Dungeon Sprint DCSS version 0.21-a0-50-g941c862 (webtiles) character file. 5 brahma the Skirmisher (level 1, -4/15 HPs) Began as a Gargoyle Fighter on June 11, 2017. Splashed by a jelly's acid (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (37 turns). brahma the Skirmisher (Gargoyle Fighter) Turns: 37, Time: 00:00:14 Health: -4/15 AC: 5 Str: 19 XL: 1 Next: 80% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: corroded A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 3.9 Fighting * Level 3.4 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! Items here: )) †† a dagger; a club; a rat corpse; a jackal corpse There is an open door to the Dungeon here. You open the door. A jackal, a jelly, a giant cockroach, an orc and a skeleton come into view. The orc shouts! The jelly quivers. You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly barely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! The acid burns! You die... ▓.▓ ▓.▓ ▓.▓ ▓o▓ ▓Z▓ ▓h▓ ▓s▓ ▓J▓ ▓@▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓)▓ ▓.▓ ▓<▓ ▓▓▓ You could see a jelly, an orc, a jackal, a giant cockroach and a bat skeleton. Vanquished Creatures A hobgoblin (D) 2 jackals (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | brahma the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 33 | D | Noticed a jelly 37 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.4 Fighting | | 3.9 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: Flail || 21 Armor: Scale mail || 13 Dodge: Dodged || 8 Block: Shield || 5