Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c54 (webtiles) character file. Game seed: 2957219526754995425, levelgen mode: deterministic 23 bande the Skirmisher (level 3, 24/24 HPs) Began as a Gargoyle Fighter on Mar 12, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (168 turns). bande the Skirmisher (Gargoyle Fighter) Turns: 168, Time: 00:00:43 Health: 24/24 AC: 10 Str: 17 XL: 3 Next: 0% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: agile 1, negative energy resistance 1, electricity resistance, weak 1, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls e - a scroll of fear {unknown} g - a scroll of identify {unknown} h - a scroll of remove curse {unknown} Potions d - a potion of might Comestibles f - a ration Skills: + Level 3.7 Fighting + Level 2.1 Axes + Level 3.5 Armour + Level 0.1 Dodging + Level 3.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You are agile. (Dex +2) You are weak. (Str -2) Message History You closely miss the goblin. The goblin barely misses you. You slash the goblin! You kill the goblin! You closely miss the rat. You block the rat's attack. The rat bites you but does no damage. You slash the rat! You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Found a dagger and a scale mail. HP restored. Found a spear. i - a fizzy yellow potion It was a potion of mutation. You feel extremely strange. You feel weaker. You feel agile. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ###### ##....)##.....## .............[.## ................# ................# .......@........# ................# ................# ................# # #.)............# # ##.....##.....## # #####. ##.#### # .. #.## # #.# #..# # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bande the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 36 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/2 160 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/3 167 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 167 | D:1 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 168 | D:1 | Quit the game Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, minivault_11 Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.1 Fighting | | 3.7 Armour | | 3.5 Dodging | | 0.1 Shields | | 3.5 Action || total -------------------------++------- Melee: War axe || 38 Use: Potion || 2 Armor: Scale mail || 20 Dodge: Dodged || 15 Block: Kite shield || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------