Dungeon Crawl Stone Soup version 0.24-a0-458-gfcb5e6d (webtiles) character file. Game seed: 13919876573851087703 8 blexxed the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on June 26, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (672 turns). blexxed the Skirmisher (Demonspawn Fighter) Turns: 672, Time: 00:00:20 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 9 Int: 9 God: Gold: 38 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield Scrolls e - 2 scrolls of identify {unknown} g - a scroll of remove curse {unknown} Potions d - a potion of might Comestibles f - 2 rations Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History No target in view! There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. Found 16 arrows. Found a short sword. There is an open door here. A frilled lizard comes into view. The frilled lizard hisses angrily. Found a scroll labeled JAEMIC SADEH. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ...........#. #.# #####...#..#. #.# ........#..#. ## #.# ############.....#. .####### #.# #.)....... #.#...# .......# #.####......... #.#...# 8..8..8###.#............ #.#.K... .......'...#.....†...... #.##..## 8..8..8###.'....@....... +. .... .......# ###............ #. ##.## .####### #.....(!..... .# '# #..........?. .. .# #............ .. .# #............ .# #............ .# #...##...#### .# ##### ...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 5 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blexxed the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 671 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 671 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 672 | D:1 | Quit the game Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_tetromino_o2 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: War axe || 18 Armor: Scale mail || 9 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 3 | 25.0 | 6 | 2 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 3 | 25.0 | 6 | 2 | 25.0 +---------+---------+-------+---------+---------+-------