Dungeon Crawl Stone Soup version 0.24-a0-139-geb6712d (webtiles) character file. Game seed: 4876676317281940437 8 blexxed the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Mar 2, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (315 turns). blexxed the Skirmisher (Demonspawn Fighter) Turns: 315, Time: 00:00:14 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 21 SH: 9 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - 3 scrolls of noise {unknown} g - a scroll of magic mapping {unknown} Potions d - a potion of might Comestibles f - 2 rations Skills: - Level 3.0 Fighting + Level 2.0 Axes - Level 2.6 Armour + Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. g - a scroll labeled SUMIGUTSID e - 3 scrolls labeled NINUOM HUERUMU (gained 2) Found a stone staircase leading down. There is a stone staircase leading down here. You now have 21 gold pieces (gained 11). There is a stone staircase leading down here. A kobold comes into view. The kobold shouts! You block the kobold's attack. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..>........##.# ##...#.#.......# ##.##.#.##.#### ########.##.#.##.# ..............##.# ########.##.####.# #.##.# #.# ###.##.####.# #..@........# #.#.#####.### ...#.# .... ... ###.. ... ## #.... ..... #...## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A hobgoblin (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blexxed the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 314 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 314 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 315 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners, chequers_mini_garden Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Shields | 3 | 3.0 Fighting | | 3.0 Armour | | 2.6 Action || total -------------------------++------- Melee: War axe || 12 Armor: Scale mail || 4 Dodge: Dodged || 3 Block: Shield || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------