Version: Dungeon Crawl Stone Soup 0.21.1-1-g345015f Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.21 -name bootles -rc /dgldir/rcfiles/crawl-0.21/bootles.rc -macro /dgldir/rcfiles/crawl-0.21/bootles.macro -morgue /dgldir/morgue/bootles/ -webtiles-socket /crawl-master/webserver/sockets/bootles:2018-02-26.02:29:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.21(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d62e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.21(_Z13do_crash_dumpv+0x311) [0x5dd491]: do_crash_dump() /usr/games/crawl-0.21(_Z20crash_signal_handleri+0x9c) [0x5d657c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f1bdaca64c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f1bdad55100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f1bdace9313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f1bdace91da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f1bdace9c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f1bdacbd016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f1bdacb7c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f1bdad778cb]: /usr/games/crawl-0.21(_Z3endibPKcz+0x219) [0x676939]: end(int, bool, char const*, ...) /usr/games/crawl-0.21(_Z9save_gamebPKc+0x150) [0x6949d0]: save_game(bool, char const*) /usr/games/crawl-0.21() [0xbc1d68] /usr/games/crawl-0.21() [0xbc2a2d] /usr/games/crawl-0.21(main+0x2eb) [0xbc612b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f1bdac9176d]: /usr/games/crawl-0.21() [0x5391e9] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 5 2018 at 03:10:31 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.21/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.21/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.21/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 3 Level id: Swamp:3 Level build method = , level layout type = swamp, absdepth0 = 17 Level vaults: layout_falls_marsh swamp_ruins_default evilmike_swamp_ruin_house_4 swamp_pool1 nicolae_swamp_trees_clearing Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You shoot a stone. The stone hits the alligator. The stone burns the alligator. The alligator is lightly wounded. Firing (i - inventory. (,) - cycle): Y - 219 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (lightly wounded) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is heavily wounded. Firing (i - inventory. (,) - cycle): Y - 218 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (heavily wounded) You shoot a stone. The stone hits the alligator!! The stone burns the alligator. The alligator is almost dead. Firing (i - inventory. (,) - cycle): Y - 217 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (almost dead) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is almost dead. The alligator puts on a burst of speed! Firing (i - inventory. (,) - cycle): Y - 216 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (almost dead, covering ground quickly) You shoot a stone. The stone completely misses the alligator. Firing (i - inventory. (,) - cycle): Y - 215 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (thin mist, almost dead, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. You kill the alligator! Trog accepts your kill. You hear a splash. No target in view! Y - 217 stones (gained 3) Y - 218 stones (gained 1) Y - 219 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Y - 220 stones (gained 1) An alligator and a bog body come into view. All of the chunks of flesh in your inventory have rotted away. There are monsters nearby! Firing (i - inventory. (,) - cycle): Y - 220 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - alligator Aim: an alligator You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is lightly wounded. The alligator puts on a burst of speed! Firing (i - inventory. (,) - cycle): Y - 219 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (lightly wounded, covering ground quickly) You shoot a stone. The stone hits the alligator. The stone burns the alligator. The alligator is moderately wounded. Firing (i - inventory. (,) - cycle): Y - 218 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (moderately wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is heavily wounded. Firing (i - inventory. (,) - cycle): Y - 217 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (heavily wounded, covering ground quickly) You shoot a stone. The stone closely misses the alligator. Firing (i - inventory. (,) - cycle): Y - 216 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (heavily wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is heavily wounded. Firing (i - inventory. (,) - cycle): Y - 215 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (heavily wounded, covering ground quickly) You shoot a stone. The stone hits the alligator!! The stone burns the alligator. The alligator is almost dead. Firing (i - inventory. (,) - cycle): Y - 214 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (almost dead, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. You kill the alligator! Trog accepts your kill. Firing (i - inventory. (,) - cycle): Y - 213 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bog body Aim: a bog body You shoot a stone. The stone hits the bog body! The stone burns the bog body. The bog body is moderately damaged. The bog body casts a spell at you. The bolt of cold hits you! A shambling mangrove comes into view. Firing (i - inventory. (,) - cycle): Y - 212 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (moderately damaged) You shoot a stone. The stone hits the bog body! The stone burns the bog body. The bog body is severely damaged. Firing (i - inventory. (,) - cycle): Y - 211 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (severely damaged) You shoot a stone. The stone barely misses the bog body. The bog body gestures at you while chanting. The bolt of cold hits you! Firing (i - inventory. (,) - cycle): Y - 210 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (severely damaged) You shoot a stone. The stone hits the bog body. The stone burns the bog body. The bog body is almost destroyed. Firing (i - inventory. (,) - cycle): Y - 209 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (almost destroyed) You shoot a stone. The stone hits the bog body!! You destroy the bog body! Trog accepts your kill. Trog appreciates your killing of a magic user. Firing (i - inventory. (,) - cycle): Y - 208 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - shambling mangrove Aim: a shambling mangrove You shoot a stone. The stone hits the shambling mangrove but does no damage. Firing (i - inventory. (,) - cycle): Y - 207 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove You shoot a stone. The stone hits the shambling mangrove! The stone burns the shambling mangrove. The shambling mangrove is lightly damaged. No target in view! No target in view! Y - 207 stones (gained 1) You see here an alligator corpse. Magic restored. You see here 2 stones. Firing (i - inventory. (,) - cycle): Y - 207 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove (lightly damaged) You shoot a stone. The stone hits the shambling mangrove! The stone burns the shambling mangrove. The shambling mangrove is moderately damaged. Firing (i - inventory. (,) - cycle): Y - 206 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove (moderately damaged) You shoot a stone. The stone hits the shambling mangrove!! The stone burns the shambling mangrove. The shambling mangrove is heavily damaged. The shambling mangrove reaches out with a gnarled limb. Grasping roots rise from the ground around the shambling mangrove! Firing (i - inventory. (,) - cycle): Y - 205 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove (heavily damaged) You shoot a stone. The stone hits the shambling mangrove! The stone burns the shambling mangrove. The shambling mangrove is severely damaged. Roots grasp at your feet, making movement difficult. Firing (i - inventory. (,) - cycle): Y - 204 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove (severely damaged) You shoot a stone. The stone hits the shambling mangrove. The stone burns the shambling mangrove. The shambling mangrove is severely damaged. Firing (i - inventory. (,) - cycle): Y - 203 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove (severely damaged) You shoot a stone. The stone hits the shambling mangrove. The stone burns the shambling mangrove. The shambling mangrove is severely damaged. Firing (i - inventory. (,) - cycle): Y - 202 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove (severely damaged) You shoot a stone. The stone hits the shambling mangrove. The stone burns the shambling mangrove. The shambling mangrove is severely damaged. The shambling mangrove barely misses you. Firing (i - inventory. (,) - cycle): Y - 201 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove (severely damaged) You shoot a stone. The stone hits the shambling mangrove. The stone burns the shambling mangrove. The shambling mangrove is almost destroyed. Firing (i - inventory. (,) - cycle): Y - 200 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove (almost destroyed) You shoot a stone. The stone hits the shambling mangrove! The stone burns the shambling mangrove. The shambling mangrove is almost destroyed. You block the shambling mangrove's attack. Firing (i - inventory. (,) - cycle): Y - 199 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shambling mangrove Aim: a shambling mangrove (almost destroyed) You shoot a stone. The stone hits the shambling mangrove. The stone burns the shambling mangrove. You destroy the shambling mangrove! Trog accepts your kill. The grasping roots settle back into the ground. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Y - 200 stones (gained 2) Y - 203 stones (gained 3) Y - 207 stones (gained 4) Y - 209 stones (gained 2) Found a short sword. Y - 210 stones (gained 1) Y - 212 stones (gained 2) Y - 213 stones (gained 1) Y - 216 stones (gained 3) Y - 218 stones (gained 2) You see here a bog body corpse. Y - 219 stones (gained 1) Y - 220 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Y - 221 stones (gained 1) You now have 2751 gold pieces (gained 19). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. Things that are here: 7 inedible chunks of flesh; a swamp dragon skeleton You are feeling hungry. You enter the shallow water. Moving in this stuff is going to be slow. You see here a bog body corpse. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. J - a scroll of identify You don't have any unidentified items. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a dagger. You enter the shallow water. Moving in this stuff is going to be slow. Found a long sword. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a long sword. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You are feeling very hungry. S - a wand of polymorph (34) (gained 14 charges) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. A swamp drake comes into view. The swamp drake roars! Found six items. There is a stone staircase leading up here. Firing (i - inventory. (,) - cycle): Y - 221 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - swamp drake Aim: a swamp drake You shoot a stone. The stone hits the swamp drake! The stone burns the swamp drake. The swamp drake is heavily wounded. Firing (i - inventory. (,) - cycle): Y - 220 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp drake Aim: a swamp drake (heavily wounded) You shoot a stone. The stone hits the swamp drake! The stone burns the swamp drake. The swamp drake is almost dead. Firing (i - inventory. (,) - cycle): Y - 219 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp drake Aim: a swamp drake (almost dead) You shoot a stone. The stone barely misses the swamp drake. Firing (i - inventory. (,) - cycle): Y - 218 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp drake Aim: a swamp drake (almost dead) You shoot a stone. The stone hits the swamp drake! The stone burns the swamp drake. You kill the swamp drake! Trog accepts your kill. Your pack is full. You see here a runed golden ring. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Your pack is full. You see here a runed golden ring. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 5 potions of lignification. H - a runed golden ring Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. As you read the scroll of identify, it crumbles to dust. H - an uncursed ring of fire Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of fire. Y - 243 stones (gained 26) You see here an uncursed ring of fire. You see here 5 potions of lignification. You are near starving! There is a stone staircase leading up here. You see here a giant spiked club. You enter the shallow water. Moving in this stuff is going to be slow. Y - 244 stones (gained 1) A swamp dragon comes into view. You eat one of the 47 rations. That ration really hit the spot! The swamp dragon roars deafeningly! Firing (i - inventory. (,) - cycle): Y - 244 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - swamp dragon Aim: a swamp dragon (water) You shoot a stone. The stone hits the swamp dragon! The stone burns the swamp dragon. The swamp dragon is moderately wounded. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 243 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (water, moderately wounded) You shoot a stone. The stone hits the swamp dragon. The stone burns the swamp dragon. The swamp dragon is moderately wounded. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 242 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (moderately wounded) You shoot a stone. The stone barely misses the swamp dragon. Firing (i - inventory. (,) - cycle): Y - 241 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (moderately wounded) You shoot a stone. The stone hits the swamp dragon!! The stone burns the swamp dragon. The swamp dragon is severely wounded. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 240 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (severely wounded) You shoot a stone. The stone hits the swamp dragon! The stone burns the swamp dragon. The swamp dragon is almost dead. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 239 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (almost dead) You shoot a stone. The stone hits the swamp dragon!! The stone burns the swamp dragon. You kill the swamp dragon! Trog accepts your kill. You hear a splash. No target in view! Y - 240 stones (gained 2) You see here a curved jewelled staff. Y - 241 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Y - 242 stones (gained 1) You see here a swamp dragon corpse. Y - 243 stones (gained 1) Y - 244 stones (gained 1) Found 13 bolts. Y - 245 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Y - 259 stones (gained 14) You hear a distant "Zot"! You found an alarm trap! Found a ration. H - a scroll labeled JEZA DOUKHLE; J - a scroll of identify As you read the scroll of identify, it crumbles to dust. H - a scroll of immolation Unknown command. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of immolation. You see here 7 poisoned javelins. 3 insubstantial wisps come into view. The insubstantial wisp gives a chilling moan. x3 Found a great mace and a potion of curing. Firing (i - inventory. (,) - cycle): Y - 259 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The stone hits the insubstantial wisp! The insubstantial wisp is severely damaged. Firing (i - inventory. (,) - cycle): Y - 258 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (severely damaged) You shoot a stone. The stone hits the insubstantial wisp! You destroy the insubstantial wisp! Trog accepts your kill. Firing (i - inventory. (,) - cycle): Y - 257 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The stone hits the insubstantial wisp!! The insubstantial wisp is almost destroyed. Firing (i - inventory. (,) - cycle): Y - 256 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (almost destroyed) You shoot a stone. The stone hits the insubstantial wisp! You destroy the insubstantial wisp! Trog accepts your kill. The insubstantial wisp blinks! Firing (i - inventory. (,) - cycle): Y - 255 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The stone barely misses the insubstantial wisp. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 254 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The stone hits the insubstantial wisp! The insubstantial wisp is moderately damaged. Firing (i - inventory. (,) - cycle): Y - 253 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (moderately damaged) You shoot a stone. The stone hits the insubstantial wisp. The insubstantial wisp is heavily damaged. Firing (i - inventory. (,) - cycle): Y - 252 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (heavily damaged) You shoot a stone. The stone barely misses the insubstantial wisp. Firing (i - inventory. (,) - cycle): Y - 251 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (heavily damaged) You shoot a stone. The stone hits the insubstantial wisp! You destroy the insubstantial wisp! Trog accepts your kill. No target in view! c - 47 rations (gained 1) No target in view! A spiny frog comes into view. You see here a great mace. Firing (i - inventory. (,) - cycle): Y - 250 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog You shoot a stone. The stone hits the spiny frog! The stone burns the spiny frog. The spiny frog is heavily wounded. Firing (i - inventory. (,) - cycle): Y - 249 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) You shoot a stone. The stone hits the spiny frog but does no damage. The spiny frog is heavily wounded. A spiny frog is nearby! Firing (i - inventory. (,) - cycle): Y - 248 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) You shoot a stone. The stone hits the spiny frog! The stone burns the spiny frog. The spiny frog is severely wounded. Firing (i - inventory. (,) - cycle): Y - 247 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) You shoot a stone. The stone hits the spiny frog but does no damage. The spiny frog is severely wounded. Firing (i - inventory. (,) - cycle): Y - 246 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) You shoot a stone. The stone hits the spiny frog!! The stone burns the spiny frog. You kill the spiny frog! Trog accepts your kill. Your Shields skill increases to level 16! Y - 247 stones (gained 2) You see here a spiny frog corpse. Y - 249 stones (gained 2) f - 19 potions of curing (gained 1) Y - 250 stones (gained 1) Y - 251 stones (gained 1) Y - 253 stones (gained 2) Y - 254 stones (gained 1) Y - 255 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Y - 256 stones (gained 1) Found a buckler. You see here a buckler. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An alligator and a spriggan rider come into view. The spriggan rider is wielding a spear of flaming. The spriggan rider shouts! Firing (i - inventory. (,) - cycle): Y - 256 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - spriggan rider Aim: a spriggan rider, wielding a spear of flaming and wearing a buckler (water) You shoot a stone. The stone hits the spriggan rider! The stone burns the spriggan rider! The spriggan rider is heavily wounded. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 255 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spriggan rider Aim: a spriggan rider, wielding a spear of flaming and wearing a buckler (moderately wounded) You shoot a stone. The stone hits the spriggan rider! You hear a splash. x2 You kill the spriggan! Trog accepts your kill. The stone burns the hornet. The hornet is moderately wounded. Firing (i - inventory. (,) - cycle): Y - 254 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded) You shoot a stone. The stone barely misses the hornet. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 253 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded) You shoot a stone. The stone barely misses the hornet. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 252 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded) You shoot a stone. The stone hits the hornet!! The stone burns the hornet. You kill the hornet! Trog accepts your kill. Firing (i - inventory. (,) - cycle): Y - 251 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - alligator Aim: an alligator You shoot a stone. The stone hits the alligator. The stone burns the alligator. The alligator is lightly wounded. The alligator puts on a burst of speed! Firing (i - inventory. (,) - cycle): Y - 250 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (lightly wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is moderately wounded. Firing (i - inventory. (,) - cycle): Y - 249 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (moderately wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is moderately wounded. The alligator completely misses you. The alligator barely misses you. Firing (i - inventory. (,) - cycle): Y - 248 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (moderately wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is heavily wounded. Firing (i - inventory. (,) - cycle): Y - 247 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (heavily wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is heavily wounded. The alligator bites you! You block the alligator's attack. Firing (i - inventory. (,) - cycle): Y - 246 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (heavily wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is severely wounded. You block the alligator's attack. x2 Firing (i - inventory. (,) - cycle): Y - 245 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (severely wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is almost dead. The alligator bites you but does no damage. The alligator tail-slaps you. Firing (i - inventory. (,) - cycle): Y - 244 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (almost dead, covering ground quickly) You shoot a stone. The stone closely misses the alligator. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 243 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (almost dead, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. You kill the alligator! Trog accepts your kill. Y - 248 stones (gained 6) Found a scale mail. Y - 249 stones (gained 1) An alligator comes into view. The alligator moves out of view. An alligator, a spiny frog and a swamp drake come into view. You see here a stone. Y - 250 stones (gained 1) The spiny frog gives a loud, deep croak! The swamp drake roars! The spiny frog moves out of view. The alligator puts on a burst of speed! x2 A thorn hunter comes into view. Firing (i - inventory. (,) - cycle): Y - 250 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog You shoot a stone. The stone hits the spiny frog! The stone burns the spiny frog. The spiny frog is moderately wounded. You hear a splash. The alligator moves out of view. Firing (i - inventory. (,) - cycle): Y - 249 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You shoot a stone. The stone hits the spiny frog! The stone burns the spiny frog. The spiny frog is almost dead. Firing (i - inventory. (,) - cycle): Y - 248 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) You shoot a stone. The stone hits the spiny frog!! The stone burns the spiny frog. You kill the spiny frog! Trog accepts your kill. Firing (i - inventory. (,) - cycle): Y - 247 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - alligator Aim: an alligator (covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is lightly wounded. You block the alligator's attack. x2 Firing (i - inventory. (,) - cycle): Y - 246 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (lightly wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is heavily wounded. You hear a splash. The alligator completely misses you. You furiously retaliate! You headbutt the alligator! You block the alligator's attack. Firing (i - inventory. (,) - cycle): Y - 245 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (severely wounded, covering ground quickly) You shoot a stone. The stone barely misses the alligator. The stone closely misses the thorn hunter. The stone closely misses the swamp drake. You block the alligator's attack. x2 Firing (i - inventory. (,) - cycle): Y - 244 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (severely wounded, covering ground quickly) You shoot a stone. The stone barely misses the alligator. The stone hits the thorn hunter!! The stone burns the thorn hunter!! The thorn hunter is heavily damaged. The alligator bites you! The alligator barely misses you. The alligator bites you! You block the alligator's attack. The thorn hunter gestures. Thorny briars emerge from the ground! Press: ? - help, v - describe, . - travel Here: a briar patch (water) Some deep water. Unknown command. Firing (i - inventory. (,) - cycle): Y - 243 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (severely wounded, covering ground quickly) You shoot a stone. The stone hits the alligator!! The stone burns the alligator! You kill the alligator! Trog accepts your kill. You hear a splash. The alligator closely misses you. The alligator completely misses you. Firing (i - inventory. (,) - cycle): Y - 242 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - alligator Aim: an alligator (covering ground quickly) You shoot a stone. The stone hits the alligator!! The stone burns the alligator. The alligator is heavily wounded. Firing (i - inventory. (,) - cycle): Y - 241 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (heavily wounded, covering ground quickly) You shoot a stone. The stone hits the alligator!! The stone burns the alligator. The alligator is severely wounded. You block the alligator's attack. The alligator tail-slaps you. Firing (i - inventory. (,) - cycle): Y - 240 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (severely wounded, covering ground quickly) You shoot a stone. The stone hits the alligator! The stone burns the alligator. The alligator is almost dead. The alligator barely misses you. The alligator tail-slaps you but does no damage. Firing (i - inventory. (,) - cycle): Y - 239 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (almost dead, covering ground quickly) You shoot a stone. The stone hits the alligator!! The stone burns the alligator. You kill the alligator! Trog accepts your kill. Firing (i - inventory. (,) - cycle): Y - 238 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - thorn hunter Aim: a thorn hunter (heavily damaged) You shoot a stone. The stone hits the thorn hunter. The stone burns the thorn hunter. The thorn hunter is heavily damaged. You hear a splash. The thorn hunter hits you. The thorn hunter hits you but does no damage. Firing (i - inventory. (,) - cycle): Y - 237 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - thorn hunter Aim: a thorn hunter (heavily damaged) You shoot a stone. The stone hits the thorn hunter! The stone burns the thorn hunter. The thorn hunter is severely damaged. You hear a splash. The thorn hunter gestures. The thorn hunter fires a volley of thorns at you. The volley of thorns hits you! Press: ? - help, v - describe, . - travel, g - get item Here: a thorn hunter (severely damaged) 4 stones. There is something else lying underneath. Some shallow water. Unknown command. Firing (i - inventory. (,) - cycle): Y - 236 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - thorn hunter Aim: a thorn hunter (severely damaged) You shoot a stone. The stone hits the thorn hunter! The stone burns the thorn hunter. The thorn hunter is almost destroyed. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 235 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - thorn hunter Aim: a thorn hunter (almost destroyed) You shoot a stone. The stone hits the thorn hunter! The stone burns the thorn hunter! You destroy the thorn hunter! Trog accepts your kill. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 234 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - swamp drake Aim: a swamp drake You shoot a stone. The stone hits the swamp drake! The stone burns the swamp drake! The swamp drake is severely wounded. Firing (i - inventory. (,) - cycle): Y - 233 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp drake Aim: a swamp drake (severely wounded) You shoot a stone. The stone completely misses the swamp drake. The swamp drake breathes noxious fumes at you. The noxious blast engulfs you! Firing (i - inventory. (,) - cycle): Y - 232 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp drake Aim: a swamp drake (noxious fumes, severely wounded, catching its breath) You shoot a stone. The stone barely misses the swamp drake. Firing (i - inventory. (,) - cycle): Y - 231 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp drake Aim: a swamp drake (noxious fumes, severely wounded, catching its breath) You shoot a stone. The stone hits the swamp drake!! The stone burns the swamp drake. You kill the swamp drake! Trog accepts your kill. The briar patch crumbles away. x3 Y - 238 stones (gained 8) The briar patch crumbles away. x3 You enter the shallow water. Moving in this stuff is going to be slow. The briar patch crumbles away. x5 Y - 244 stones (gained 6) You see here an alligator corpse. You start resting. The briar patch crumbles away. x8 Magic restored. You start resting. You hear a distant "Zot"! HP restored. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a spear of flaming; a buckler Y - 245 stones (gained 1) You hear a distant "Zot"! You enter the shallow water. Moving in this stuff is going to be slow. You hear a distant "Zot"! Y - 246 stones (gained 1) You hear a distant "Zot"! You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. A spriggan druid comes into view. It is wielding a quarterstaff. The spriggan druid calls out to the beasts of the wild! Firing (i - inventory. (,) - cycle): Y - 246 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - spriggan druid Aim: a spriggan druid, wielding a quarterstaff and wearing a robe You shoot a stone. The stone hits the spriggan druid! The stone burns the spriggan druid. The spriggan druid is moderately wounded. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 245 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spriggan druid Aim: a spriggan druid, wielding a quarterstaff and wearing a robe (moderately wounded) You shoot a stone. The stone hits the spriggan druid! The stone burns the spriggan druid. The spriggan druid is severely wounded. You hear a distant "Zot"! A four-headed hydra comes into view. Firing (i - inventory. (,) - cycle): Y - 244 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spriggan druid Aim: a spriggan druid, wielding a quarterstaff and wearing a robe (severely wounded) You shoot a stone. The stone hits the spriggan druid! The stone burns the spriggan druid. The spriggan druid is almost dead. The four-headed hydra moves out of view. Firing (i - inventory. (,) - cycle): Y - 243 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spriggan druid Aim: a spriggan druid, wielding a quarterstaff and wearing a robe (almost dead) You shoot a stone. The stone hits the spriggan druid! The stone burns the spriggan druid. You kill the spriggan druid! Trog accepts your kill. Trog appreciates your killing of a magic user. No target in view! Found a stone staircase leading down. A four-headed hydra is nearby! Firing (i - inventory. (,) - cycle): Y - 242 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - four-headed hydra Aim: a four-headed hydra You shoot a stone. The stone hits the four-headed hydra! The stone burns the four-headed hydra! The four-headed hydra is moderately wounded. Firing (i - inventory. (,) - cycle): Y - 241 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (water, moderately wounded) You shoot a stone. The stone hits the four-headed hydra!! The stone burns the four-headed hydra! The four-headed hydra is almost dead. Firing (i - inventory. (,) - cycle): Y - 240 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (water, almost dead) You shoot a stone. The stone hits the four-headed hydra!! The stone burns the four-headed hydra. You kill the four-headed hydra! Trog accepts your kill. You hear a splash. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. Y - 240 stones (gained 1) Things that are here: a quarterstaff; a robe Y - 242 stones (gained 2) You enter the shallow water. Moving in this stuff is going to be slow. Y - 243 stones (gained 1) Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. j - 12 scrolls of remove curse (gained 1) A bog body comes into view. The bog body gestures at you while chanting. You resist with almost no effort. Found a sack of spiders and 16 gold pieces. An insubstantial wisp comes into view. The insubstantial wisp gives a chilling moan. You hear a chilling moan. x3 An insubstantial wisp comes into view. The insubstantial wisp gives a chilling moan. You hear a chilling moan. An insubstantial wisp comes into view. An insubstantial wisp comes into view. The insubstantial wisp gives a chilling moan. You hear a chilling moan. Firing (i - inventory. (,) - cycle): Y - 243 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The stone hits the insubstantial wisp!! You destroy the insubstantial wisp! Trog accepts your kill. You hear a splash. Firing (i - inventory. (,) - cycle): Y - 242 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The stone hits the bog body. The bog body is lightly damaged. The bog body gestures at you while chanting. The bolt of cold misses you. An insubstantial wisp comes into view. Firing (i - inventory. (,) - cycle): Y - 241 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (lightly damaged) You shoot a stone. The stone hits the insubstantial wisp! The insubstantial wisp is moderately damaged. The insubstantial wisp blinks! An insubstantial wisp comes into view. Firing (i - inventory. (,) - cycle): Y - 240 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (moderately damaged) You shoot a stone. The stone hits the insubstantial wisp!! The stone burns the insubstantial wisp. You destroy the insubstantial wisp! Trog accepts your kill. Firing (i - inventory. (,) - cycle): Y - 239 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The stone hits the bog body. The stone burns the bog body. The bog body is moderately damaged. The bog body barely misses you. You block the bog body's attack. An insubstantial wisp comes into view. Firing (i - inventory. (,) - cycle): Y - 238 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (moderately damaged) You shoot a stone. The stone hits the bog body! The stone burns the bog body. The bog body is severely damaged. The insubstantial wisp misses you. Firing (i - inventory. (,) - cycle): Y - 237 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (severely damaged) You shoot a stone. The stone barely misses the bog body. The bog body hits you but does no damage. The bog body barely misses you. The insubstantial wisp blinks! You block the insubstantial wisp's attack. Firing (i - inventory. (,) - cycle): Y - 236 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (severely damaged) You shoot a stone. The stone hits the bog body!! The stone burns the bog body. You destroy the bog body! Trog accepts your kill. Trog appreciates your killing of a magic user. An insubstantial wisp comes into view. Firing (i - inventory. (,) - cycle): Y - 235 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The insubstantial wisp gives a chilling moan. The stone hits the insubstantial wisp! The insubstantial wisp is severely damaged. The insubstantial wisp thrums sharply. You are struck by lightning. The lightning arcs! Firing (i - inventory. (,) - cycle): Y - 234 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (severely damaged) You shoot a stone. The stone hits the insubstantial wisp! You destroy the insubstantial wisp! Trog accepts your kill. Firing (i - inventory. (,) - cycle): Y - 233 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The stone hits the insubstantial wisp. The insubstantial wisp is moderately damaged. The insubstantial wisp blinks! The insubstantial wisp thrums sharply. You are struck by lightning. The lightning arcs! Firing (i - inventory. (,) - cycle): Y - 232 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (moderately damaged) You shoot a stone. The stone hits the insubstantial wisp!! You destroy the insubstantial wisp! Trog accepts your kill. An insubstantial wisp comes into view. Firing (i - inventory. (,) - cycle): Y - 231 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - insubstantial wisp Aim: an insubstantial wisp You shoot a stone. The insubstantial wisp gives a chilling moan. The stone hits the insubstantial wisp! The insubstantial wisp is almost destroyed. You hear a splash. The insubstantial wisp blinks! Firing (i - inventory. (,) - cycle): Y - 230 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (severely damaged) You shoot a stone. The stone hits the insubstantial wisp! You destroy the insubstantial wisp! Trog accepts your kill. Something appears at your feet! Trog grants you a weapon! You hear a splash. A spriggan rider comes into view. It is wielding a spear. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [bootles] Species: Minotaur Job: Berserker HP: 136/151; mods: 0/0 MP: 14/15; mod: 0 Stats: 28 (28) 4 (4) 18 (18) Position: (51, 31), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 25 | 15 | 5664 | 679/813 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 13 | 4158 | 588/672 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | X | 1 | 25 | 16 | 7869 | 974/1051 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 25 | 13 | 3991 | 421/672 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 1 | 25 | 16 | 5955 | 157/884 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 3132 #13: 381 #23: 25588 #24: 222499831 #27: 178478 #49: 3312 #59: 1 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +12 hunting sling "Gisy" {flame, rN+ MR+ Str+3 SInv} eq slot #1, inv slot #21: scarf of spirit shield eq slot #2, inv slot #12: +0 hat of Leapfrog {+Fly rF+ Slay+4} eq slot #3, inv slot #19: +0 pair of gloves eq slot #4, inv slot #36: +2 pair of boots of Recklessness {*Contam Dex+4 Stlth+} eq slot #5, inv slot #48: +1 shield of poison resistance eq slot #6, inv slot #38: +0 crystal plate armour eq slot #7, inv slot #28: ring of Phasing {EV+8} eq slot #8, inv slot #29: ring of protection from magic eq slot #9, inv slot #20: +3 amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈♣ .§♣ ≈≈♣ ♣. ≈.♣ ..♣♣.≈ ≈..♣ ♣≈v..≈i ≈..♣ .≈..... ≈≈.♣ ♣.≈♣ ..≈≈... ≈≈.♣ ♣..♣ §.≈..v. ≈..♣ ♣..♣♣♣♣♣♣♣(..vv§≈ ≈≈≈. ♣>.......@(.≈§}§♣ ≈≈≈≈♣♣♣♣.....###(..♣≈... ..≈≈≈♣♣≈...##..##(..≈... .≈≈≈.♣♣....#....##.....♣ ≈≈≈♣≈≈........♣..#...♣♣♣ ≈≈≈≈≈≈≈≈≈≈≈..♣≈..#.♣♣♣ .>≈♣.♣≈.≈.≈≈.....# ♣ ≈.≈≈.≈.≈♣♣...♣..## ≈.≈...♣♣♣♣♣≈§♣.## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>