Dungeon Crawl Stone Soup version 0.16.1-12-gf5c4a84 (webtiles) character file. 0 bloodandbone the Skirmisher (level 1, 18/18 HPs) Began as an Octopode Wanderer on Apr 10, 2015. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). bloodandbone the Skirmisher (Octopode Wanderer) Turns: 1, Time: 00:00:05 Health: 18/18 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 16 God: Gold: 0 SH: 3 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Clarity . c - +0 buckler rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons b - a +0 hand axe (weapon) Armour c - a +0 buckler (worn) Magical devices a - a wand of frost (15) Comestibles f - a bread ration Skills: + Level 5.0 Fighting Level 2.0 Polearms Level 1.0 Crossbows + Level 1.0 Shields + Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, bloodandbone the Octopode Wanderer. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. Found two stairs. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣ ... ..♣. ♣..≈. ♣♣# P♣.≈≈≈.♣P# >..≈8≈..@# P♣.≈≈≈.♣P# ♣..≈. ♣♣# ..♣. ... ♣ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | bloodandbone, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | bloodandbone set off with: a wand of frost (15), a +0 hand axe, a +0 buckler, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:$ | Got out of the dungeon alive.