Dungeon Sprint DCSS version 0.16-a0-785-gb563233 (webtiles) character file. 51 bananaken the Magician (level 3, -7/19 HPs) Began as a Deep Elf Fire Elementalist on Sept 26, 2014. Was a Follower of Vehumet. Mangled by a merfolk ... wielding a +0 trident (8 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:14 (109 turns). bananaken the Magician (Deep Elf Fire Elementalist) Turns: 109, Time: 00:02:16 HP -7/19 AC 2 Str 10 XL: 3 Next: 58% MP 12/16 EV 18 Int 20 God: Vehumet [*.....] Gold 0 SH 0 Dex 20 Spells: 1 memorised, 14 levels left rFire . . . SeeInvis . O - +5 dagger rCold . . . Clarity . a - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: mighty, agile, very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, stealthy A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons M - the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). O - a +5 dagger (weapon) Armour a - a +0 robe (worn) N - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. P - a +3 buckler Magical devices y - a wand of disintegration (7) A - a wand of fire (5) B - a wand of cold (5) C - a wand of draining (5) Comestibles c - 5 bread rations j - 42 fruits k - 4 meat rations Scrolls i - 3 scrolls of blinking l - 4 scrolls of amnesia m - 3 scrolls of recharging n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 5 scrolls of remove curse r - 2 scrolls of fear Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength L - an uncursed ring of flight Potions d - 10 potions of curing e - 9 potions of heal wounds f - 5 potions of haste g - 7 potions of magic h - 3 potions of berserk rage s - 2 potions of brilliance t - a potion of invisibility u - 2 potions of restore abilities v - 4 potions of resistance x - 4 potions of agility z - 4 potions of might Books b - a book of Flames Spells Type Level *Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Magical staves J - an uncursed staff of energy Miscellaneous K - a crystal ball of energy Skills: - Level 2.4 Dodging - Level 5.5 Stealth + Level 6.8 Spellcasting + Level 5.0 Conjurations + Level 6.0 Fire Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ####. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Something hits you! * * * LOW HITPOINT WARNING * * * You flicker for a moment. Something barely misses you. You see here an uncursed ring of fire. Your surroundings seem different! Welcome to arena 3. 4 merfolk come into view. Found four items. The helpless merfolk fails to defend itself. You spit the merfolk like a pig!!! The merfolk is severely wounded. The merfolk completely misses you. The helpless merfolk fails to defend itself. You impale the merfolk!! The merfolk is severely wounded. You flicker back into view. The merfolk shouts! x3 The merfolk completely misses you. The merfolk hits you from afar with a trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.mmm.▓.=||.▓.....▓ ▓.@m..▓.....▓.).".▓ ▓.....▓...p.▓.....▓ ▓.....▓....D▓.....▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures A quasit (D) An ufetubus (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | bananaken, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 0 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a basalt altar of Yredelemnul. 1 | D | Found an iron altar of Okawaru. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a shimmering altar of Xom. 4 | D | Found a burning altar of Makhleb. 13 | D | Found a corrupted altar of Lugonu. 13 | D | Found a white marble altar of Elyvilon. 13 | D | Found a deep blue altar of Sif Muna. 14 | D | Found a roughly hewn altar of Beogh. 14 | D | Found a sparkling altar of Nemelex Xobeh. 22 | D | Found a bloodstained altar of Trog. 66 | D | Reached skill level 5 in Stealth 66 | D | Reached skill level 5 in Spellcasting 66 | D | Reached skill level 5 in Fire Magic 66 | D | Reached XP level 2. HP: 15/15 MP: 6/11 72 | D | Became a worshipper of Vehumet 82 | D | Entered arena 1. 82 | D | Noticed a quasit 85 | D | Killed a quasit 85 | D | Reached skill level 6 in Spellcasting 85 | D | Reached XP level 3. HP: 19/19 MP: 10/16 86 | D | Acquired Vehumet's first power 86 | D | Offered knowledge of Magic Dart by Vehumet. 86 | D | Reached skill level 5 in Conjurations 89 | D | Entered arena 2. 89 | D | Noticed a fire dragon 89 | D | Noticed an ironheart preserver 103 | D | Entered arena 3. 103 | D | Noticed a merfolk 103 | D | Noticed a merfolk 103 | D | Noticed a merfolk 103 | D | Noticed a merfolk 109 | D | Mangled by a merfolk Action || total -------------------------++------- Melee: Dagger || 5 Use: Potion || 6 Scroll || 1 Stab: Sleeping || 4