Dungeon Crawl Stone Soup version 0.23.2-33-g5129a83 (webtiles) character file. Game seed: 17333380403427182236 44 bande the Vexing (level 3, -1/30 HPs) Began as a Gnoll Arcane Marksman on July 1, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (1096 turns). bande the Vexing (Gnoll Arcane Marksman) Turns: 1096, Time: 00:01:52 Health: -1/30 AC: 2 Str: 13 XL: 3 Next: 60% Magic: 7/7 EV: 14 Int: 15 God: Gold: 33 SH: 0 Dex: 15 Spells: 6/7 levels left rFire + . . SeeInvis . m - +0 club rCold + . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . n - scarf {rC+ rF+} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn h - ring of wizardry MPRegen 0.10/turn (no ring) @: invisible A: distributed training, fangs 1, hooves 1, camouflage 1, robust 1, evolution 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow m - a +0 club (weapon) Missiles d - 12 bolts Armour e - a +0 robe (worn) n - a scarf of resistance (worn) Jewellery h - a ring of wizardry (left hand) j - an uncursed ring of resist corrosion {unknown} Scrolls b - a scroll of blinking {unknown} c - 2 scrolls of teleportation {unknown} g - 2 scrolls of fear {unknown} k - 2 scrolls of amnesia {unknown} o - a scroll of enchant armour {unknown} Comestibles f - 3 rations Skills: + Level 2.6 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 4.5 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 5.4 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 1% 2 ##..... Inner Flame Hex/Fire ##...... 8% 3 ###.... Portal Projectile Hex/Tloc ##.... 8% 3 ###.... Cause Fear Hex ###....... 9% 4 #####.. Leda's Liquefaction Hex/Erth ##........ 24% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You have large cloven feet. Your skin changes colour to match your surroundings (Stealth+). You are robust. (+10% HP) You evolve. Message History The jackal closely misses you. The jackal misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. It was a potion of mutation. You feel extremely strange. Your feet thicken and deform. You feel robust. Your skin functions as natural camouflage. You feel nature experimenting on you. Don't worry, failures die fast. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The jackal misses you. The jackal bites you. You die... ######...## ##.... ###.# #.# #.# #.. ########### #### #...h.....#######... #..@h......†........ #...h.....#####..... #.........# #..... #.........# #..... #........># #..... #.........# #..... #.........# ##.... #.........# #..... #..... You could see 3 jackals. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 leopard geckos (D:1) 2 bats (D:1) 2 goblins (D:1) 6 hobgoblins (D:1) 8 jackals (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bande the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 92 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 255 | D:1 | Reached XP level 3. HP: 21/28 MP: 7/7 716 | D:1 | Reached skill level 1 in Invocations 1095 | D:1 | Gained mutation: You have large cloven feet. [potion of | mutation] 1095 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1095 | D:1 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 1095 | D:1 | Gained mutation: You evolve. [potion of mutation] 1095 | D:1 | HP: 1/30 [jackal (1)] 1096 | D:1 | Slain by a jackal Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 4.5 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 5.4 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Club || 35 Bite || 9 Fire: Hand crossbow || 50 Use: Potion || 2 Armor: Robe || 14 Dodge: Dodged || 92