Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 9493500894670248182, levelgen mode: deterministic 7 beanscad the Ogre Mage (level 2, 14/27 HPs) Began as an Ogre Wizard on Nov 24, 2019. Got out of the dungeon alive. The game lasted 00:00:29 (364 turns). beanscad the Ogre Mage (Ogre Wizard) Turns: 364, Time: 00:00:30 Health: 14/27 AC: 3 Str: 10 XL: 2 Next: 0% Magic: 6/6 EV: 10 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 7/8 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - 2 scrolls of identify {unknown} Comestibles d - a ration f - 3 chunks of flesh Skills: * Level 1.4 Fighting + Level 0.1 Maces & Flails - Level 2.0 Dodging - Level 1.4 Stealth - Level 3.6 Spellcasting - Level 0.8 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You have reached level 2! Found a stone staircase leading down. c - 2 scrolls labeled EROQIM ETEAP (gained 1) Things that are here: a +0 club; a goblin corpse You butcher the goblin corpse. f - 3 chunks of flesh Things that are here: a +0 club; a goblin skeleton There isn't anything here! Things that are here: a +0 club; a goblin skeleton You start resting. Magic restored. Things that are here: a +0 short sword; 5 stones There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######+# ##+## #.....># +)..+ #)####.# ####.@.#### #.# #).'...').####.# #..####'####..##.# . #.# ###.#.# ########รท#######..# ..................# ################.## #.# #.# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beanscad the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 318 | D:1 | Reached skill level 1 in Fighting 320 | D:1 | Reached XP level 2. HP: 10/27 MP: 3/6 364 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | 1 | 1.4 Maces & Flails | | 0.1 Stealth | | 1.4 Spellcasting | | 3.6 Conjurations | | 0.8 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Melee: Club || 13 Unarmed || 11 Cast: Magic Dart || 2 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 6