Dungeon Crawl Stone Soup version 0.25-a0-632-g7713895 (webtiles) character file. Game seed: 2668486044218755447, levelgen mode: deterministic 8 barkas the Skirmisher (level 2, 17/24 HPs) Began as a Demonspawn Monk on Mar 19, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (571 turns). barkas the Skirmisher (Demonspawn Monk) Turns: 571, Time: 00:00:38 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} Potions d - a potion of ambrosia {unknown} Comestibles b - 2 rations f - 2 chunks of flesh Skills: + Level 3.1 Fighting + Level 2.8 Dodging - Level 1.7 Stealth * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A hobgoblin comes into view. It is wielding a +0 club. There is an open door here. A hobgoblin is nearby! You see here a scroll labeled APPU WIOGORPH. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You hit the hobgoblin. You kill the hobgoblin! Your Unarmed Combat skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.#.# .....#.# ###.##.#.# ......# ')#.##)#.#### ...#..# #...##.#....# #.....# ###....#....###.....# ########......'....># '......#.....##.....# #......#.....##.?...# #......#...#.##.@..(# ####...##.##รท##..)..# '..#...#.....######## #..#...####### ##'###'# ...#...# ...#...# ...#...# ####...# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barkas the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 570 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 570 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 571 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, minmay_lizard_pond Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 21 Punch || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------