Dungeon Crawl Stone Soup version 0.24-a0-157-g36218c0 (webtiles) character file. Game seed: 6562974354654162361 28 blexxed the Shield-Bearer (level 3, 27/29 HPs) Began as a Demonspawn Fighter on Mar 4, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (410 turns). blexxed the Shield-Bearer (Demonspawn Fighter) Turns: 410, Time: 00:00:26 Health: 27/29 AC: 6 Str: 17 XL: 3 Next: 0% Magic: 3/3 EV: 7 Int: 9 God: Gold: 71 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1, magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} i - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions d - a potion of might k - a potion of brilliance {unknown} Comestibles f - 2 rations Skills: - Level 3.0 Fighting + Level 2.4 Axes - Level 2.6 Armour + Level 3.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. When hurt, damage is shared between your health and your magic reserves. Message History The jackal barks! You hit the jackal. You claw the jackal. You kill the jackal! The jackal bites you. You slash the jackal! You kill the jackal! You block the jackal's attack. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You block the jackal's attack. Your shield and scale mail prevent you from hitting the jackal. You block the jackal's attack. x2 You slash the jackal! You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. The jackal bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#### #. #.# #..# #.# #..# ### #.# #..# ..# #.# ...# #.# ##.## ##.# #.# #...# ##.# #.# ##.## ...# #h# #.# #..# #@# #.# #..# #.# #.# ...#####. #.# #.# .).......# #.# #.# ################.####.# ## ####......(.....# .# #.....#########.# .######.##..# ##.# .##.........# #..# You could see a jackal. Vanquished Creatures 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 7 jackals (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blexxed the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 124 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 124 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 409 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 409 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 410 | D:1 | Quit the game Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, serial_bayou_ford_a, grunt_decor_cap Skill XL: | 1 | ---------------+----+----- Shields | 3 | 3.4 Axes | 2 | 2.4 Fighting | | 3.0 Armour | | 2.6 Action || total -------------------------++------- Melee: War axe || 47 Kick || 6 Armor: Scale mail || 22 Dodge: Dodged || 13 Block: Shield || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+-------