Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 11 blexxed the Skirmisher (level 2, 12/24 HPs) Began as a Demonspawn Fighter on July 11, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (128 turns). blexxed the Skirmisher (Demonspawn Fighter) Turns: 128, Time: 00:00:09 Health: 12/24 AC: 6 Str: 16 XL: 2 Next: 13% Magic: 2/2 EV: 6 Int: 9 God: Gold: 16 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might e - a potion of haste {unknown} Comestibles f - a ration Skills: - Level 3.0 Fighting + Level 2.6 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze. The ooze is moderately wounded. The ooze closely misses you. The ooze hits you but does no damage. You slash the ooze! You kill the ooze! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.########## .# .............. ..# .....#.###### #.# .....#.# #.# ..#..#.#########.### #.#..#............. #.#..#'#########.### #.#................##### #.#........#####@†...... #.#........# #)†...... #.#........# #...(.... #.#........### ###...... ..#..........# ...... .##..######### ...... .+...........# ..... .##..#######.# ##### .##..# #.# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A bat (D:1) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blexxed the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 127 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 127 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 128 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_ratfight Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.6 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: War axe || 14 Armor: Scale mail || 10 Dodge: Dodged || 5 Block: Shield || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 16 | 0.0 | 0 | 6 | 0.0 | 128 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 6 | 0.0 | 128 +---------+---------+-------+---------+---------+-------+---------