Dungeon Crawl Stone Soup version 0.21-a0-437-ge5bf024 (webtiles) character file. 116 brevous the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 9, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:57 (2063 turns). brevous the Conjurer (Deep Elf Conjurer) Turns: 2063, Time: 00:03:58 Health: 0/24 AC: 2 Str: 5 XL: 4 Next: 70% Magic: 5/11 EV: 13 Int: 21 God: Gold: 129 SH: 0 Dex: 15 Spells: 7/10 levels left rFire + . . SeeInvis . e - +0 club rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -2), resistant, hasted, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles f - 6 curare-tipped needles Armour a - a +0 robe (worn) Jewellery i - an uncursed ring of poison resistance {unknown} (You found it on level 1 of the Dungeon) j - a cursed ring of teleportation {unknown} (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of remove curse {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of fear {unknown} o - a scroll of blinking {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.6 Spellcasting * Level 6.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Message History There is an open door here. Found a bloodstained altar of Trog. Found a stone staircase leading down. You now have 123 gold pieces (gained 11). You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 129 gold pieces (gained 6). There is a bloodstained altar of Trog here. Things that are here: a dagger; an animal skin There is a bloodstained altar of Trog here. Things that are here: a dagger; an animal skin An ooze comes into view. The ooze moves out of view. p - a purple potion Found a stone staircase leading down. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. The ooze is too close now for your liking. An ooze is nearby! Aim: an ooze The magic dart hits the ooze. The ooze hits you but does no damage. Aim: an ooze (lightly wounded) The magic dart hits the ooze. The ooze barely misses you. Aim: an ooze (heavily wounded) The magic dart hits the ooze. The ooze hits you. Aim: an ooze (almost dead) The magic dart hits the ooze. You kill the ooze! You start resting. A kobold comes into view. It is wielding a dagger. The kobold shouts! You hear an angry hiss. You hear a bark! Aim: a kobold, wielding a dagger The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder and a jackal come into view. Aim: an adder The magic dart hits the adder. Aim: an adder (lightly wounded) The magic dart hits the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You feel sick. You feel sick. The jackal bites you. The adder misses you. You feel sick. The jackal barely misses you. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The jackal completely misses you. You feel sick. You feel sick. The jackal barely misses you. Aim: an adder (heavily wounded) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder. You kill the adder! You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! It was a potion of haste. You feel yourself speed up. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. A jackal comes into view. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! * * * LOW HITPOINT WARNING * * * You feel sick. Aim: a jackal (heavily wounded) The magic dart hits the jackal. Aim: a jackal (heavily wounded) The magic dart hits the jackal. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ## #.....<[.#.......###### # #......#.#......#...... # #.####.#.########.##### # #.#..#.#.....# #.# # #####.#..#.#####.# #.# # #.....#..#.#####.# #.# #######.#####......#...####.# ............................# ....###.#.######@#.#...####.# ....###.#.######.#.##.#..... ......#.#........#....#.##.# ......#.####.....######.# ......#.# #.....# .# ###...#.####.....# ......#..........# ####'#######.....# # #.# #.....# There were no monsters in sight! Vanquished Creatures Jessica (D:2) Terence (D:2) 2 adders (D:2) An ooze (D:2) A dart slug (D:1) 2 leopard geckos (D:1) 7 bats A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins (D:1) 6 jackals 2 frilled lizards (D:2) 3 kobolds 7 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 672 | D:1 | Reached skill level 5 in Conjurations 880 | D:1 | Learned a level 2 spell: Searing Ray 897 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1197 | D:2 | Noticed Jessica 1198 | D:2 | Killed Jessica 1207 | D:2 | Noticed Terence 1291 | D:2 | Killed Terence 1291 | D:2 | Reached skill level 6 in Conjurations 1291 | D:2 | Reached XP level 4. HP: 10/24 MP: 6/11 1829 | D:2 | Found a bloodstained altar of Trog. 2028 | D:2 | HP: 6/24 [poisoned by an adder] 2033 | D:2 | HP: 5/24 [poisoned by an adder] 2041 | D:2 | HP: 3/24 [poisoned by an adder] 2046 | D:2 | HP: 2/24 [poisoned by an adder] 2051 | D:2 | HP: 2/24 [poisoned by an adder] 2057 | D:2 | HP: 1/24 [poisoned by an adder] 2063 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_ratfight D:2: bloody_trog, uniq_sigmund, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 52 | 15 || 67 Searing Ray | 2 | 2 || 4 Use: Potion | | 2 || 2 Eat: Chunk | 1 | 2 || 3 Armor: Robe | 5 | 2 || 7 Dodge: Dodged | 21 | 7 || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 167 | 0.0 | 0 | 39 | 0.0 | 2063 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 48 | 0.0 | 0 | 26 | 0.0 | 1268 D:2 | 0 | 119 | 0.0 | 0 | 13 | 0.0 | 795 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_ratfight D:2: bloody_trog, uniq_sigmund, uniq_terence, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 31.1 | 57.5 | 1021.0 Dungeon | 100.0 | 100.0 | 1.0 | 31.1 | 57.5 | 1021.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 83.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 83.5 +-------+-------+-------+-------+-------+----------------------