Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1 (webtiles) character file. Game seed: 8987849065399863142, levelgen mode: deterministic 20 being54 the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Jan 27, 2020. Slain by an orc wizard ... wielding a +3 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:24 (882 turns). being54 the Conjurer (Draconian Conjurer) Turns: 882, Time: 00:04:27 Health: -1/20 AC: 4 Str: 10 XL: 2 Next: 58% Magic: 0/5 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) Scrolls d - a scroll of identify e - a scroll of teleportation {unknown} Potions c - a potion of heal wounds {unknown} g - 2 potions of curing h - a potion of mutation Comestibles a - 2 chunks of flesh b - 2 rations Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 4% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 65% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc priest is lightly wounded. The orc wizard hits you but does no damage. The orc priest closely misses you. An orc comes into view. It is wielding a +1 dagger of electrocution. The giant cockroach closely misses you. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest misses you. The giant cockroach closely misses you. You hit the orc priest but do no damage. The orc priest is lightly wounded. The giant cockroach closely misses you. The orc priest hits you. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. You hit the orc priest but do no damage. The orc priest is lightly wounded. The giant cockroach bites you but does no damage. The orc priest hits you. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +3 dagger. You die... #......... #........ #........ #)...... #.....[. #.....####### #....soo..o.. #....@o# ######.# #.# #.# #.# #.# #.# #<# #.# You could see an orc priest, 2 orc wizards, an orc and a giant cockroach. Vanquished Creatures A leopard gecko (D:1) An orc (D:2) 6 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 frilled lizards (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | being54 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 381 | D:1 | Learned a level 2 spell: Searing Ray 882 | D:2 | Slain by an orc wizard Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_basic, chequers_ecumenical_altar_lobes, uniq_natasha Action || total -------------------------++------- Melee: Spear || 12 Tailslap || 1 Cast: Magic Dart || 37 Searing Ray || 2 Use: Scroll || 4 Armor: Skin || 10 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------