....#.#####......##........... .....###.# ###........##.####.. .##.## #.# #รท......###.# ###. .##.####.# #.......>##.###... .........# #hh......)..#....^ ###.###..#######@###.##.......... #.....#.).)......# #.###...##.... #.>...#..)##########.##...###.... .........## #......### #.... #.....#..# #.....## #.... #.....#..# #.....# #.... ###.###..# #.....# ##### .........# ####### ##.......# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Deep Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 548 | D:1 | Learned a level 2 spell: Swiftness 640 | D:1 | Reached skill level 2 in Conjurations 711 | D:1 | HP: 2/15 [jackal (3)] 724 | D:1 | HP: 2/15 [jackal (1)] 736 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_houses_and_road, st_stairs_3 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Air Magic | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 2 Club || 7 Cast: Shock || 42 Swiftness || 1 Armor: Robe || 7 Dodge: Dodged || 33 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 30 | 0.0 | 0 | 17 | 0.0 | 736 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 30 | 0.0 | 0 | 17 | 0.0 | 736 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_houses_and_road, st_stairs_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 58.0 | 21.3 | 736.0 Dungeon | 100.0 | 100.0 | 0.0 | 58.0 | 21.3 | 736.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------