Dungeon Crawl Stone Soup version 0.18-a0-867-gfd1cc8f (webtiles) character file. 0 babuloseo the Skirmisher (level 1, 14/14 HPs) Began as a Gargoyle Abyssal Knight on Dec 21, 2015. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (61 turns). babuloseo the Skirmisher (Gargoyle Abyssal Knight) Turns: 61, Time: 00:00:16 Health: 14/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [......] Gold: 26 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 leather armour rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: confused, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of identify {unknown} Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.7 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Unknown command. An ancient zyme is nearby! Found a coppery potion. A small abomination comes into view. The small abomination hits you. You see here a coppery potion. e - a coppery potion The small abomination barely misses you. You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Drink which item? (? for menu, Esc to quit) You can't drink that! Drink which item? (? for menu, Esc to quit) It was a potion of ambrosia. You are confused. You feel invigorated. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #.# ###.### #..@..# ###.### ... ##### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | babuloseo the Gargoyle Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 48 | Abyss:2 | Noticed an ancient zyme 59 | D:1 | Escaped the Abyss 61 | D:1 | Quit the game Vault maps used: D:1: shiori_shiawase, kennysheep_another_room Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Potion || 1