Dungeon Crawl Stone Soup version 0.21-a0-426-g98080a9 (webtiles) character file. 288 brevous the Conjurer (level 6, -1/45 HPs) Began as a Draconian Conjurer on Nov 8, 2017. Was an Initiate of Vehumet. Killed by nerve-wracking pain ... invoked by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:09:02 (2329 turns). brevous the Conjurer (Draconian Conjurer) Turns: 2329, Time: 00:09:03 Health: -1/45 AC: 6 Str: 10 XL: 6 Next: 9% Magic: 6/12 EV: 12 Int: 17 God: Vehumet [......] Gold: 169 SH: 0 Dex: 12 Spells: 7/13 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ g - amulet of magic regeneration HPRegen 0.15/turn (no ring) MPRegen 0.38/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +6 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Jewellery g - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) m - a +3 amulet of reflection {unknown} (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of remove curse {unknown} f - 2 scrolls of recharging {unknown} i - 3 scrolls of identify {unknown} k - 2 scrolls of immolation {unknown} Potions h - 2 potions of mutation {unknown} j - a potion of heal wounds {unknown} l - a potion of degeneration {unknown} Books a - a book of Conjurations Comestibles b - 3 bread rations {@e1} c - a chunk of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting + Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 1% 2 ##..... c - Dazzling Spray Conj/Hex ##.... 13% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Fedhas Okawaru Ru Trog Vehumet Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You eat one of the 2 chunks of flesh {@w0}. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is an open door here. Items here: ( ))) a hunting sling; an uncursed club; 23 stones; a club Items here: ( )) [[ a dagger; an animal skin; a runed helmet; a dagger; 17 stones There is a stone staircase leading down here. You climb downwards. An adder comes into view. The adder hisses angrily. There is a stone staircase leading up here. Aim: an adder The searing ray hits the adder. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! Vehumet accepts your kill. You see here an adder corpse. You butcher the adder corpse. c - 2 chunks of flesh {@w0} (gained 1) You start resting. A rat comes into view. Aim: a rat (hasn't noticed you) The magic dart hits the rat. You kill the rat! Vehumet accepts your kill. i - 3 scrolls labeled AXIAQ PATZUA (gained 1) You now have 169 gold pieces (gained 14). A leopard gecko skeleton comes into view. You see here a scroll labeled FELAMU BIMMOGH. Aim: a leopard gecko skeleton The magic dart hits the leopard gecko skeleton. Aim: a leopard gecko skeleton (lightly damaged) The magic dart hits the leopard gecko skeleton. The leopard gecko skeleton closely misses you. Aim: a leopard gecko skeleton (heavily damaged) The searing ray hits the leopard gecko skeleton. You destroy the leopard gecko skeleton! Vehumet accepts your kill. (Press . to maintain the ray.) k - 2 scrolls labeled FELAMU BIMMOGH (gained 1) You start resting. Sigmund the Dreaded comes into view. He is wielding a scythe. Aim: Sigmund, wielding a scythe and wearing a robe (resting) The magic dart hits Sigmund. Sigmund shouts! Sigmund points at you and mumbles some strange words. The magic dart hits you! Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded) The searing ray hits Sigmund. (Press . to maintain the ray.) Sigmund casts a spell at you. The magic dart hits you! The searing ray hits Sigmund. Sigmund hits you from afar with a scythe! The searing ray hits Sigmund. The searing ray hits Sigmund. You finish channeling your searing ray. Sigmund barely misses you. Aim: Sigmund, wielding a scythe and wearing a robe (almost dead) The searing ray hits Sigmund. You kill Sigmund! Vehumet accepts your kill. Your Spellcasting skill increases to level 4! You have reached level 5! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your scales feel tougher. (Press . to maintain the ray.) You start resting. Some of the chunks of flesh in your inventory have rotted away. Grinder comes into view. Aim: Grinder (hasn't noticed you) The searing ray hits Grinder. Grinder shouts! (Press . to maintain the ray.) Grinder says, "You look like you could use a good racking." The searing ray hits Grinder. The searing ray hits Grinder. Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder. You finish channeling your searing ray. Grinder closely misses you. You closely miss Grinder. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Aim: Grinder (severely wounded) The searing ray hits Grinder. (Press . to maintain the ray.) Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder gestures at you. Pain shoots through your body! You die... ######### #.......# #.#####.# #.# #.# ##### #.# ###.##...... #.# #...).....@# #.# #.#.##..##.. #.###.#5# .# #......@# # #####.### #.# #.# #####.### #.......# #.###.#.# #.#.## ##.###....#### ## You could see Grinder. Vanquished Creatures Sigmund (D:3) Jessica (D:2) Robin (D:2) 2 adders 2 worms (D:2) 3 dart slugs (D:2) A leopard gecko (D:1) 4 bats 4 giant cockroaches 17 goblins 7 hobgoblins 2 quokkas (D:2) 4 frilled lizards 6 kobolds A leopard gecko skeleton (D:3) 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brevous the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 784 | D:1 | Learned a level 2 spell: Searing Ray 898 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 932 | D:2 | Found a bloodstained altar of Trog. 1041 | D:2 | Found a shadowy altar of Dithmenos. 1150 | D:2 | Reached skill level 3 in Spellcasting 1190 | D:2 | Noticed Robin 1199 | D:2 | Killed Robin 1199 | D:2 | Reached XP level 4. HP: 31/33 MP: 1/8 1235 | D:2 | Found a faded altar of an unknown god. 1235 | D:2 | Found a blossoming altar of Fedhas. 1243 | D:2 | Found a faded altar of an unknown god. 1246 | D:2 | Found an iron altar of Okawaru. 1248 | D:2 | Found a radiant altar of Vehumet. 1256 | D:2 | Became a worshipper of Vehumet 1474 | D:2 | Reached skill level 5 in Conjurations 1493 | D:2 | Found a sacrificial altar of Ru. 1626 | D:2 | Learned a level 3 spell: Dazzling Spray 2052 | D:2 | Noticed Jessica 2055 | D:2 | Killed Jessica 2256 | D:3 | Noticed Sigmund 2269 | D:3 | Killed Sigmund 2269 | D:3 | Reached skill level 4 in Spellcasting 2269 | D:3 | Reached XP level 5. HP: 15/38 MP: 3/11 2269 | D:3 | Reached XP level 6. HP: 18/45 MP: 3/12 2323 | D:3 | Noticed Grinder 2327 | D:3 | HP: 11/45 [Grinder (4)] 2329 | D:3 | Killed from afar by Grinder Vault maps used: D:1: saegor_arrival_simple_e D:2: cheibrodos_greedy_goblins, bloody_trog, chequers_temple_overflow_minitemple, hangedman_ru_absence, first_bread, lemuel_statue_altar, uniq_jessica, uniq_robin D:3: minmay_wonky_spiral, uniq_sigmund, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.4 Conjurations | 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 27 | 11 || 38 Unarmed | 6 | || 6 Tailslap | 3 | || 3 Cast: Magic Dart | 51 | 39 || 90 Searing Ray | 6 | 7 || 13 Eat: Chunk | 2 | 3 || 5 Armor: Skin | 10 | 3 || 13 Dodge: Dodged | 17 | 11 || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 412 | 0.0 | 0 | 63 | 0.0 | 2329 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 35 | 0.0 | 0 | 20 | 0.0 | 884 D:2 | 0 | 139 | 0.0 | 0 | 39 | 0.0 | 1264 D:3 | 0 | 238 | 0.0 | 0 | 4 | 0.0 | 181 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_simple_e D:2: cheibrodos_greedy_goblins, bloody_trog, chequers_temple_overflow_minitemple, hangedman_ru_absence, first_bread, lemuel_statue_altar, uniq_jessica, uniq_robin D:3: minmay_wonky_spiral, uniq_sigmund, uniq_ijyb, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 25.8 | 42.0 | 752.3 Dungeon | 100.0 | 100.0 | 3.1 | 25.8 | 42.0 | 752.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 137.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 137.3 +-------+-------+-------+-------+-------+----------------------