Dungeon Crawl Stone Soup version 0.25-a0-245-gd0e028f (webtiles) character file. Game seed: 10915283020523630925, levelgen mode: deterministic 5 azarizad the Chiller (level 1, 0/13 HPs) Began as a Barachi Ice Elementalist on Dec 2, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (674 turns). azarizad the Chiller (Barachi Ice Elementalist) Turns: 674, Time: 00:01:46 Health: 0/13 AC: 3 Str: 9 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 15 God: Gold: 70 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ b - amulet of guardian spirit HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe f - a +0 leather armour (worn) Jewellery b - an amulet of guardian spirit (around neck) i - a +4 ring of evasion {unknown} Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Comestibles c - 4 rations Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 5.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice #....... 32% 3 ###.... Hailstorm Conj/Ice #....... 71% 4 #####.. Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. x2 The jackal bites you but does no damage. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 The jackal bites you but does no damage. x2 You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #...# #...# ######...## ....#...#. ..#...# .#...# #...# #.hh# #.h@# #...# #...# #...# ##..# ##.# #.# ##.## #...# You could see 3 jackals. Vanquished Creatures A giant cockroach (D:1) A jackal (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | azarizad the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Reached skill level 5 in Ice Magic 674 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_paths_c, co_window_of_opportunity_c, co_window_cross_3, co_window_unsneaky_path_e, co_window_broadway_a, glass_columns_c, serial_bayou_crossing Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Freeze || 9 Armor: Leather armour || 9 Robe || 2 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------