Dungeon Crawl Stone Soup version 0.25-a0-100-g33052ce (webtiles) character file. Game seed: 13761642019855645515, levelgen mode: deterministic 4 azarizad the Changer (level 1, -1/15 HPs) Began as a Merfolk Transmuter on Nov 14, 2019. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (288 turns). azarizad the Changer (Merfolk Transmuter) Turns: 288, Time: 00:00:50 Health: -1/15 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 3/3 EV: 13 Int: 12 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendage (expiring) A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles a - 12 arrows Armour b - a +0 robe (worn) Comestibles d - a ration Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting + Level 3.3 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 11% 2 ###.... Spider Form Tmut/Pois #......... 38% 3 ####... Ice Form Ice/Tmut #....... 80% 4 #####.. Blade Hands Tmut #......... 88% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History The hobgoblin misses you. A kobold comes into view. It is wielding a +0 short sword. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You headbutt the hobgoblin, but do no damage. The hobgoblin is lightly wounded. Your transformation is almost over. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin closely misses you. You barely miss the hobgoblin. You headbutt the hobgoblin, but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin hits you. You die... ### #.. #.### #... ##############.### #....##.....@g...# #.##.##.######.#.# #.##.##.# #)....... ##.#...#.######...##### #.................# #..#...#.######K≈≈# #.)##.##.# #.≈≈# #.†##.##.# #.≈≈≈ #..##....# #.≈♣.≈ You could see a hobgoblin. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | azarizad the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 288 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, minivault_5 Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.3 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 8 Dagger || 7 Headbutt || 5 Club || 3 Cast: Beastly Appendage || 3 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------