Dungeon Crawl Stone Soup version 0.22-a0 (webtiles) character file. 14 brevous the Gusty (level 2, -2/15 HPs) Began as a Deep Elf Air Elementalist on Jan 1, 2018. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (77 turns). brevous the Gusty (Deep Elf Air Elementalist) Turns: 77, Time: 00:00:57 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 31% Magic: 0/8 EV: 13 Int: 19 God: Gold: 6 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) (You took it off a gnoll on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions d - a potion of might {unknown} Books b - a book of Air Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 1.8 Conjurations * Level 3.3 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, brevous the Deep Elf Air Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. A rat comes into view. Found a white potion. Found an escape hatch in the floor. Aim: a rat (resting) The zap hits the rat. You kill the rat! You start resting. A ball python comes into view. The zap hits the ball python. You kill the ball python! You start resting. d - a white potion Found an escape hatch in the floor. Found a stone staircase leading down. You now have 6 gold pieces. A giant cockroach and a gnoll come into view. There are monsters nearby! Aim: a giant cockroach (resting) The zap hits the giant cockroach. The giant cockroach moves out of view. Aim: a gnoll, wielding a whip (resting) The zap hits the gnoll. The gnoll shouts! The gnoll moves out of view. Aim: a giant cockroach (heavily wounded) The zap hits the giant cockroach. You kill the giant cockroach! Aim: a gnoll, wielding a whip (moderately wounded) The zap misses the gnoll. Aim: a gnoll, wielding a whip (moderately wounded) The zap hits the gnoll. Aim: a gnoll, wielding a whip (severely wounded) The zap misses the gnoll. You don't have enough magic to cast that spell. Aim: a gnoll, wielding a whip (severely wounded) The zap hits the gnoll. Aim: a gnoll, wielding a whip (severely wounded) The zap hits the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll hits you with a whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A rat comes into view. An ooze comes into view. The ooze quivers. The rat twitches its whiskers. You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the rat. The rat misses you. Aim: a gnoll, wielding a whip (almost dead) The zap hits the rat. You kill the rat! The zap hits the gnoll. You kill the gnoll! You have reached level 2! An ooze is nearby! The ooze barely misses you. Things that are here: a whip; a gnoll corpse e - a whip The ooze barely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 whip (weapon) The ooze barely misses you. You hit the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You barely miss the ooze. The ooze misses you. That beam is likely to hit you. Continue anyway? Okay, then. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. The zap hits the ooze. The ooze hits you. You die... #......### .. #......<# ..# #.###..## # #..># #..## #..### ##### #....## ......###.....# #...@J.#.## #.####.#.# # ..... #####. .J #. You could see an ooze. Vanquished Creatures A gnoll (D:1) A ball python (D:1) A giant cockroach (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Deep Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | HP: 2/10 [rat (2)] 69 | D:1 | Reached XP level 2. HP: 3/15 MP: 0/8 74 | D:1 | HP: 1/15 [ooze (2)] 77 | D:1 | Slain by an ooze Vault maps used: D:1: onia_arrival_handbag Action || total -------------------------++------- Melee: Unarmed || 5 Whip || 2 Cast: Shock || 12 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 5 | 0.0 | 77 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 5 | 0.0 | 77 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: onia_arrival_handbag Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 23.4 | 15.6 | 77.0 Dungeon | 100.0 | 100.0 | 0.0 | 23.4 | 15.6 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------