Dungeon Sprint DCSS version 0.21-a0-404-g291f19a (webtiles) character file. 7 bmwyatt74 the Shield-Bearer (level 2, 0/25 HPs) Began as a Formicid Fighter on Oct 27, 2017. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:11 (26 turns). bmwyatt74 the Shield-Bearer (Formicid Fighter) Turns: 26, Time: 00:00:11 Health: 0/25 AC: 7 Str: 20 XL: 2 Next: 5% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -20) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 4.0 Fighting + Level 2.2 Polearms + Level 4.0 Armour + Level 4.4 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the water moccasin. The water moccasin is lightly wounded. You feel sick. You block the water moccasin's attack. The water moccasin bites you. You block the crimson imp's attack. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. You block the water moccasin's attack. You block the crimson imp's attack. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You block the crimson imp's attack. The water moccasin barely misses you. Unknown command. You hit the water moccasin. The water moccasin is moderately wounded. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..haZS@5...)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ { You could see a water moccasin, a hound, a worker ant, a crimson imp and a leopard gecko skeleton. Vanquished Creatures A dart slug (D) A giant cockroach (D) A goblin (D) A bat (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bmwyatt74 the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 14 | D | Reached XP level 2. HP: 19/25 MP: 2/2 21 | D | Noticed a crimson imp 21 | D | Noticed a water moccasin 26 | D | Succumbed to a water moccasin's poison Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Shields | 4 | 4.4 Fighting | 4 | 4.0 Armour | 4 | 4.0 Polearms | | 2.2 Action || total -------------------------++------- Melee: Trident || 16 Armor: Scale mail || 3 Dodge: Dodged || 5 Block: Shield || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+---------