ERROR: range check error (37 / 33) Version: Dungeon Crawl Stone Soup 5.1-80-g04056d8 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-hellcrawl-cbro -name bananaken -rc /dgldir/rcfiles/crawl-git/bananaken.rc -macro /dgldir/rcfiles/crawl-git/bananaken.macro -morgue /dgldir/morgue/bananaken/ -webtiles-socket /crawl-master/webserver/sockets/bananaken:2017-11-07.03:59:43.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-hellcrawl-cbro(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cb7c3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-hellcrawl-cbro(_Z13do_crash_dumpv+0x2f2) [0x5d2b42]: do_crash_dump() /usr/games/crawl-hellcrawl-cbro(_Z20crash_signal_handleri+0x9c) [0x5cba5c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fcea1e194c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fcea21afb7b]: /usr/games/crawl-hellcrawl-cbro() [0x5d22f9] /usr/games/crawl-hellcrawl-cbro() [0x5d2844] /usr/games/crawl-hellcrawl-cbro() [0x96e53d] /usr/games/crawl-hellcrawl-cbro() [0x5fc36a] /usr/games/crawl-hellcrawl-cbro(_Z20get_item_descriptionRK8item_defbbb+0x8dd) [0x5fd84d]: get_item_description(item_def const&, bool, bool, bool) /usr/games/crawl-hellcrawl-cbro(_Z13describe_itemR8item_defSt8functionIFvRSsEE+0x92) [0x5ffe82]: describe_item(item_def&, std::function) /usr/games/crawl-hellcrawl-cbro(_Z17display_inventoryv+0xb7) [0x73f407]: display_inventory() /usr/games/crawl-hellcrawl-cbro(_Z15process_command12command_type+0x1444) [0xb9fca4]: process_command(command_type) /usr/games/crawl-hellcrawl-cbro() [0xba1b09] /usr/games/crawl-hellcrawl-cbro() [0xba275d] /usr/games/crawl-hellcrawl-cbro(main+0x2eb) [0xba622b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fcea1e0476d]: /usr/games/crawl-hellcrawl-cbro() [0x533ce9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fcea21af84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fcea21af84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005cbecb in call_gdb(_IO_FILE*) () No symbol table info available. #2 0x00000000005d2b62 in do_crash_dump() () No symbol table info available. #3 0x00000000005cba5c in crash_signal_handler(int) () No symbol table info available. #4 No symbol table info available. #5 0x00007fcea21afb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d22f9 in ?? () No symbol table info available. #7 0x00000000005d2844 in die_noline(char const*, ...) () No symbol table info available. #8 0x000000000096e53d in player::skill(skill_type, int, bool, bool) const () No symbol table info available. #9 0x00000000005fc36a in ?? () No symbol table info available. #10 0x00000000005fd84d in get_item_description(item_def const&, bool, bool, bool) () No symbol table info available. #11 0x00000000005ffe82 in describe_item(item_def&, std::function) () No symbol table info available. #12 0x000000000073f407 in display_inventory() () No symbol table info available. #13 0x0000000000b9fca4 in process_command(command_type) () No symbol table info available. #14 0x0000000000ba1b09 in ?? () No symbol table info available. #15 0x0000000000ba275d in ?? () No symbol table info available. #16 0x0000000000ba622b in main () No symbol table info available. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Oct 29 2017 at 23:27:00 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="hellcrawl-cbro" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/saves" -DDATA_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/" -DWEB_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = corridors, absdepth0 = 4 Level vaults: layout_loops_cross xom_butterflies minmay_lizard_king Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - human zombie Aim: a human zombie (hasn't noticed you) The shard of ice misses the human zombie. The human zombie barely misses you. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - human zombie Aim: a human zombie The shard of ice hits the human zombie (5). The human zombie partially resists. The human zombie is lightly damaged. The human zombie hits you (5). Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (lightly damaged) The shard of ice hits the human zombie (9). The human zombie partially resists. The human zombie is moderately damaged. The human zombie closely misses you. You barely miss the human zombie. The human zombie is moderately damaged. You puncture the human zombie (7)! The human zombie is heavily damaged. The human zombie closely misses you. You barely miss the human zombie. The human zombie is heavily damaged. The human zombie hits you but does no damage. You hit the human zombie (6). The human zombie is heavily damaged. The human zombie hits you (5). You hit the human zombie (1). The human zombie is heavily damaged. The human zombie hits you but does no damage. You hit the human zombie (3). The human zombie is severely damaged. You hit the human zombie (3). The human zombie is severely damaged. The human zombie closely misses you. You hit the human zombie (4). The human zombie is severely damaged. The human zombie hits you (6). Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (severely damaged) The shard of ice hits the human zombie (6). The human zombie partially resists. The human zombie is almost destroyed. The human zombie closely misses you. There is an open door here. You close the door. You start resting. Magic restored. You open the door. There is an open door here. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (almost destroyed, hasn't noticed you) The shard of ice hits the human zombie (3). The human zombie partially resists. The human zombie is almost destroyed. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (almost destroyed) The shard of ice hits the human zombie (9). The human zombie partially resists. You destroy the human zombie! Vehumet accepts your kill. Your Dodging skill increases to level 3! n - 4 potions of mutation (gained 1) t - 2 potions of resistance n - 6 potions of mutation (gained 2) n - 7 potions of mutation (gained 1) n - 8 potions of mutation (gained 1) Really walk onto that alarm trap? The alarm trap emits a blaring wail! A sentinel's mark forms upon you. Really walk onto that alarm trap? The alarm trap emits a blaring wail! The mark upon you grows brighter. d - 3 scrolls of immolation (gained 1) u - a potion of lignification v - a scroll of teleportation d - 4 scrolls of immolation (gained 1) You see here a scroll of noise. There is an open door here. There is an open door here. Really walk onto that alarm trap? The alarm trap emits a blaring wail! The mark upon you grows brighter. Really walk onto that alarm trap? The alarm trap emits a blaring wail! The mark upon you grows brighter. d - 5 scrolls of immolation (gained 1) n - 9 potions of mutation (gained 1) d - 6 scrolls of immolation (gained 1) d - 7 scrolls of immolation (gained 1) There is an open door here. There is an open door here. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. You start waiting. The sentinel's mark upon you fades away. Welcome back to the Dungeon! You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the drain falling apart. The walls and floor vibrate strangely for a moment. There is a collapsed entrance here. The centaur skeleton is too close now for your liking. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - centaur skeleton Aim: a centaur skeleton (resting) The shard of ice hits the centaur skeleton (6). The centaur skeleton partially resists. The centaur skeleton is moderately damaged. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (moderately damaged) The shard of ice hits the centaur skeleton (6). The centaur skeleton partially resists. The centaur skeleton is heavily damaged. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (heavily damaged) The shard of ice hits the centaur skeleton (5). The centaur skeleton partially resists. The centaur skeleton is heavily damaged. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (heavily damaged) The shard of ice hits the centaur skeleton (12). The centaur skeleton partially resists. The centaur skeleton is almost destroyed. * * * LOW MAGIC WARNING * * * The centaur skeleton hits you (3). The centaur skeleton barely misses you. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the centaur skeleton (4). You destroy the centaur skeleton! Vehumet accepts your kill. Your Ice Magic skill increases to level 7! No target in view! No target in view! Found a stone staircase leading down. You now have 124 gold pieces (gained 14). A worker ant comes into view. The worker ant twitches its antennae in your direction. You start resting. The worker ant bites you (3). You are poisoned. The worker ant poisons you! Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant You freeze the worker ant (4). The worker ant is moderately wounded. You feel sick. The worker ant bites you (4). Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) You freeze the worker ant (5). The worker ant is heavily wounded. You feel sick. The worker ant bites you but does no damage. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) You freeze the worker ant (9). You kill the worker ant! Vehumet accepts your kill. Your Spellcasting skill increases to level 6! * * * LOW MAGIC WARNING * * * You start resting. You feel sick. x6 You are no longer poisoned. You start resting. Magic restored. You pick up a book of Summonings and begin reading... You add the spell Recall to your library. You add the spell Aura of Abjuration to your library. You add the spell Summon Demon to your library. You add the spell Summon Forest to your library. You add the spell Summon Mana Viper to your library. You add the spell Shadow Creatures to your library. You now have 130 gold pieces (gained 6). Okay, then. You start resting. HP restored. Search for what [Enter for "armo", or ? for help]? pole Can't find anything matching that. A water moccasin comes into view. The water moccasin hisses angrily. A water moccasin is nearby! Okay, then. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin The shard of ice hits the water moccasin (11). The water moccasin is heavily wounded. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) You freeze the water moccasin (8). The water moccasin is severely wounded. The water moccasin bites you (2). Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) You freeze the water moccasin (4). The water moccasin seems to slow down. The water moccasin is almost dead. The water moccasin closely misses you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, slow) You freeze the water moccasin (3). You kill the water moccasin! Vehumet accepts your kill. Your Fighting skill increases to level 1! You have reached level 7! You start resting. HP restored. Found a stone staircase leading down. You now have 142 gold pieces (gained 12). You open the door. There is an open door here. Magic restored. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. b - 5 potions of curing (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! A howler monkey skeleton comes into view. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - howler monkey skeleton Aim: a howler monkey skeleton The shard of ice hits the howler monkey skeleton (6). The howler monkey skeleton partially resists. The howler monkey skeleton is moderately damaged. The howler monkey skeleton barely misses you. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - howler monkey skeleton Aim: a howler monkey skeleton (moderately damaged) The howler monkey skeleton completely resists. You freeze the howler monkey skeleton (0). The howler monkey skeleton is moderately damaged. The howler monkey skeleton closely misses you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - howler monkey skeleton Aim: a howler monkey skeleton (moderately damaged) The howler monkey skeleton resists. You freeze the howler monkey skeleton (1). The howler monkey skeleton is moderately damaged. The howler monkey skeleton hits you but does no damage. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - howler monkey skeleton Aim: a howler monkey skeleton (moderately damaged) The howler monkey skeleton resists. You freeze the howler monkey skeleton (1). The howler monkey skeleton is moderately damaged. The howler monkey skeleton hits you but does no damage. You hit the howler monkey skeleton (2). The howler monkey skeleton is heavily damaged. The howler monkey skeleton hits you (5). You hit the howler monkey skeleton (6). The howler monkey skeleton is severely damaged. The howler monkey skeleton hits you but does no damage. You hit the howler monkey skeleton (3). The howler monkey skeleton is almost destroyed. The howler monkey skeleton barely misses you. You hit the howler monkey skeleton (2). You destroy the howler monkey skeleton! Vehumet accepts your kill. There is an open door here. You now have 150 gold pieces (gained 8). A hound skeleton comes into view. A hound skeleton is nearby! The hound skeleton bites you but does no damage. You hit the hound skeleton (3). The hound skeleton is lightly damaged. The hound skeleton bites you but does no damage. You hit the hound skeleton (3). The hound skeleton is moderately damaged. The hound skeleton bites you (4). You hit the hound skeleton (5). The hound skeleton is heavily damaged. The hound skeleton barely misses you. The hound skeleton closely misses you. You hit the hound skeleton (4). The hound skeleton is severely damaged. The hound skeleton bites you (3). You hit the hound skeleton (5). The hound skeleton is almost destroyed. The hound skeleton bites you but does no damage. You hit the hound skeleton (6). You destroy the hound skeleton! Vehumet accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a book of the Tempests and begin reading... You add the spell Static Discharge to your library. You add the spell Fulminant Prism to your library. You add the spell Ignition to your library. You add the spell Tornado to your library. You add the spell Shatter to your library. An orc comes into view. It is wielding a +0 whip. The helpless orc fails to defend itself. You puncture the orc (12)! You kill the orc! Vehumet accepts your kill. Okay, then. This spell is quite dangerous to cast! Memorise Ozocubu's Armour, consuming 4 spell levels and leaving 9? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Found a basalt altar of Yredelemnul. A giant cockroach comes into view. A giant cockroach is nearby! No reachable target in view! No reachable target in view! A giant cockroach comes into view. Press: ? - help, v - describe, . - travel A collapsed entrance. The giant cockroach waves its antennae. You open the door. The giant cockroach falls off the door. You barely miss the giant cockroach. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach (4). The giant cockroach is almost dead. The giant cockroach bites you but does no damage. The giant cockroach completely misses you. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. x2 You closely miss the giant cockroach. The giant cockroach is almost dead. The giant cockroach closely misses you. The giant cockroach bites you but does no damage. x2 You hit the giant cockroach (4). You kill the giant cockroach! Vehumet accepts your kill. The giant cockroach misses you. You puncture the giant cockroach (7)! You kill the giant cockroach! Vehumet accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A scorpion comes into view. You hit the scorpion but do no damage. The scorpion closely misses you. You barely miss the scorpion. The scorpion stings you (7)! You hit the scorpion but do no damage. The scorpion stings you (6). Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion You freeze the scorpion (3). The scorpion is lightly wounded. The scorpion barely misses you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) You freeze the scorpion (2). The scorpion is moderately wounded. The scorpion stings you (4). Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded) You freeze the scorpion (10). The scorpion is severely wounded. The scorpion stings you (6). * * * LOW HITPOINT WARNING * * * Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded) You freeze the scorpion (9). You kill the scorpion! Vehumet accepts your kill. You start resting. Magic restored. You start resting. HP restored. b - 6 potions of curing (gained 1) Found a +0 leather armour. c - 1832 stones (gained 68) You see here a +0 leather armour. b - 8 potions of curing (gained 2) You now have 171 gold pieces (gained 21). s - 2 scrolls of blinking (gained 1) You now have 185 gold pieces (gained 14). You now have 199 gold pieces (gained 14). Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "pole", or ? for help]? armo Search for what [Enter for "armo", or ? for help]? weap Done exploring. Done exploring. There is a stone staircase leading down here. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You climb downwards. You feel extremely strange. You feel stronger. You feel yourself wasting away. You feel agile. Found a stone staircase leading down. l - 2 scrolls of fog (gained 1) b - 9 potions of curing (gained 1) A frilled lizard comes into view. Found an uncursed ring of see invisible. There is a stone staircase leading down here. You miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard (4). You kill the frilled lizard! Vehumet accepts your kill. No target in view! No target in view! A ball python, a crocodile, a worker ant, a gnoll, an ogre, 7 giant lizards, a zombie and a skeleton come into view. The gnoll shouts! The iguana hisses angrily. The worker ant twitches its antennae in your direction. The iguana hisses angrily. x2; The frilled lizard hisses angrily. The ball python hisses angrily. The frilled lizard hisses angrily. The worker ant waves its antennae. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The hound skeleton bites you but does no damage. There is a stone staircase leading down here. The hound skeleton bites you but does no damage. You hit the hound skeleton (2). The hound skeleton is lightly damaged. The hound skeleton misses you. Okay, then. Okay, then. You hit the hound skeleton (1). The hound skeleton is lightly damaged. The hound skeleton bites you but does no damage. You hit the hound skeleton (5). The hound skeleton is moderately damaged. The hound skeleton bites you (2). The hound skeleton misses you. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. You hit the hound skeleton (5). The hound skeleton is severely damaged. The hound skeleton misses you. Unknown command. You hit the hound skeleton (3). The hound skeleton is severely damaged. The hound skeleton closely misses you. Unknown command. You hit the hound skeleton (6). You destroy the hound skeleton! Vehumet accepts your kill. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +4 whip The shard of ice hits the gnoll (2). The gnoll is lightly wounded. The gnoll hits you with a +4 whip (1). Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 whip (lightly wounded) The shard of ice hits the gnoll (14). You kill the gnoll! Vehumet accepts your kill. You turn into a tree. Your +1 leather armour of poison resistance melds into your body. Your roots penetrate the ground. The worker ant bites you but does no damage. x2 You feel very mighty all of a sudden. You feel clever all of a sudden. The worker ant bites you (4). You hit the worker ant (6). The worker ant is moderately wounded. The worker ant bites you (2). You puncture the worker ant (7)! The worker ant is almost dead. The worker ant bites you (1). You hit the worker ant (3). You kill the worker ant! Vehumet accepts your kill. You closely miss the iguana. The iguana bites you but does no damage. You completely miss the iguana. The iguana bites you but does no damage. You puncture the iguana (14)! The iguana is almost dead. The iguana bites you but does no damage. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the iguana but do no damage. The iguana is almost dead. The iguana bites you (2). You hit the iguana (3). You kill the iguana! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Dazzling Spray. Your Charms skill increases to level 1! Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club The shard of ice hits the ogre (16). The ogre is severely wounded. The ogre hits you with a +0 giant club (7)! Your body deteriorates! You feel weakened. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) The shard of ice hits the ogre (22). You kill the ogre! Vehumet accepts your kill. Your Ice Magic skill increases to level 8! You puncture the iguana (7)! The iguana is heavily wounded. The iguana bites you but does no damage. You puncture the iguana (8)! You kill the iguana! Vehumet accepts your kill. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You puncture the iguana (12)! The iguana is almost dead. Your transformation is almost over. The iguana bites you but does no damage. You puncture the iguana (11)! You kill the iguana! Vehumet accepts your kill. You feel your strength returning. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you (0). Unknown command. You hit the ball python (5). You kill the ball python! Vehumet accepts your kill. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile The shard of ice hits the crocodile (11). The crocodile is moderately wounded. The crocodile bites you but does no damage. You hit the crocodile (5). The crocodile is heavily wounded. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you but does no damage. You completely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you but does no damage. You puncture the crocodile (7)! The crocodile is severely wounded. The crocodile bites you but does no damage. You hit the crocodile (4). The crocodile is almost dead. You feel less woody. Your +1 leather armour of poison resistance unmelds from your body. You feel resistant to poison. The crocodile completely misses you. Unknown command. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You freeze the crocodile (2). The crocodile is almost dead. The crocodile misses you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You freeze the crocodile (11). You kill the crocodile! Vehumet accepts your kill. Your Charms skill increases to level 2! You puncture the bullfrog zombie (15)! The bullfrog zombie is heavily damaged. The bullfrog zombie hits you (4). The bullfrog zombie hits you (3). You barely miss the bullfrog zombie. The bullfrog zombie is heavily damaged. The bullfrog zombie closely misses you. You puncture the bullfrog zombie (13)! The bullfrog zombie is severely damaged. The bullfrog zombie barely misses you. You puncture the bullfrog zombie (7)! The bullfrog zombie is almost destroyed. The bullfrog zombie barely misses you. The bullfrog zombie hits you but does no damage. You puncture the bullfrog zombie (7)! You destroy the bullfrog zombie! Vehumet accepts your kill. Your Fighting skill increases to level 2! You puncture the frilled lizard (9)! You kill the frilled lizard! Vehumet accepts your kill. The frilled lizard bites you but does no damage. You puncture the frilled lizard (11)! You kill the frilled lizard! Vehumet accepts your kill. The frilled lizard closely misses you. Things that are here: a +0 giant club; a +4 whip You closely miss the frilled lizard. The frilled lizard closely misses you. You miss the frilled lizard. The frilled lizard barely misses you. You puncture the frilled lizard (13)! You kill the frilled lizard! Vehumet accepts your kill. You feel your power returning. You feel a little less clever now. You puncture the frilled lizard (13)! You kill the frilled lizard! Vehumet accepts your kill. There is a stone staircase leading down here. Things that are here: a +0 giant club; a +4 whip Things that are here: a +0 giant club; a +4 whip r - a +4 whip There is a stone staircase leading down here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) r - a +4 whip (weapon) You start resting. You feel a little less mighty now. You start resting. Magic restored. u - an uncursed ring of see invisible Put on which piece of jewellery? (? for menu, Esc to quit) u - a ring of see invisible (right hand) You start resting. HP restored. w - a potion of ambrosia a - 306 bolts (gained 65) Found a stone staircase leading down. A jackal comes into view. The jackal barks! A jackal comes into view. A hound comes into view. The jackal barely misses you. A hound zombie comes into view. The jackal barks! The hound barks! You whack the jackal (8)! You kill the jackal! Vehumet accepts your kill. The hound zombie moves out of view. An iguana comes into view. The hound misses you. You closely miss the hound. The hound barely misses you. The jackal closely misses you. The hound bites you (2). The jackal bites you but does no damage. The hound bites you (1). The hound misses you. The hound completely misses you. You hit the hound (5). The hound is moderately wounded. The hound completely misses you. x2 You closely miss the hound. The hound is moderately wounded. The hound bites you but does no damage. You hit the hound (3). The hound is heavily wounded. The hound barely misses you. The hound completely misses you. You hit the hound (3). The hound is severely wounded. The hound bites you (5). The hound barely misses you. You hit the hound (3). The hound is almost dead. The hound barely misses you. You barely miss the hound. The hound is almost dead. The hound closely misses you. The hound bites you (2). You whack the hound (7)! You kill the hound! Vehumet accepts your kill. You have reached level 8! You feel clever. The hound zombie bites you but does no damage. You whack the hound zombie (7)! The hound zombie is moderately damaged. The hound zombie barely misses you. You barely miss the hound zombie. The hound zombie is moderately damaged. The hound zombie barely misses you. You whack the hound zombie (8)! The hound zombie is severely damaged. The hound zombie bites you (2). The hound zombie bites you but does no damage. You hit the hound zombie (4). The hound zombie is severely damaged. The hound zombie bites you but does no damage. You whack the hound zombie (11)! You destroy the hound zombie! Vehumet accepts your kill. The jackal bites you (1). You whack the jackal (14)! You kill the jackal! Vehumet accepts your kill. No target in view! You start resting. Okay, then. Unknown command. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The iguana hisses angrily. Casting: Ozocubu's Armour Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana The shard of ice misses the iguana. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana You freeze the iguana (7). The iguana seems to slow down. The iguana is heavily wounded. The iguana bites you (5). Your body deteriorates! You feel weakened. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, slow) You freeze the iguana (7). The iguana is almost dead. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, slow) You freeze the iguana (3). You kill the iguana! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You start resting. HP restored. You now have 205 gold pieces (gained 6). Found a +0 robe. You see here a +0 robe. You now have 211 gold pieces (gained 6). You whack the butterfly (7)! You kill the butterfly! Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. You are already covered in icy armour. Casting: Ozocubu's Armour Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A scorpion and a howler monkey come into view. The howler monkey howls! Casting: Ozocubu's Armour Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey The shard of ice hits the howler monkey (25). You kill the howler monkey! Vehumet accepts your kill. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion The shard of ice misses the scorpion. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion The shard of ice hits the scorpion (12). The scorpion is severely wounded. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded) You freeze the scorpion (4). The scorpion is almost dead. The scorpion barely misses you. You whack the scorpion (7)! You kill the scorpion! Vehumet accepts your kill. You feel your strength returning. Your Charms skill increases to level 3! You start resting. Magic restored. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You now have 220 gold pieces (gained 9). You now have 223 gold pieces (gained 3). An adder comes into view. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) The shard of ice hits the adder (15). You kill the adder! Vehumet accepts your kill. You now have 228 gold pieces (gained 5). b - 10 potions of curing (gained 1) A bullfrog zombie comes into view. You see here a scroll of amnesia. The helpless bullfrog zombie fails to defend itself. You whack the bullfrog zombie (11)! The bullfrog zombie is moderately damaged. The bullfrog zombie hits you but does no damage. You hit the bullfrog zombie (5). The bullfrog zombie is heavily damaged. The bullfrog zombie hits you but does no damage. You whack the bullfrog zombie (9)! The bullfrog zombie is severely damaged. The bullfrog zombie closely misses you. x2 You whack the bullfrog zombie (9)! You destroy the bullfrog zombie! Vehumet accepts your kill. You feel your power returning. No target in view! g - 4 scrolls of amnesia (gained 1) s - 3 scrolls of blinking (gained 1) A scorpion comes into view. A scorpion is nearby! Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (resting) The shard of ice hits the scorpion (10). The scorpion is heavily wounded. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) The shard of ice misses the scorpion. Casting: Throw Icicle Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) You freeze the scorpion (10). You kill the scorpion! Vehumet accepts your kill. You now have 240 gold pieces (gained 12). A jackal comes into view. A jackal is nearby! A jackal comes into view. The jackal barks! 2 jackals come into view. The jackal barks! The jackal barks! The jackal bites you but does no damage. The jackal barks! You hit the jackal (4). The jackal is severely wounded. The jackal misses you. You whack the jackal (11)! You kill the jackal! Vehumet accepts your kill. You miss the jackal. The jackal barely misses you. You barely miss the jackal. You whack the jackal (8)! You kill the jackal! Vehumet accepts your kill. The jackal barely misses you. You hit the jackal (6). You kill the jackal! Vehumet accepts your kill. You hit the jackal (6). You kill the jackal! Vehumet accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a +0 dagger. You see here a +0 dagger. Found a +0 trident. You see here a +0 trident. You now have 249 gold pieces (gained 9). Found a shimmering altar of Xom. No target in view! x - a wand of disintegration (8) There is a shimmering altar of Xom here. Found a +0 leather armour. You now have 255 gold pieces (gained 6). Found a stone staircase leading down. Found an uncursed staff of cold. Found a +0 dagger. y - a scroll of enchant weapon Search for what [Enter for "weap", or ? for help]? sta You see here an uncursed staff of cold. z - an uncursed staff of cold >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [bananaken] Species: Deep Elf Job: Ice Elementalist HP: 44/44; mods: 0/0 MP: 16/16; mod: 0 Stats: 10 (10) 23 (23) 20 (20) Position: (41, 57), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 16 | 2 | 280 | 68/212 Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Staves | X | 1 | 16 | 0 | 40 | 40/59 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Bows | X | 0 | 0 | 0 | 0 | 0/42 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 3 | 251 | 39/141 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 16 | 6 | 819 | 195/208 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Charms | X | 1 | 16 | 3 | 170 | 20/100 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Transmutations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 2 | 33 | 8 | 1821 | 308/379 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 255 #27: 1769 #49: 255 #59: 1 #66: 1 Mutations: agile: 1 deterioration: 1 strong: 1 Inventory bugs: Equipment: eq slot #0, inv slot #17: +4 whip eq slot #6, inv slot #7: +1 leather armour of poison resistance eq slot #7, inv slot #15: +6 ring of slaying eq slot #8, inv slot #20: ring of see invisible }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.. ..............##.#..##.# ## ######.#####.##.#...# # #.##)........#.# #.##.##.##.###.# #.......##... .. #.>.....######.## ##.....## #.....# #...@.# ####### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>