Dungeon Crawl Stone Soup version 0.18-a0-867-gfd1cc8f (webtiles) character file. 0 babuloseo the Skirmisher (level 1, 14/14 HPs) Began as a Tengu Abyssal Knight on Dec 21, 2015. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:33 (119 turns). babuloseo the Skirmisher (Tengu Abyssal Knight) Turns: 119, Time: 00:00:33 Health: 14/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 12 God: Lugonu [......] Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) e - a +0 plate armour Potions f - a potion of agility {unknown} Books d - a book of Annihilations Spells Type Level a - Poison Arrow Conjuration/Poison 6 b - Chain Lightning Conjuration/Air 8 c - Lehudib's Crystal Spear Conjuration/Earth 8 d - Glaciate Conjuration/Ice 9 e - Fire Storm Conjuration/Fire 9 Comestibles c - a bread ration Skills: + Level 3.0 Fighting + Level 2.1 Maces & Flails + Level 2.1 Armour + Level 1.1 Dodging + Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History f - an orange potion A smoke demon comes into view. The smoke demon roars! Found a ring mail. You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. A hobgoblin comes into view. The hobgoblin shouts! There is a staircase leading out of the dungeon here. Read which item? (? for menu, Esc to quit) You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. ... #. .. ..#.. #...# #.g.# #...# ##...# #..@# .........# .###.#...# # #...# #...# ##... .... ..... You could see a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | babuloseo the Tengu Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 97 | Abyss:2 | Noticed a small abomination 115 | Abyss:2 | Noticed a smoke demon 117 | D:1 | Escaped the Abyss 119 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_orb_chamber, minmay_rat_gold_closets Abyss:2: evilmike_abyss_exit_glass Action || total -------------------------++------- Invok: Depart the Abyss || 1