Dungeon Crawl Stone Soup version 0.24-a0-365-ga4d96b6 (webtiles) character file. Game seed: 10257644800229384240 9 blexxed the Skirmisher (level 2, 18/24 HPs) Began as a Demonspawn Fighter on May 27, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (386 turns). blexxed the Skirmisher (Demonspawn Fighter) Turns: 386, Time: 00:00:19 Health: 18/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) e - a +2 short sword of venom Armour b - a +0 scale mail (worn) c - a +0 shield Scrolls g - a scroll of amnesia {unknown} Potions d - a potion of might Comestibles f - a ration Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You hit the jackal but do no damage. The jackal is heavily wounded. You closely miss the jackal. The jackal bites you but does no damage. x2 The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. You barely miss the jackal. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... # .... .# ...####..# # .....#..# #. $......# ########.####...#..## ...........?....>.... #.# ####.#.##h..##### #.# #.#...@..# #.### #....#...# #.#.######.####.## #.#............... ####.#.######.####.### ....>..............# ###....###....####.=# .##......#.#### .##(...#.#.# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) A jackal (D:1) A kobold (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blexxed the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 385 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 385 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 386 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, hangedman_decor_lopped, roderic_lattice_a Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: War axe || 21 Armor: Scale mail || 23 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------