Dungeon Crawl Stone Soup version 0.21-a0-434-g806c6c2 (webtiles) character file. 18 brevous the Charmwright (level 2, -1/17 HPs) Began as a Gargoyle Skald on Nov 9, 2017. Slain by Terence ... wielding a +2 trident of freezing (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1014 turns). brevous the Charmwright (Gargoyle Skald) Turns: 1014, Time: 00:01:17 Health: -1/17 AC: 5 Str: 14 XL: 2 Next: 70% Magic: 5/5 EV: 11 Int: 13 God: Gold: 50 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles h - 4 silver javelins (quivered) j - 6 tomahawks Armour b - a +0 leather armour (worn) i - a +0 pair of gloves (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} k - 4 scrolls of identify {unknown} l - a scroll of immolation {unknown} Potions f - a potion of agility {unknown} m - a potion of curing {unknown} o - a potion of haste {unknown} Books c - a book of Battle Comestibles d - a bread ration {@e1} n - a royal jelly p - a chunk of flesh {@w0} Skills: - Level 2.1 Fighting + Level 2.6 Maces & Flails - Level 1.1 Armour - Level 1.5 Dodging - Level 2.0 Spellcasting + Level 3.1 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Things that are here: a club; a hobgoblin skeleton You see here 22 stones. Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. l - a scroll labeled GECUG DUZXAINU No target in view! You open the door. A goblin comes into view. It is wielding a club. The goblin shouts! There is an open door here. You see here a white potion. The goblin closely misses you. You miss the goblin. The goblin hits you but does no damage. You sock the goblin! You kill the goblin! No target in view! m - a white potion You now have 25 gold pieces (gained 15). n - a royal jelly You now have 34 gold pieces (gained 9). k - 2 scrolls labeled IXIUWI DOGASU (gained 1) All of the chunks of flesh in your inventory have rotted away. f - a yellow potion Found a stone staircase leading down. No target in view! Found a stone staircase leading down. You now have 50 gold pieces (gained 16). There is a stone staircase leading down here. o - a blue potion You open the door. There is an open door here. k - 4 scrolls labeled IXIUWI DOGASU (gained 2) A ball python comes into view. The ball python hisses angrily. You hit the ball python but do no damage. The ball python bites you. The ball python barely misses you. You closely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! Found a stone staircase leading down. There is an open door here. You see here a club. You see here 22 stones. You see here a club. There is an open door here. You open the door. There is an open door here. There is a fountain of clear blue water here. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a fountain of clear blue water here. There is a stone staircase leading down here. You climb downwards. A goblin comes into view. It is wielding a dagger. The goblin shouts! Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. The goblin hits you but does no damage. You hit the goblin. The goblin barely misses you. x2 You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! Things that are here: a dagger; a goblin corpse You butcher the goblin corpse. p - a chunk of flesh {@w0} You see here a dagger. x2 A bat comes into view. The bat hits you but does no damage. The bat barely misses you. Terence the Incautious comes into view. He is wielding a trident of freezing. Terence shouts! The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. x2 The bat barely misses you. You hit the bat. You kill the bat! Terence hits you with a trident of freezing! Terence freezes you. You hit Terence but do no damage. Terence hits you but does no damage. Unknown command. You barely miss Terence. Terence hits you but does no damage. Terence closely misses you. You hit Terence but do no damage. Terence hits you but does no damage. You sock Terence! Terence hits you with a trident of freezing! * * * LOW HITPOINT WARNING * * * Terence freezes you. You die... ........# #### ........# ... ........##.### ..#..........# ...........# ....%b.....# #..........# #..#.#....#@#.# .. #..#.#.##.#@# # ..##..#.#<...#.# .............#.# .............#.# ...............# ...........).### .............# .......<.##### .....>...+ You could see Terence. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) A bat (D:2) A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Gargoyle Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 175 | D:1 | Reached skill level 3 in Charms 1001 | D:2 | Noticed Terence 1014 | D:2 | HP: 1/17 [Terence/trident of freezing (8)] 1014 | D:2 | Slain by Terence Vault maps used: D:1: scummos_arrival_simple_fountains, hex_large D:2: trog_book, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Charms | 3 | 3.1 Fighting | | 2.1 Maces & Flails | | 2.6 Armour | | 1.1 Dodging | | 1.5 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Mace || 43 Armor: Leather armour || 16 Dodge: Dodged || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 27 | 0.0 | 0 | 13 | 0.0 | 1014 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 23 | 0.0 | 0 | 11 | 0.0 | 984 D:2 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 30 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: scummos_arrival_simple_fountains, hex_large D:2: trog_book, uniq_terence, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.6 | 10.2 | 75.5 | 488.5 Dungeon | 100.0 | 100.0 | 3.6 | 10.2 | 75.5 | 488.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+----------------------