Dungeon Crawl Stone Soup version 0.24-a0-458-gfcb5e6d (webtiles) character file. Game seed: 5410899537120287420 32 blexxed the Chopper (level 3, 28/29 HPs) Began as a Demonspawn Fighter on June 27, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:33 (1120 turns). blexxed the Chopper (Demonspawn Fighter) Turns: 1120, Time: 00:00:34 Health: 28/29 AC: 6 Str: 17 XL: 3 Next: 10% Magic: 3/3 EV: 9 Int: 9 God: Gold: 76 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield g - a +0 pair of gloves Jewellery l - a cursed amulet of regeneration {unknown} Scrolls h - 2 scrolls of remove curse {unknown} i - a scroll of random uselessness {unknown} j - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} m - a scroll of identify {unknown} n - a scroll of fear {unknown} Potions d - a potion of might e - 2 potions of brilliance {unknown} o - a potion of curing {unknown} Comestibles f - 3 rations Skills: - Level 3.0 Fighting + Level 3.3 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard barely misses you. You slash the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 76 gold pieces (gained 11). A bat comes into view. You see here a scroll labeled UTEODU GIOLLI. A bat is nearby! A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###########... #............≈.. #.####..##...... ###.##.......≈≈≈.. ......<#.....≈≈.b# ###.####.......... #.###........#.# #............#.# #####.#.....##@# #######.#........# ......#.##.##..### ......#.##.......### ......#.............. ...................... ......####............ ......# #.......##### ......# #.......# You could see a bat. Vanquished Creatures An ooze (D:1) A worm (D:2) 2 leopard geckos (D:1) 2 bats (D:1) A giant cockroach (D:1) 9 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 frilled lizards A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blexxed the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 203 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 203 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 900 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1120 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, interstate_on_off D:2: layout_loops_cross, marbit_many_paths, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.3 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: War axe || 56 Kick || 6 Armor: Scale mail || 30 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------