Dungeon Crawl Stone Soup version 0.21-a0-225-g207ae17 (webtiles) character file. 153 blooo the Charmwright (level 5, 0/39 HPs) Began as a Gnoll Skald on Aug 28, 2017. Slain by an adder (2 damage) ... on level 5 of the Dungeon. The game lasted 00:09:09 (2209 turns). blooo the Charmwright (Gnoll Skald) Turns: 2209, Time: 00:09:10 Health: 0/39 AC: 4 Str: 7 XL: 5 Next: 35% Magic: 8/9 EV: 16 Int: 7 God: Gold: 182 SH: 4 Dex: 7 Spells: 2/10 levels left rFire . . . SeeInvis . n - -2 hunting sling (curse) rCold . . . Gourm . o - +0 buckler (curse) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . h - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.13/turn i - ring of stealth MPRegen 0.11/turn q - -2 ring of intelligence (curse) @: agile, lethally poisoned (0 -> -3) A: unchanging attributes, fangs 1, strong nose a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 182 gold pieces. Inventory: Hand Weapons k - a +2 dagger of venom l - the +6 hunting sling "Renidaf" {velocity, rF+ Int+4, unknown} (You found it on level 5 of the Dungeon) Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from fire. n - a cursed -2 hunting sling (weapon) Missiles w - 3 stones (quivered) Armour a - a +0 leather armour (worn) h - a +0 pair of gloves (worn) o - a cursed +0 buckler (worn) Jewellery i - a ring of stealth (left hand) q - a cursed -2 ring of intelligence (right hand) Scrolls d - a scroll of fear e - 3 scrolls of identify g - a scroll of noise p - 2 scrolls of fog Potions f - 3 potions of might j - a potion of agility m - a potion of curing {unknown} t - a potion of lignification {unknown} u - 2 potions of ambrosia {unknown} v - a potion of brilliance {unknown} Books b - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - 3 bread rations r - 3 meat rations s - a royal jelly Skills: - Level 2.6 Fighting - Level 1.3 Armour - Level 2.6 Dodging - Level 4.0 Shields - Level 4.0 Unarmed Combat + Level 3.2 Spellcasting + Level 4.6 Charms * Level 2.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 8% 1 ##..... b - Song of Slaying Chrm #....... 11% 2 ###.... c - Shroud of Golubria Chrm/Tloc #......... 28% 2 ###.... d - Regeneration Chrm/Necr #......... 34% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Firing (i - inventory): w - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone hits the adder but does no damage. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You block the adder's attack. You take 1 damage. Firing (i - inventory): w - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone closely misses the adder. The adder closely misses you. Okay, then. It was a potion of agility. You feel agile all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ##########.# ...........#.# #######...##.# .......#.##.# ######...##.# ##.###.# #####.###.# #.........#####.# #.###...).S@....# ############# You could see an adder. Vanquished Creatures 3 gnolls (D:2) 5 adders A river rat (Sewer) An ooze (D:3) 4 leopard geckos 3 orcs (D:3) 3 giant cockroaches (D:3) 4 hobgoblins 4 kobolds A quokka (D:2) 6 ball pythons 8 bats 9 frilled lizards 3 goblins (D:1) 14 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blooo the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 224 | D:1 | Reached XP level 2. HP: 16/23 MP: 1/6 229 | D:1 | Learned a level 2 spell: Song of Slaying 232 | D:1 | Learned a level 2 spell: Shroud of Golubria 627 | D:2 | Reached XP level 3. HP: 26/28 MP: 7/7 632 | D:2 | Learned a level 3 spell: Regeneration 757 | D:2 | Reached skill level 1 in Shields 852 | D:2 | Found a faded altar of an unknown god. 1230 | D:2 | Reached XP level 4. HP: 34/34 MP: 6/8 1632 | D:3 | Found a glowing drain. 1654 | D:3 | Reached skill level 1 in Necromancy 1664 | Sewer | Entered a sewer 1672 | Sewer | Reached XP level 5. HP: 30/39 MP: 7/9 2155 | D:4 | Noticed Ijyb 2161 | D:5 | Entered Level 5 of the Dungeon 2165 | D:5 | Got a warped hunting sling 2209 | D:5 | Slain by an adder Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3 D:2: chequers_ecumenical_altar_simple_redux D:3: portal_sewer_entry_f D:4: first_bread, serial_glass, glass_columns_b, glass_columns_c, uniq_ijyb, uniq_grinder, uniq_edmund D:5: wad_pebble_path, minmay_temple_entry_poolview, serial_shops, nicolae_shop_crystal, shop_fountains, nicolae_shop_window_shopping, nemelex_lonely_heart_becter Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 3 4 | 4.0 Shields | 2 4 | 4.0 Necromancy | 1 2 | 2.4 Fighting | | 2.6 Armour | | 1.3 Dodging | | 2.6 Spellcasting | | 3.2 Charms | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 42 | || 42 Bite | 2 | 5 || 7 Dagger | 51 | 97 || 148 Fire: Hunting sling | | 46 || 46 Cast: Infusion | 10 | 5 || 15 Regeneration | | 2 || 2 Use: Potion | 1 | 1 || 2 Scroll | | 5 || 5 Stab: Sleeping | 2 | 7 || 9 Eat: Chunk | 1 | 4 || 5 Armor: Leather armour | 33 | 30 || 63 Dodge: Dodged | 53 | 55 || 108 Block: Buckler | 6 | 32 || 38 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 14 | 205 | 6.4 | 6 | 63 | 8.7 | 2209 +---------+---------+-------+---------+---------+-------+--------- D:1 | 6 | 15 | 28.6 | 4 | 9 | 30.8 | 546 D:2 | 0 | 100 | 0.0 | 0 | 18 | 0.0 | 787 D:3 | 8 | 43 | 15.7 | 2 | 15 | 11.8 | 473 Sewer | 0 | 47 | 0.0 | 0 | 21 | 0.0 | 275 +---------+---------+-------+---------+---------+-------+---------